Mages hand down. Fighter's no kits would die badly, since Mages have access to Timestop's.
Let's balance this fight high.
Paladin/Inquisitor- Red Dragon scale/2gaxx/cloak of sewers/ammy +1/carsomyr
So let's say give him 12 HD at cap. Given stat requirements, he probably has something like 18/00,16,18 which are the only stats that matter. He would end up with AC -12, 50% magic resist, and saving throws at 1 or 2, dispels magic every hit.
Now let's take a look at the mage. Equipment. Robe of Vecna/staff of magi/amulet of power/2gaxx/cloak of protection +2. Stats would be 18dex,18con,18int. Around 6 or 7 level 8 spells, and then roughly 1 or 2 more for each level going down the line. 5 timestop scrolls, 5 protection from magic weapons, 5 tenser's x-form. Base AC 5, +4 dex bonus, +6 equip bonus, and ac -5. Saving throws roughly the same as paladin. Spell casting time -6 (vecna gives a decrease of 5). Fireshield, Protections, stoneskin, and every spell under level 7 are instantaneous (because of casting time).
Now, start them at max distance from each other. Don't argue about standing them next to each other, because that is putting the mage at a handi-cap. If you want to do that, then give the paladin a non-proficient +1 weapon. Anyways, back to the scenario. Timestop goes off, when the inquisitor is half-way to the mage. Mage's first spell. So dispels are useless until then. Trigger's triple skull trap so thats 51d6 damage, with save for half. So, let's say he makes all his saves. 153 damage. Dead right away. There we go. Or, he could just memorize a bunch of skull traps, and keep tossing them. Or we can tilt the odds even more, and still keep it fair. Put the mage at an odd corner of the map, and the inquisitor at the other. Wizard eye, and 4 Mordenkain Sword's scouting him out, while the invis mage hides somewhere. Fighters would die twice as fast, since they lack special abilities. Kensai's have the best chance, because AC means less in mage fights, were saves count more. You really can't say "can't use so-and-so spell" because in fact, mages CAN use that spell, because it is available to them, and if you put in that stipulation, the following scenario won't mean anything.
Oops, forgot Paladin MR. Two Lower resists, which takes 3 rounds, and then the spell trigger. So that's at worst, half the time a TimeStop gives you. And you can toss in a power word: kill scroll just in case he saves.
[This message has been edited by The Nutless One (edited 01-01-2001).]
I'll try being nicer if you try being smarter