Fallout 3 Mothership Zeta DLC Reviews

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Fallout 3 Mothership Zeta DLC Reviews

Postby GameBanshee News » Tue Aug 04, 2009 9:15 pm

And to bring the night to a close, let's go ahead and round up several more Mothership Zeta reviews that hit earlier this evening.<br><br><a href="http://xboxlive.ign.com/articles/101/1010543p1.html">IGN</a> goes with a 7.0/10:<br><blockquote>Mothership Zeta is not the best add-on for Fallout 3. It's short, focused too heavily on combat through bland corridors, and feels like a missed opportunity. I still had fun while wandering the alien ship, but that is more of a testament to the strengths of Fallout 3 than the strengths of this expansion. The setting here is great, but that's about it.</blockquote><br><a href="http://kotaku.com/5329584/fallout-3-mothership-zeta-micro+review-the-final-frontier">Kotaku</a> eschews any type of score:<br><blockquote>You will be blowing up a lot of generators in Mothership Zeta. Almost every major objective in the downloadable content involves blowing up generators, to the point where when you come across a quest with a different objective, you'll still be keeping an eye out for them, just in case. It wouldn't be as annoying if there were different ways to take out said generators, but no... it's all pretty much the same thing.</blockquote><br><a href="http://www.gamedaily.com/games/fallout-3-mothership-zeta-dlc/xbox-360/game-reviews/review/8883/2320">GameDaily</a> throws it an 8/10:<br><blockquote>Zeta is still a worthwhile trip for $10 (800 Microsoft Points). It may not be as good of a vacation as Fallout 3: Point Lookout, but there's enough here to keep RPG fans occupied a few more weekends this summer.</blockquote><br><a href="http://www.gamervision.com/gamer/00_19/reviews/article/fallout_3_mothership_zeta_xbox_360">Gamervision</a> gives it an 8.5/10:<br><blockquote>Once again, Bethesda has put out an expansion that is a welcome addition for anyone who’s been enjoying his/her time with Fallout 3. While it lacks the strong story of “Point Lookout” and “Broken Steel,” it’s much more enjoyable than “Operation: Anchorage” or “The Pitt.” This DLC is also reportedly the last expansion for Fallout 3, so if want to extend your stay in the Capital Wastes, make sure to pick up “Mothership Zeta.” You won’t be disappointed.</blockquote><br><a href="http://www.gamerevolution.com/review/xbox360/fallout3-mothership-zeta">Game Revolution</a> gives it a "B+":<br><blockquote>Mothership Zeta is a great way to end the downloadable content run for Fallout 3. If it's indeed the final DLC we're to see for the game, it's surely an out-of-this-world way to close off our explorations of the Capital Wasteland, providing a thoroughly enjoyable ride that is likely to last almost as much as the longest of the packs that's come out so far - Broken Steel. Zeta will run you 800 Microsoft Points, which equates to ten Earth dollars. So do you prefer probing or zapping? Our outer space friends gladly offer both!</blockquote><br>And <a href="http://www.giantbomb.com/quick-look-fallout-3-mothership-zeta/17-1137/">Giant Bomb</a> finishes things off with a set of video-based impressions.

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Postby Tricky » Wed Aug 05, 2009 12:37 am

Why do I get the feeling this thing is a lot worse than most articles are admitting? Something in the tone..
[INDENT][SIZE="1"][font="Courier New"]'..[color="White"]t[/color]olerance w[color="White"]h[/color]en fog rolls in clouds unfold your selfless wings fe[color="White"]a[/color]thers [color="White"]t[/color]hat float from arabesque pillows I sold to be consumed by the [color="White"]s[/color]now white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch [color="White"]w[/color]ould know no shame and be outstripped only by the sun that burns with the glory and [color="White"]h[/color]onor of [color="White"]y[/color]our..'[/font][/size][/INDENT]

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Postby Brother None » Wed Aug 05, 2009 1:02 am

Tricky wrote:Why do I get the feeling this thing is a lot worse than most articles are admitting? Something in the tone..


They're kind of all over the place in opinion, which is odd.

The fans (over at the official forums) seem to be pretty divided, with quite a lot of them hating the gameplay and story. I think a lot of reviewers disliked it too but they're not all equally explicit in it, some criticizing it quite a lot in the review only to follow up with a high grade.

Same ol same ol, I suppose
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Postby Fiberfar » Wed Aug 05, 2009 3:05 am

Brother None wrote:some criticizing it quite a lot in the review only to follow up with a high grade.


Yup, seems like it. 7/8/8.5/B+ and still not called a good DLC?
Perhaps they have their standards set in a strange way? :p
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Postby swcarter » Wed Aug 05, 2009 6:23 am

I'm about halfway through, and right now I'd say it's worse than Operation: Anchorage. Pretty linear and pretty boring.

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Postby Tricky » Wed Aug 05, 2009 6:53 am

[color="Silver"]<br><br><a href="http://xboxlive.ign.com/articles/101/1010543p1.html">IGN</a> goes with a 7.0/10:<br><blockquote>Mothership Zeta is [color="LemonChiffon"]not the best[/color] add-on for Fallout 3. It's short, focused too heavily on combat through bland corridors, and feels like a missed opportunity. I still had fun while wandering the alien ship, but that is more of a testament to the strengths of Fallout 3 than the strengths of this expansion. The setting here is great, but that's about it.</blockquote><br><a href="http://kotaku.com/5329584/fallout-3-mothership-zeta-micro+review-the-final-frontier">Kotaku</a> eschews any type of score:<br><blockquote>You will be blowing up a lot of generators in Mothership Zeta. Almost every major objective in the downloadable content involves blowing up generators, to the point where when you come across a quest with a different objective, you'll still be keeping an eye out for them, just in case. It wouldn't be as annoying if there were different ways to take out said generators, but no... [color="LemonChiffon"]it's all pretty much the same[/color] thing.</blockquote><br><a href="http://www.gamedaily.com/games/fallout-3-mothership-zeta-dlc/xbox-360/game-reviews/review/8883/2320">GameDaily</a> throws it an 8/10:<br><blockquote>Zeta is still a worthwhile trip for $10 (800 Microsoft Points). It [color="LemonChiffon"]may not be as good[/color] of a vacation as Fallout 3: Point Lookout, but there's enough here to keep RPG fans occupied a few more weekends this summer.</blockquote><br><a href="http://www.gamervision.com/gamer/00_19/reviews/article/fallout_3_mothership_zeta_xbox_360">Gamervision</a> gives it an 8.5/10:<br><blockquote>Once again, Bethesda has put out an expansion that is a welcome addition for anyone who’s been enjoying his/her time with Fallout 3. [color="LemonChiffon"]While it lacks[/color] the strong story of “Point Lookout” and “Broken Steel,” it’s much more enjoyable than “Operation: Anchorage” or “The Pitt.” This DLC is also reportedly the last expansion for Fallout 3, so if want to extend your stay in the Capital Wastes, make sure to pick up “Mothership Zeta.” You won’t be disappointed.</blockquote><br><a href="http://www.gamerevolution.com/review/xbox360/fallout3-mothership-zeta">Game Revolution</a> gives it a "B+":<br><blockquote>Mothership Zeta is a great way to end the downloadable content run for Fallout 3. If it's indeed the final DLC we're to see for the game, it's surely an out-of-this-world way to close off our explorations of the Capital Wasteland, providing a thoroughly enjoyable ride that is likely to last [color="LemonChiffon"]almost as much[/color] as the longest of the packs that's come out so far - Broken Steel. Zeta will run you 800 Microsoft Points, which equates to ten Earth dollars. So do you prefer probing or zapping? Our outer space friends gladly offer both!</blockquote><br>[/color]

I just wanted to see what that looked like.
[INDENT][SIZE="1"][font="Courier New"]'..[color="White"]t[/color]olerance w[color="White"]h[/color]en fog rolls in clouds unfold your selfless wings fe[color="White"]a[/color]thers [color="White"]t[/color]hat float from arabesque pillows I sold to be consumed by the [color="White"]s[/color]now white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch [color="White"]w[/color]ould know no shame and be outstripped only by the sun that burns with the glory and [color="White"]h[/color]onor of [color="White"]y[/color]our..'[/font][/size][/INDENT]