Divine Divinity Remastering Update

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Divine Divinity Remastering Update

Postby GameBanshee News » Sun Sep 27, 2009 8:17 am

The developer in charge of the remastered version of Divine Divinity has <a href="http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=386852#Post386852">paid a visit to the official forums</a> in order to point out two major changes we can expect and to request more feedback as the project ramps up.<br><blockquote>Thanks for the feedback so far everyone! I'm your friendly neighbourhood remasterer, and I have a couple of questions and remarks about the suggestions you guys (and girls) have made:<br><br>...<br><br>- I can happily inform you that resolutions are no longer limited: you can play the game on any resolution that your video card supports, and I must say that it looks freakin' awesome!<br><br>- A number of skills have already been fixed or rebalanced, and some tooltips have been made a little clearer (for example, the tooltip for damage on the stats screen now shows a more elaborate breakdown of everything that contributes to your damage).<br><br>Please keep those suggestions and bugreports coming in!</blockquote>Thanks, <a href="http://www.rpgwatch.com">RPGWatch</a>.