Odd bug?

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Fljotsdale
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Odd bug?

Postby Fljotsdale » Wed Jan 19, 2011 11:28 am

Cleaned out Fort Blueblood as I have done in too many games to count - but this time, I ended up with 54 Iron cuirasses and a lot of iron boots (didn't count boots but many more than expected).
Being a stingy blighter who hates to lose so much as a single septim, I took 'em all away to sell. Took ages, but worth it - I hope! I started quest with only a couple of hundred septims, and finished it with 5800. Not all from the iron cuirasses, obviously, but quite a lot of it from them. I'm only worried that when I play again I may find my septims reduced to what they should be without the little cuirass bonus... Anyone ever had something similar occur?
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Tricky
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Postby Tricky » Wed Jan 19, 2011 11:55 am

I'm not sure what the bug is you're describing. You encountered more fighters than usual? You had good fortune finding random loot?
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MageRage
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Postby MageRage » Wed Jan 19, 2011 2:45 pm

I have, but I had 100 rubys...
Got a lot of momey than it disappered!?!?
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Fljotsdale
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Postby Fljotsdale » Wed Jan 19, 2011 3:57 pm

Tricky wrote:I'm not sure what the bug is you're describing. You encountered more fighters than usual? You had good fortune finding random loot?


No, just the usual. Thing is, I stored most of my pick-ups in a body by the exit - I tend to trot backwards and forwards with loot after every fight, to dump it by the door, then go back to where I was last - and when I started picking it from the body after completion, something odd happened. I had, I think, a bundle of 5 iron cuirasses on the body plus another couple damaged, and instead of the game letting me pick up all five at once, as normal, it was just letting me pick up 1 at a time, and the 5 were going down 1 at a time; but I think each time I picked up one, several must have gone into my inventory, so I finished up with 54.
I'm going to load up my game now, and see if my cash has altered downward or not!
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Fljotsdale
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Postby Fljotsdale » Wed Jan 19, 2011 3:58 pm

MageRage wrote:I have, but I had 100 rubys...
Got a lot of momey than it disappered!?!?


AAAAAAAaaagggggghhhh! Hope that doesn't happen to my cash! I'm off to check now!
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0ewDE&feature=related
time for a change

"Dogs come when they're called. Cats take a message and get back to you."

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Fljotsdale
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Postby Fljotsdale » Wed Jan 19, 2011 4:55 pm

Ha! I'm pleased to say that not one septim has vanished! :) That's a bug - or whatever - that I won't mind happening again! ;)

But all the same, it's a very odd thing to have occurred, imo.
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Kashyyookiee
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Postby Kashyyookiee » Wed Jul 03, 2013 8:09 am

I just had an odd glitch in my game...

I went throw a oblivion gate, an instead of all the bad guys being on random selection it was all the same character throw-out the waste land...
and my attacks seemed glitchy, unless I was the first to strike, if they hit me first I wouldn't be able to move or block or fight back (an no they weren't using a paralyzing spell or weapon) it was like my controller would freeze up on me...

once I ended the game and shut off my consoles, when I reload the game the next day it seemed to fix itself, but, I am worried it might happen again or that my game might be bugged now...

also on a side note I don't know if its related or not, but, my sound has also been glitchy as it wont play hit noises (I've tried adjusting the volume setting)