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How to kill Ganth!
Posted: Sun Mar 18, 2007 7:24 pm
I can't kill the Ganth!! He recover the health, how to kill?
Posted: Sun Mar 18, 2007 10:32 pm
Where are you in the Water Tunnel
If your trying to defite the Ganth the first time at a novice level. There is an optional Puzzle of Switches on three levels. It has some fighting but provides a 20 strength ring a 27 deceteria ring and if you go Kathratha before the Ganth. You can pick up a 15 Intellegence and 15 mana regen ring as a prize for doing the puzzle.
Posted: Mon Mar 19, 2007 3:46 pm
If you look carefully you will see the Ganth recover points by hitting your characters; the answer is to keep them out of his reach...
You can do this in several ways
- buff up your characters so they all can use basic nature or combat mage attack spells (ice, fire, curses...)
- as an alternative, equip your melee characters with bows (even low level)
- use summonsed creatures to occupy the Ganth while you attack from a distance
keep loading powers into the Ganth (from a distance) and you should kill it off fairly easily
Posted: Thu Mar 22, 2007 1:01 pm
The problem is the Ganth's special attack. If you use summons, it'll just evoke it and kill them all, while healing itself completely.
I'm afraid combat mages are one of the weakest classes against a Ganth. He's resitant fire, lightning and death damage.
If you got melee characters, have them use brutal attack on him. Rangers can use take aim and so on.
Posted: Tue Mar 27, 2007 2:18 pm
How to defeat Ganth
For mellee use the best weapons available and all the strength you can get. For combat magic get Finala for a partner. Use power and summed character and if you are in a novice game run compat damage to 20 in the skills. And use searing flame i've use this method several times.
Posted: Thu Mar 29, 2007 10:07 am
I have a Ranger, Melee, combat and nature mage, all about level 35 when I got to him. He was pretty easy, now the area just after him was hard as I kept dying to all the mobs there.
Ganthl I just ran up to him and attacked him got him to about 80% and used my special powers and he was dead within a minute.
Posted: Thu Apr 05, 2007 4:14 pm
Dont let him hit you with the RED axe!
When his axe glows RED, dont let him hit you or that will heal him.
If you wait till the axe is the normal grey then you can use melee and he wont heal if he hits you.
MAKE sure when his axe goes RED to get away or he will heal when he hits you.
In saying this you can also use mages and rangers, but it will take longer if most of your characters are melee.
Sweet as!! Hope you find this helpful!!
Posted: Sun Apr 08, 2007 2:29 am
Posted: Sun Apr 08, 2007 3:44 am
If his axe turns RED and he hits the floor when you run away make sure you are out of the RED circle (shockwave) or it will also put up his health if you are caught inside the circle.
Posted: Fri May 25, 2007 12:49 am
It is not dificult
It took me 20 minutes to discover that if you dodge the attacks of Ganth he will not recover health,he must hit you to do so!!!Simply use mirror formation that your party members will run away if you will,and than you can dodge the attacks.Just attack him for short time,than dodge again attack again dodge,do so slowly dont hurry and you will him soon
Posted: Fri Jun 08, 2007 8:08 am
The Hit-n-Run method worked best when lower level (I think I was 16 or so in the Arena), but with a good archer (Deru), a nature mage (Taar) and a fighter (myself and Lothar) the thing fell fast once levels hit about 25.
The trick is to use the nature mage spell "Wrath of the Bear" to increase critical hit damage. His axe hit does not grant him full healing (He just uses it quickly and often), so you can overload it fairly easily if you can hit consistantly for 150-200 hp a swing/shot with 2-3 characters.
Going in with 2 Brutal Attacks and one Take Aim will take him down almost all the way. Use the nature mage's Invulnerability to grant you the 6-8 seconds to get all up in his face. Good armor on your fighters with some return of damage to enemy items are a plus.
Posted: Thu Nov 01, 2007 8:29 am
On mercenary level Ganth died quite soon without me running anywhere.
Now on veteran
level I had (as usual) to let my combat-mage die and the rest of my party (tank + thrown now with a low bow + 2 ranged)took Ganth for a walk.
We went from the crypt all way back to Kalrathia, we fought in the city for about 10 minutes and admired the fountain and then headed back to crypt.
It took me 20 minutes to kill Ganth in this cowardly way. F and a few steps away and then G and a few arrows and then F...
Thats really silly way of completing a quest
But still better than Arinth whom I met in front of the Elenlu isles in that temple and who with 100.000 hp always wiped my party out no matter what:angry:
Posted: Thu Nov 01, 2007 10:46 am
Also,try using the "Grasping Vines" spell to immobilise him,he has only melee attacks so if you keep him immobolised you can fight the battle on your terms
Posted: Thu Nov 08, 2007 10:01 am
Grasping vines seems really really useful.)
I have just battled thru Zaramoth's Horns to the last portal and met 5 of 6 Ganths and had to kill them in that chicken way I described above. I would have appreciated someone with this spell a lot.
As I am about to go elite I am thinking about a new party member. Since grasping vines spell has been mentioned I thought of a nature-mage as the sixth. But there is actually no nature-mage available because I turned Taar into combat-mage...
gonna reopen some "party mebers" thread
Posted: Sun Nov 11, 2007 7:26 pm
One stratedgy I like to use is have a combat mage cast either cripple to slow down Ganth's attack speek or cast punishing fire to increase his melee damage and return a % of damage inflicted depending on skill level. This seems to take him down fast and is relatively safe if you have a tank.
BTW... I have used these tactics on all three difficulties with different party combinations.
Posted: Thu Nov 15, 2007 7:25 pm
I used Static Bolt to slow down his swing so I could get out of the way more easily. The curse used on him was Drown since I had NM using Frost Beam (Vine wouldn't get the benefit though it would reduce micro). He ended up chasing my CM around for awhile then decided to slug it out with my Dual Wielder (bad move since I had Rage waiting :laugh
Edited: it was damn annoying in Vet mode so I expect Elite to be hellish. If he hits with a glowing red axe, he gains around 20k HP (99k HP in total). Maybe my party wasn't strong enough to duke it out yet (still lvl53 at the Arena). Took me 5 minutes to kill him and got the armor from the Fire King set ^_^ (yay for effort).
Posted: Fri Nov 16, 2007 7:04 pm
Playing at merc level (first time I've played the game). In the end I sent everyone but my main character back to the inn and took him out, my char is level 37 Archer, with a lot of skill points in far shot. Lot of running and shooting, but it worked.
Posted: Sat Nov 17, 2007 1:11 am
Hit and run really. Charge in, as soon as his weapon turns red, back away. He will not make it to hit the party. Neither with the axe nor with area attack. Repeat.
Posted: Sat Nov 17, 2007 5:15 pm
I have a 3 half-giant fighters+dryad healer+Mature Light Naid healer party so I just took him head to head and toppled him after a few boring minutes.
EDIT:a few VERY boring minutes
Posted: Mon Nov 26, 2007 12:58 pm
Went fairly easily for me using my normal party which is melee/ranged/nature/combat and drawing the ganth's attention to the melee, not by using provoke or something but just by letting the mages/ranger use long distance and attacking with the melee unit. If done correctly the ganth uses his regen power only on the melee unit, and for some reason(dunno if it was melee resistance) he only gained about 1/7 of his total health with every strike. Just continuous attacks and he was down in no-time (20 secs)
this worked on merc/vet/elite so it should work for you too