Hi, I was talking about the battle when you are trying to get the greater gate to open but you and your guards (allies), Burd, Jauffre, and Martin have to survive until the big gate opens.
It was a chaotic battle which made me panic and it could have gone better, when I came out of the big gate with the big sigil stone I think it was only Martin and Jauffre yet alive.
I actually completed the game! Only level 13 though, ha. I was strong enough for the daedroths, spider queens on the way. Mankor Camoran was pretty easy.
So Hoooraaayyy I beat a game
I'm going to take a break and then run this same character through (the): thieves guild, brotherhood, and shivering isles.
@tricky, I stayed glued to Martin though occasionally slaying someone and I cast a 10 second fortify luck, shield, and regenerative (over time) healing.
@galraen, yeah I had meridias (daedric princess?) (the anti undead lady) ring which gave me 30% chameleon and I had 25 chameleon for 30 seconds. I just ran past everything. They saw me and followed me but I ran. Huge adrenaline rush
has four aspects: 1. Not lying, but speaking the truth, 2. Avoiding rude and coarse words, but using gentle speech beneficial to the listener, 3. Not slandering, but promoting friendliness and unity, 4. Avoiding frivolous speech, but saying only what is appropriate and beneficial.