Where is Nordom (having read the NPC guide)

This forum is to be used for all discussions pertaining to Black Isle Studios' Planescape: Torment.
User avatar
Quitch
Posts: 806
Joined: Thu Jan 18, 2001 11:00 pm
Location: Surrey, England
Contact:
Where is Nordom (having read the NPC guide)

Postby Quitch » Sat Sep 08, 2001 4:57 pm

The NPC guide says in the maze. I've set it to hard, beat the wizard, and I assumed one of the Modrons at the start would join you. None have.

Please, don't tell me he's actually somewhere in the maze on Hard. It's so unbeliveably boring!
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"

User avatar
nael
Posts: 1799
Joined: Sun Jan 14, 2001 11:00 pm
Location: San Antonio, TX, USA
Contact:

Postby nael » Sat Sep 08, 2001 10:46 pm

don't bother with the maze...use the mordron cube to get the entropic blade...
I would be a serial killer if i didn't have such a strong distaste for manual labor

User avatar
Quitch
Posts: 806
Joined: Thu Jan 18, 2001 11:00 pm
Location: Surrey, England
Contact:

Postby Quitch » Sun Sep 09, 2001 2:01 am

I want Nordom. I didn't get him last time through, I want him this time.

How does the cube get the blade?
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"

User avatar
Quitch
Posts: 806
Joined: Thu Jan 18, 2001 11:00 pm
Location: Surrey, England
Contact:

Postby Quitch » Sun Sep 09, 2001 9:18 am

OK, found out. Got off my butt and searched out the answers. Man what a pain to find just one NPC and a scroll :)
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"

User avatar
RPGeek
Posts: 94
Joined: Sat May 26, 2001 10:00 pm
Location: See ICQ
Contact:

Postby RPGeek » Mon Sep 17, 2001 10:34 am

Beat the wizard again, then talk to him. He'll vomit some good stuff up and gain stats.
Major spoiler
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Besides, he's got a romance with Fall-From-Grace.
All that can go wrong, will, unless it doesn't, but then, it might anyway.
Xaosetic version of Murphy's Law.

User avatar
Quitch
Posts: 806
Joined: Thu Jan 18, 2001 11:00 pm
Location: Surrey, England
Contact:

Postby Quitch » Wed Sep 19, 2001 3:09 am

You lost me a bit there :) . Go back into Dungeon and beat the Wizard for a second time, is that what you're saying?
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"

User avatar
RPGeek
Posts: 94
Joined: Sat May 26, 2001 10:00 pm
Location: See ICQ
Contact:

Postby RPGeek » Wed Sep 19, 2001 12:36 pm

I misspoke. I'm not sure, but I think that some new options appear when you speak to Nordom only if you defeat the wizard with Nordom in your party.
I meant talk to Nordom, of course. Sorry about that.

Final note. Once I got him, my characters for some reason started to interact with each others, like in BG2.
All that can go wrong, will, unless it doesn't, but then, it might anyway.
Xaosetic version of Murphy's Law.

User avatar
Quitch
Posts: 806
Joined: Thu Jan 18, 2001 11:00 pm
Location: Surrey, England
Contact:

Postby Quitch » Sat Sep 22, 2001 5:48 am

In reference to your spoiler......I've never seen that happen.
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"

User avatar
Astovidatu
Posts: 2
Joined: Mon Feb 19, 2001 11:00 pm
Location: Lincoln
Contact:

Postby Astovidatu » Tue Oct 09, 2001 10:40 pm

If you kill the Evil Wizard construct with Nordom in your party, you can open up new dialouge options that will improve Nordom's stats and give you a spell called Enoll Eva's Duplication, which doubles everything the target does, twice the spells, twice the damage, ect. (Note this only applies if you are a mage with INT 16 or higher. Other classes get other things which I don't remember.) If you have a very high Charisma, you can also tell Nordom to become "greater" and hit stats will improve again.

User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Postby fable » Wed Oct 10, 2001 7:40 am

There are actually dialog triggers to improve Nordom's stats *3 times, in 3 separate areas.*

As to not bothering with the maze--hell, why not? It's a great area. Consider:

On the moderate and hard dungeon settings, you pick up good experience easily, while knowing what the threat will be as you enter each room.

You get plenty of good stuff, especially a variety of magical bolts, stat-enhancing items (specifically, lenses) for Nordom, wands that summon modrons to fight by your side, and stones that permit instantaneously travel anywhere on your home Plane.

Even if you don't want a lot of that stuff or overload, you can sell it at some excellent prices. The maze is a fine place to build up funds.

You get Nordom, the only character who has a longrange attack.

I repeat, what's not to like? :)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

User avatar
Quitch
Posts: 806
Joined: Thu Jan 18, 2001 11:00 pm
Location: Surrey, England
Contact:

Postby Quitch » Wed Oct 10, 2001 2:53 pm

That'd be the fact that it is a highly tedious and repetitive dungeon crawl in a game that's good for its dialogue, not its combat.
Past: Ascension
Present: The Broken Hourglass
Future: Return to Windspear, Imoen Relationship
"Perfection has no deadline"

User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Postby fable » Wed Oct 10, 2001 4:38 pm

Originally posted by Quitch:
<STRONG>That'd be the fact that it is a highly tedious and repetitive dungeon crawl in a game that's good for its dialogue, not its combat.</STRONG>


Well, okay, maybe there's that. ;) (You *do* know that it was also planned as a satire on just that?) But since many RPGers have also played some of he most repetitive dungeon crawls in existence and enjoyed 'em, this is only one more.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

User avatar
Mr Sleep
Posts: 11273
Joined: Thu Oct 19, 2000 10:00 pm
Location: Dead End Street
Contact:

Postby Mr Sleep » Thu Oct 11, 2001 6:38 am

Originally posted by fable:
<STRONG>You get Nordom, the only character who has a longrange attack.</STRONG>


I believe Ingus does also have a long ranged attack :)
I'd have to get drunk every night and talk about virility...And those Pink elephants I'd see.

User avatar
C Elegans
Posts: 9935
Joined: Thu Mar 15, 2001 11:00 pm
Location: The space within
Contact:

Postby C Elegans » Thu Oct 11, 2001 7:40 am

@Quitch and RPgeek: I don't exactly think Nordom and Fall from Grace are having a romance, but they are giving each other a series of very cute compliments every now and then. Sounds quite flirtatious and very entertaining :)

Re: Dungeon crawls - I actually don't enjoy dungeoun crawls, but this little crawl was well worth it, I thought, for the reason Fable mentions.

I think Nordom is a great NPC. He's funny, he has very entertaining and interesting dialogues if you talk to him, and his attack is very good once you have upgraded him. Ignus also has a long ranged attack IIRC, but not nearly as powerful as Nordoms.

Upgrading Nordom can be a bit tricky. If you wish to be spoiled, read [url="http://www.gamebanshee.com/cgi-bin/ubb/ultimatebb.cgi?ubb=get_topic&f=12&t=000042"]this thread[/url] were I describe all 3 upgrades.
"There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates

Moderator of Planescape: Torment, Diablo I & II and Dungeon Siege forums

User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Postby fable » Thu Oct 11, 2001 8:15 am

Originally posted by Mr Sleep:
<STRONG>I believe Ingus does also have a long ranged attack :) </STRONG>


The convention I've seen (and I'm writing this just to argue the point) is to refer to long-ranged weapon attakcs as simply long-ranged attacks, while magical attacks, unless they're area-based or touch-based, are simply called magical attacks.

So when I wrote long-ranged attacks, the assumption was that everybody would know I meant "with the use of a weapon." :)
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.