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multi f/m vs. dual f/m

Posted: Sun Mar 10, 2002 6:57 pm
by Illuman
which one of these plays out better over the course of Tob, the multi class f/m or a dual at 9 or 12 or whatever f/m. i am not sure what would work better. i already took an assassin/mage (dual) through Soa, and i tink that keeping the advancement in the fighter class throughout Tob will have advantages over a less melee inclined dual f/m (maybe not if dualed at say, lvl 15??). opinions?

Posted: Mon Mar 11, 2002 2:01 am
by Littiz
This argument has been debated MANY times.
Check the latest here .

And surely with a simple search you'll find many, many, many more of such threads....

Anyway, all in all, there's not a great difference.
It depends on your style.
Both have GREAT melee abilities and GREAT magic abilities,
with some SMALL differences that open the doors to discussions...

Posted: Tue Mar 12, 2002 8:22 pm
by Lykwid
After much thought on this subject , i went with the F/M multi, for a few reasons. First with the multi there is no "down period" where your at a very low lvl and anything you try is tough (my decision was based on solo play). Second i tend to me more of a melee guy, so i do like getting the high lvl warrior abilities also.