Originally posted by Wookie:
No kits for multiclass I can understand, kits are for specialists in a specific class, while studying in their specialisation, they wouldn't have time to study for their 0other classes.
IMO BG2 has been too heavily weighted towards fighters, and particularly Paladins (the fact that 2 of the NPCs are Paladins shows this). You almost MUST have a Paladin in your party to have a good chance in some places. I went through the whole game with no cheats first time, second time I used the walkthrough available here, and if you look at the walkthrough it's littered with statements like "send your Paladin in first" or "if you are a Paladin you can ....". Why is it that the one multi-class type that every race can have (Fighter/Thief) is not represented at all amongst the NPCs, yet we have 2 Paladins and 2 Rangers?
I disagree that the game was angled towards fighters. BG2 immensely improved the power of the mage due to the great variety of extra spells and, of course, the higher levels you achieve (compared to BG1). I maintain a party including 4 mages, and I do fine. BG1 was a bitch to get my mage PC through, but I'm very pleased with his power in BG2.
Do paladins get extra quests and/or dialogue options or something (as you seem to suggest)?
Magus, mighty sorcerer, and summoner of hordes of...magical flying swords