Mage or Sorceror?Solo or not?

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
User avatar
FilipeTeles
Posts: 189
Joined: Wed Nov 12, 2003 1:12 pm
Location: Brazil
Contact:
Mage or Sorceror?Solo or not?

Postby FilipeTeles » Sat Nov 15, 2003 6:50 pm

i want to know what u guys prefer to do pure mage or sorceror and what char is better in solo and what is better in not solo

i dont have tob but i want to know what is the best lvl 10(abilite) spell and what improved alacraty really do, i think it is the best
_\|/_\|/_\|/_\|/_\|/_\|/_\|/_\|/_
it opens and expand you mind....You should try it......sometimes.....
A Peace of JaH!!!!!
free your mind.......lose yourself in the haze.......

User avatar
Oogly Mage
Posts: 27
Joined: Mon Nov 10, 2003 1:14 pm
Location: US
Contact:

Postby Oogly Mage » Sat Nov 15, 2003 11:18 pm

I think a sorc is prob better if you are going to solo because of the large amount of spells he can cast. A mage is best used in a party because he can be kept at the back and cast supporting spells.

As for the level ten spells you can check them out here: http://www.gamebanshee.com/baldursgateii/spells/magelevelten.php

By the time you get to level 10 spells you will know what is good to get. Improved Alarcy is good for massive rapid casting(like casting 10 magic missles all at once). Dragon's Breath is good for massive damage.
Flying Walrus..... :rolleyes:
Giant Potato..... :eek:
Enlarged Eyelash..... ;)
Hairy Wooden Toothbrush..... :D
Yakburger..... :o
Yellow Ticklestick..... :p
Me..... :cool:

User avatar
FilipeTeles
Posts: 189
Joined: Wed Nov 12, 2003 1:12 pm
Location: Brazil
Contact:

Postby FilipeTeles » Sun Nov 16, 2003 8:10 am

yeah i done a sorceror solo and he is pretty good lvl 27 lots of spell but i think mage is a little it fun because u can use all spells...
_\|/_\|/_\|/_\|/_\|/_\|/_\|/_\|/_
it opens and expand you mind....You should try it......sometimes.....
A Peace of JaH!!!!!
free your mind.......lose yourself in the haze.......

User avatar
IHateUsernames
Posts: 261
Joined: Tue Apr 01, 2003 1:00 pm
Location: My computer, Denmark
Contact:

Postby IHateUsernames » Sun Nov 16, 2003 12:42 pm

The sorceror is best if you know the game and the spells.

Let's venture into the boring world of comparison, shall we?

While the mage choses spells to memorize and can therefore cast difrent spells after every rest, a sorceror choses their spells at levelup and does not memorize new ones, but does not need to rely on the right selection of spells.
A mage might get killed if he forgets to memorize a Lower Resistance, but if a sorceror remembered to pick this spell at last level, he/she can cast it, asuming he/she has at least one spell level left. But if a sorceror did not chose the spell at last level, he/she is screwed.
While a mage can reload and memorize the spell, a sorceror has to avoid this creature until the next level(s).

So it really is up to you. If you think you know the right spells to pick, a sorceror is IMO superior (not by much).

But if you like to experiment and cast difrent spells a mage is what you need.
Est Sularus Oth Mithas

Yu ckoup Uryuomoco

The first 100 digits of PI: 3.1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 5923078164 0628620899 8628034825 3421170679

Death is life's way of telling you, you're fired.

Just how much can i get away with, and still go to heaven?

Common sense is the collection of prejudices acquired by age eighteen.
- Albert Einstein

If I had only known, I would have become a locksmith.
- Albert Einstein

User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Postby fable » Sun Nov 16, 2003 12:50 pm

Something else to consider: the Wild Mage. This is a kit added to ToB. In exchange for a degree of chaos in casting, one gets far more powerful effects. Personally, I think it's a great deal of fun, and makes for wonderful roleplaying; but it's up to you.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

User avatar
FilipeTeles
Posts: 189
Joined: Wed Nov 12, 2003 1:12 pm
Location: Brazil
Contact:

Postby FilipeTeles » Sun Nov 16, 2003 2:35 pm

i dont know if wild mage is good because i dont have tob...
:(
_\|/_\|/_\|/_\|/_\|/_\|/_\|/_\|/_
it opens and expand you mind....You should try it......sometimes.....
A Peace of JaH!!!!!
free your mind.......lose yourself in the haze.......

User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Postby UserUnfriendly » Sun Nov 16, 2003 4:26 pm

Originally posted by IHateUsernames
The sorceror is best if you know the game and the spells.

Let's venture into the boring world of comparison, shall we?

While the mage choses spells to memorize and can therefore cast difrent spells after every rest, a sorceror choses their spells at levelup and does not memorize new ones, but does not need to rely on the right selection of spells.
A mage might get killed if he forgets to memorize a Lower Resistance, but if a sorceror remembered to pick this spell at last level, he/she can cast it, asuming he/she has at least one spell level left. But if a sorceror did not chose the spell at last level, he/she is screwed.
While a mage can reload and memorize the spell, a sorceror has to avoid this creature until the next level(s).

So it really is up to you. If you think you know the right spells to pick, a sorceror is IMO superior (not by much).

But if you like to experiment and cast difrent spells a mage is what you need.


also a sorceror can really take advantage of spells that really magnify their effectiveness when cast more than once...for example, a sorceror can easily spell sequencer a triple remove magic, however a mage must plan for that the last time he or she rests...

but IHateUsernames is completely right...a sorc must be planned and planned most carefully... :p :p :p
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!