Thrifalas wrote:Could someone acknowledge that this comment is true, as well as explaining what "fix" is implied? I'm playing a rogue right now and is pretty curious about whether to pump dex, cun or splitting the stats, and obviously it seems as if my version have something to do with it.
Yes, without any updates to your game a *DAGGER* had more damage with Strength (or Cunning and Lethality), than with Dexterity.
With the update it's the same (dex. vs. strength), and as a result means that Daggers and Strength aren't quite as nice anymore for the damage. Note that cunning (w/ lethality) vs. strength results in superior damage with cunning against opponents with armor because of the modest increase in armor penetration. It also leverages several Rogue Specilization specific talents for increased damage.
What really fries my brain though are the *attack* numbers. Since the Discobird post, everyone says "pump cunning", but when I tried such a build the attack numbers were in the toilet UNLESS I attacked directly from behind the opponent (i.e. perfect flank) - that receives almost +20 to attack.