Search found 60 matches

by Aeronth
Sun Oct 13, 2013 9:20 am
Forum: Icewind Dale II
Topic: Bleeding Wounds & experience points
Replies: 1
Views: 1289

Bleeding Wounds & experience points

Hello there. Something strange just happened. One of my characters wields a weapon that has a chance to cause Bleeding Wounds on its target. It just happened, the enemy *died* from Bleeding Wounds, and I noticed it didn't give any exp. I suppose that Bleeding Wounds damage might be considered "neutr...
by Aeronth
Thu Aug 08, 2013 2:47 am
Forum: Planescape: Torment
Topic: Lothar, Morte, Suego's skull and "Not yet..."
Replies: 2
Views: 1856

What is *exactly* the question Lothar asks you? Quote it, please.
by Aeronth
Mon Jun 17, 2013 10:14 am
Forum: Planescape: Torment
Topic: what is this quest "deliver your receipt to the great foundry"
Replies: 5
Views: 2400

The truth is that you're not supposed to kill people there. Torment rewards players with an open mind, who will always try to talk even if they end up having to kill.
I suppose they didn't bother removing the quest if you kill the NPC, since it's not supposed to happen.
by Aeronth
Sun Jun 16, 2013 5:44 pm
Forum: Planescape: Torment
Topic: Axe of the Jester and Hatred's Gift
Replies: 4
Views: 2146

Cursed items never sell well in D&D games. Deal with it...
by Aeronth
Sun Jun 16, 2013 5:40 pm
Forum: Planescape: Torment
Topic: Heaven and Earth club not obtained
Replies: 5
Views: 2182

There is a legit way to get "Heaven and Earth" without relying on UnderSigil's drop rates.
A story-related, and really epic one. Don't miss this by using a nasty editor.

http://www.gamebanshee.com/forums/threads/heaven-and-earth-mace-spoilers.119636/
by Aeronth
Fri May 31, 2013 5:39 pm
Forum: Planescape: Torment
Topic: How do i leave companions?
Replies: 2
Views: 1900

All IE games work the same way on this matter.
by Aeronth
Fri May 31, 2013 5:38 pm
Forum: Planescape: Torment
Topic: Which companions i don't need to pick?
Replies: 9
Views: 3627

It depends on your criterias.
Vhailor and Ignus have the least interactions in the game.
by Aeronth
Fri May 31, 2013 5:10 pm
Forum: Planescape: Torment
Topic: Which weapon proficiency to choose?
Replies: 6
Views: 2984

The best weapon in the game is a mace, seconded by Celestial Fury, which can take any shape you want.
by Aeronth
Tue May 14, 2013 4:58 pm
Forum: Planescape: Torment
Topic: Frozen Alignment...
Replies: 11
Views: 5431

I like to set my mind on a specific behaviour and stick to it when I play, so actually, it never does.
by Aeronth
Tue Apr 02, 2013 4:03 pm
Forum: Planescape: Torment
Topic: Lawful Evil...
Replies: 10
Views: 8091

It is the most difficult alignment to get, but still far from impossible. Make vows, keep your promises, be respectful. I suggest going the Lawful Good way (that is, by completing most of the quests) since Law "points" are harder to get. But at the same time, ask for a reward whenever you can, be me...
by Aeronth
Tue Feb 12, 2013 8:46 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Best Party Composition?
Replies: 11
Views: 1723

There can be no "best" composition, unless you can define your criterias for a "good" party.

In my opinion, arcane magic is too big a thing not to have a pure mage in a party. But that's only my opinion.
by Aeronth
Wed Feb 06, 2013 10:11 am
Forum: Planescape: Torment
Topic: Quick-save problems and stats advice
Replies: 33
Views: 24776

It's up to you... (I find Nordom much more pleasant than Ignus.) Ignus and Vhailor are the characters with the fewest interactions in the game, it makes sense to leave them behind on your first playthrough, unless you had an specific idea in mind when making your party (e.g. Lawful or Chaotic party,...
by Aeronth
Sat Jan 19, 2013 5:06 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Protection from Magic
Replies: 4
Views: 1031

If you want to bring down Improved Invisibility, Dispel/Remove Magic should do the trick.
But unless he has PfMW or Mantle, you could simply use physical damage.
by Aeronth
Mon Jan 14, 2013 5:34 am
Forum: Planescape: Torment
Topic: Quick-save problems and stats advice
Replies: 33
Views: 24776

Yes.

Fighter: +1 STR, +1 CON, +3 HP, +1 max proficiency
Mage: +2 INT, +1 WIS, +5 Lore
Thief: +2 DEX, +1 Luck
by Aeronth
Wed Jan 09, 2013 7:31 am
Forum: Planescape: Torment
Topic: Quick-save problems and stats advice
Replies: 33
Views: 24776

Definitely the Baldur's Gate series. I tend to think that Baldur's Gate 2 is the best CRPG in terms of combat system, while Torment is the best in terms of storyline. I am quite surprised you liked Torment's combat. It is awkward and poor compared to BG2. Fallout 1 & 2 might be considered as similar...
by Aeronth
Wed Jan 09, 2013 6:44 am
Forum: Planescape: Torment
Topic: Quick-save problems and stats advice
Replies: 33
Views: 24776

The GOG guide looks fine... I don't understand this error, sorry, I think you may find better technical help at the modders' forum. http://www.shsforums.net/ D&D is originally a pen and paper game. PC games using its rules generate random numbers to emulate dice. Many values are generated through di...
by Aeronth
Wed Jan 09, 2013 5:19 am
Forum: Planescape: Torment
Topic: Quick-save problems and stats advice
Replies: 33
Views: 24776

In what order did you apply your patches and mods? Did you convert your save after you did? As for the combat system: Torment is *supposed* to follow D&D 2nd ed. rules. It's not really complicated, but it does feel strange the first time. THAC0 is accuracy. AC is the capacity to avoid (not mitigate)...
by Aeronth
Tue Jan 08, 2013 7:14 pm
Forum: Planescape: Torment
Topic: Doing less than max damage
Replies: 2
Views: 6447

I suppose you meant 'less than min damage'? I don't really know why, but I must warn you that Torment in general isn't very respectful of D&D rules. Is your installation patched and modded? Modders like Qwinn worked a lot towards making Torment more... logical. Combat isn't really the point of the g...
by Aeronth
Tue Jan 08, 2013 11:59 am
Forum: Planescape: Torment
Topic: Quick-save problems and stats advice
Replies: 33
Views: 24776

Yes, all stats are capped at 25.
The highest checks I found in the game are : 24+ CHR, 24+ WIS, 21+ INT.
Keep in mind that some dialogue options can be "unlocked" either with high INT or high WIS.

As for the save: is there an error message?
by Aeronth
Sun Jan 06, 2013 4:30 am
Forum: Planescape: Torment
Topic: crash when exiting siege tower
Replies: 3
Views: 3980

I think somebody had the same problem as you here: http://www.shsforums.net/topic/37824-please-report-crashes-here/?p=533490 Try using the file ghostdog provided him. As for the usefulness of the siege tower, it isn't necessary to finish the game. [color=#808080][SPOILER] However, you may gain from ...