Poll: Summoning Spellz

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
User avatar
SirKain
Posts: 17
Joined: Mon Jan 29, 2001 11:00 pm
Location: Oppdal
Contact:
Poll: Summoning Spellz

Postby SirKain » Thu Mar 08, 2001 12:58 pm

What does u think is the best summoning spell??
SirKain

User avatar
whitelight666
Posts: 68
Joined: Mon Feb 26, 2001 11:00 pm
Location: wadena, USA
Contact:

Postby whitelight666 » Thu Mar 08, 2001 1:14 pm

skeleton warriors rock the house! nothin beats 'em!
that bein said nishruu/hakeashar is a fun summon when spell casters are around.

------------------
Every normal man must be tempted at times to spit on his hands, hoist the black flag, and start slitting throats.
-H.L. Mencken
Every normal man must be tempted at times to spit on his hands, hoist the black flag, and start slitting throats.
-H.L. Mencken

User avatar
sigurd
Posts: 614
Joined: Sat Mar 03, 2001 11:00 pm
Location: sweden
Contact:

Postby sigurd » Thu Mar 08, 2001 1:16 pm

Aerial servants is the strongest, had one doing 48 damage at red dragon.
Sigurd, Crazed Cleric of Talos, Servant of Evil.

User avatar
Genesis
Posts: 445
Joined: Tue Dec 12, 2000 11:00 pm
Location: South Bend,IN,USA
Contact:

Postby Genesis » Thu Mar 08, 2001 1:18 pm

without a doubt skeletal warrior takes the prize. they are almost immune to magic except death spell they last 8hrs, hasted a couple of them can bring down a party of mages and fighters. They dont turn on you...they cannot be charmed or confused...shall i go on...

User avatar
Kovi
Posts: 424
Joined: Mon Feb 26, 2001 11:00 pm
Contact:

Postby Kovi » Thu Mar 08, 2001 2:46 pm

Call Woodland Being (druid spell). The Nymph have a lot of spells and she is also beautiful (as opposed to an Earth Elemental or a Skeleton Warrior). Image

User avatar
KensaiRyu
Posts: 622
Joined: Sat Feb 03, 2001 11:00 pm
Contact:

Postby KensaiRyu » Thu Mar 08, 2001 3:10 pm

i like the summon nishruu/hakeashar for spellcasters and the skeleton warriors hasted for solo sorceror
Wizards Of Eregion Expansion Team Presents:
[url="http://www24.brinkster.com/manveru"]Dagor Laureland[/url]
[url="http://groups.yahoo.com/group/IEEAIS"]Infinity Engine Enemy AI Scriptors Council[/url]

User avatar
Sheriff
Posts: 30
Joined: Tue Dec 19, 2000 11:00 pm
Location: Melbourne, Victoria, Australia
Contact:

Postby Sheriff » Thu Mar 08, 2001 4:10 pm

Wizards Eye

It can take enormous amount of damage and is almost resistant to every spell (dispel magic seams to be the only thing that works). It's great for using as a diversion while attacking with missile weapons.

It is also great for exploring dungeons

User avatar
Garcia
Posts: 1017
Joined: Wed Dec 06, 2000 11:00 pm
Location: Denmark (and Slvenia and England (gibraltar)))
Contact:

Postby Garcia » Fri Mar 09, 2001 12:33 am

Yep I will have to go with wizards eye it is by far the most powerful summoning and it is really useful not just for scouting.
it can be unsummoned/dispelled but not die it has recived more than 1200 in damage and still only been badly injured. some say that they have killed it but I don't believe that it may have been unsummoned upon impact but it did not say in the bar "wizard's eye dead"
good spell a solo sorc. best friend together with skeleton w. (though they can be airheads)
This weeks health tips:
Don't eat sharp objects it can be the cause of 7 out of 10 bad stomages.

User avatar
The Outsider
Posts: 177
Joined: Mon Feb 19, 2001 11:00 pm
Location: Edmonton
Contact:

Postby The Outsider » Fri Mar 09, 2001 5:31 pm

Best: no summonings! Why contract out your killings?

From a roleplaying aspect, it's somewhat hypocritical for a (good) priest or a druid to sit there and watch their allies being minced as fodder, and then to be able to do it again. Wouldn't the big old bears or whatever know that you have a reputation for killing them all off when you ask for their help, and decide to snub you?

User avatar
RiPPeR
Posts: 125
Joined: Thu Jan 25, 2001 11:00 pm
Contact:

Postby RiPPeR » Fri Mar 09, 2001 6:24 pm

a very good tatic is to put 1 web and 2 spawn spiders, it will kill almost everything in the area, since spiders are imune to web

User avatar
rapier
Posts: 1019
Joined: Sat Dec 30, 2000 11:00 pm
Location: Germany
Contact:

Postby rapier » Sat Mar 10, 2001 4:14 am

*slapshishead* Nyaaah, nyaaaah! Mordenkainen's sword, Mordenkainen's sword! Immunity to many weapons, effective, look funny...
Visit
[url="http://www.fanfiction.net"]www.fanfiction.net[/url]

User avatar
Vehemence
Posts: 3490
Joined: Sat Feb 10, 2001 11:00 pm
Location: Pizza Place
Contact:

Postby Vehemence » Sat Mar 10, 2001 4:42 am

Your all forgetting about Summon Insects! I love this spell as it can really Bug the enemy spell casters. Image
Cartoon Law III
Any body passing through solid matter will leave a perforation conforming to its perimeter. Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.

User avatar
Bill
Posts: 194
Joined: Sat Oct 28, 2000 10:00 pm
Location: Athens,Greece
Contact:

Postby Bill » Sat Mar 10, 2001 6:18 am

Druids:Insect plague (best summoning spell overall)

Clerics:Aerial Servant

Mages:Mordenkainen's sword

[This message has been edited by Bill (edited 03-10-2001).]
"ÃçñÜóêù áåß äéäáóêüìåíïò"