Monsters in Fable 2

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mr_sir
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Monsters in Fable 2

Postby mr_sir » Wed Aug 09, 2006 2:14 am

Which new or old monsters would people like to see in Fable 2? In other threads, several members have mentioned that they would like to have Krakens and dragons in the game. Does anyone have any views or opinions on these? Or is there a particular monsters (it does not have to be in the original Fable or TLC) that you would love to have in the game? Any monsters you would love to see return?

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DesR85
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Postby DesR85 » Wed Aug 09, 2006 2:39 am

Monsters, erm, I'm not that good in this particular field. Can't think of new ones to begin with but as for the returning monsters, I would like to see hobbes make a return in Fable 2. The other monsters I would like to see are balverines, trolls and the undead. :)
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Postby mr_sir » Wed Aug 09, 2006 2:58 am

I definately want the hobbes to return. I find them hilarious :) I'd also like to see the balverines return, but maybe altered a bit so that they have more immunities to certain damage types. I'd like to see it so they can only be killed by silver augmentations or silver bullets. They could be damaged by other weapons but not killed.

As for dragons, I would like one or two dragons but not too many. The same goes for Krakens.

I would also like to see giants and ogres as this would make more of a variation as I got bored of only really having trolls as the big monsters.

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Postby Mandalorianx » Wed Aug 09, 2006 3:04 am

as desr85 said balverines.....undead, maybe som big snake or spider in replace for thew wasp...ehh...zombie(better then the undaed), some form of demons, and angel or some thing to protect the humans in city from the more powerfull creatures(some sort of a guardian or some thing....dont know if angel is so fableish)
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Postby mr_sir » Wed Aug 09, 2006 5:57 am

Mandalorianx wrote:ehh...zombie(better then the undaed)


Maybe they could add a bit more variety to the undead, like have undead animals/creatures, skeletons, zombies and undead mages etc. The crypt/graveyard part of Fable got a bit repetitive with all the same undead all the time.

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Postby Mandalorianx » Wed Aug 09, 2006 6:07 am

mr_sir wrote:Maybe they could add a bit more variety to the undead, like have undead animals/creatures, skeletons, zombies and undead mages etc. The crypt/graveyard part of Fable got a bit repetitive with all the same undead all the time.


i like your idea.....maybe some undead dogs or balverine
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Postby dark123x » Wed Aug 09, 2006 7:52 am

monsters

They should return most the monsters from fable but pixies hate those things and the new monsters should be like a mistake in somones magic and had create multiplie numbers of undead but they should be modifieyed to look better and faster cause there slow and lots of other monsters

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Postby DarkOmen14 » Thu Aug 10, 2006 11:13 pm

:laugh:
mr_sir wrote:Maybe they could add a bit more variety to the undead, like have undead animals/creatures, skeletons, zombies and undead mages etc. The crypt/graveyard part of Fable got a bit repetitive with all the same undead all the time.


I would like to see an undead dragon for a boss that just sounds cool.:laugh:
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Postby DesR85 » Fri Aug 11, 2006 12:06 am

mr_sir wrote:As for dragons, I would like one or two dragons but not too many. The same goes for Krakens.

Yeah. Agreed. It would be a major headache if you fight many of them.

DarkOmen14 wrote:I would like to see an undead dragon for a boss that just sounds cool.:laugh:

That would be a good idea. Maybe having smaller undead dragons as regular enemies might sound good but the big one should be a boss. :)
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Postby matthewd » Fri Aug 11, 2006 4:17 pm

Monsters to return

1. Hobbes ( They are hilarious )
2. Pixis
3. Undead's
4. Balverines

Monsters to be new ingame.

1. Gnomes (MayB they should build a city for it )
2. Sabers ( like Black panters )
3. Undead's ( MayB some undead pirates like: Pirates of the carrabian )
4. Dragon (also not to much )
5. Some crazy tauros ( U know the Big Bull.. the Greek myth as an ending Enemy on some quest, for exsample the new arena )

I would like monsters to act wild and make unexpecting move's. Like in TLC u hit a balvarine 4 times he jumps away... Change the matrix a bit and make every monster ingame make diffrent move's, rondemly
Also fit the monsters into the 500 in the future picture... No Rock trolls or Earth trolls Please... It does not fit in my picture anymore..
Or what would B awsome to have a spell that will make u resurect some crazy monster From Avo/Skorm to accompanie u one ur fight and disapears afterwards
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Postby DesR85 » Fri Aug 11, 2006 8:11 pm

matthewd wrote:I would like monsters to act wild and make unexpecting move's. Like in TLC u hit a balvarine 4 times he jumps away... Change the matrix a bit and make every monster ingame make diffrent move's, rondemly

Yes. I agree here. Having a scripted pattern in an enemy does give away the challenge since you'll know its attack pattern sooner or later and it will always remain the same. I also agree with randomising their attack method as it will provide more of a challenge when fighting them.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price

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Postby DarkOmen14 » Fri Aug 11, 2006 8:28 pm

this is the kind of creature I would like to see as a boss in Fable 2.:devil: :devil:
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Postby DesR85 » Fri Aug 11, 2006 8:42 pm

Wow. No offense but that is a really ugly monster there. And a fierce one too. I agree with you that it is suitable for a boss. Just what is the name of that monster?

P.S. Oh, Happy Birthday, DarkOmen14. :)
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price

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Postby DarkOmen14 » Fri Aug 11, 2006 8:53 pm

Thanxs it's called Malbolga and thanks for the birthday congrats, heres another pic.
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Postby Mandalorianx » Sat Aug 12, 2006 1:00 am

Pic nr 1. reminded me of a horse demond fro JE or something fro the Spawn comicbooks.....and i agree with you, that he could a boss of somekind...and hes ugly ass hell :laugh:
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Postby mr_sir » Sat Aug 12, 2006 6:10 am

DarkOmen14 wrote:Thanxs it's called Malbolga and thanks for the birthday congrats, heres another pic.


It would be good if they could include something similar to the illithids but I doubt they will as they are from the BG games/NWN etc. Still, you never know and they could include something like that :)

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Postby DesR85 » Sat Aug 12, 2006 9:11 am

Sorry. Never heard of Illithids as I've never touched Baldur's Gate before (my friend has, though). What are they and what do they look like? :confused:
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Postby DarkOmen14 » Sat Aug 12, 2006 9:59 am

Check the second pic.
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Postby Slayer_71 » Sat Aug 12, 2006 9:24 pm

Honestly, I could care less. I think that as unique Fable was, it's now adapting to everything else. I like Fable because it was different and now we're discussing Undead like the Pirates of the Carribean? Those movies sucked! If Lionhead studio honestly wants to get money out of Fable 2 they're definitely heading down the path that every other sell out-Game company went down, and adding their Original art into the Genepool of a boring gaming society.
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Postby DesR85 » Sun Aug 13, 2006 12:36 am

DarkOmen14 wrote:Check the second pic.

Sorry. Didn't notice that it was the monster in that picture. To be honest, that monster doesn't suit Fable's setting. Looks a bit like an alien from outer space or something. The first one look very suitable, though.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price