Thanks for the continued comments, guys. I'm about to head out for the 4th of July weekend, but I wanted to address a couple of Bloodstalker's points first:
Bloodstalker wrote:Frankly, the speed in which GB produces walkthroughs lags pretty badly these days.
The reality is that I wish we could kick walkthroughs out faster, but GameBanshee's scope is much larger than it used to be (there was a time when I only had to worry about BG2 content morning, noon, and night) and I have a wife, three kids, and a dog vying for my time these days
. Between posting news, taking care of administrative tasks, handling our social portals and YouTube channel, updating our RPG database, and working on our 80+ subsites, it just doesn't leave a whole lot of time for me to do walkthroughs. As such, that burden typically falls on Steven, and he's a busy guy, too.
Bloodstalker wrote:I know GB has a youtube account, so I would suggest trying to do video walkthroughs for games in sections like other people do to try and keep pace if that is at all an option.
They might be easier and faster to create, but we simply could not survive financially if we did video walkthroughs. Getting into YouTube's partnership program is very tough, and even with Google ads, there would be very little money to be made in order to cover our monthly expenses. On top of that, it would likely only result in a reduction in traffic, which wouldn't be a good thing for the future of our community.
Ultimately, I feel that we've still carved a nice little niche over the years. Are we the first site with a review, preview, or walkthrough for a game? No. But our articles typically go very in-depth and span several pages, and many of our walkthroughs are comprised of hundreds of thousands of words worth of text and dozens of annotated maps. We may not help those people who pick up the game within the first month, but anyone who waits for the game to be discounted or simply doesn't have time to pick it up until several months later will usually have our plethora of content awaiting them.
Beyond that, I am working on even more features for the site and GameBanshee will continue to evolve as time goes on. It's disappointing to see the forum traffic taper off, but we're not going anywhere, and it's hard to say what the future might bring.