Search found 68 matches

by qizatch
Fri Aug 11, 2006 6:13 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Shield
Replies: 5
Views: 560

I'm confused. I have 100% Shield (through various enchantments) but I can still be damaged by normal weapons. So, my question is what is Shield? Are you blocking? If you're not, you just get a few additional armour points (up to a max of 85% damage reduction). I've never been at 100 block skill mys...
by qizatch
Fri Aug 11, 2006 6:06 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Stange House in Skingrad
Replies: 2
Views: 493

It's been a while since I played Oblivion so this might not be correct. However, if I am, you will gain entrance to the underground door (spoiler) [color="Black"]by murdering someone. It's part of the Dark Brotherhood quest line.[/color]. It could be that's in Leyawin though...
by qizatch
Fri Aug 04, 2006 5:47 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Meditating?
Replies: 3
Views: 448

Or just edit the file named "Oblivion_default.ini". Notepad works fine. Once the file is open, hit ctrl+F and search for "bInstantLevelUp". Change the '0' to '1'.
by qizatch
Fri Aug 04, 2006 5:43 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Now what? *spoilers requested*
Replies: 7
Views: 561

Do the Daedric shrine quests. Unfortunately they are all short, but most of thos I've done are still amusing if you ask me. And one of them is even evil enough to make the DB look like a bunch of school boys tormenting ants...
by qizatch
Thu Aug 03, 2006 9:52 am
Forum: The Elder Scrolls IV: Oblivion
Topic: What to do with my stuff?
Replies: 6
Views: 696

If you get a house you can safely store it in chests inside, with one exception!
One of the houses you can get is haunted and if you put stuff in it prior to completing the quest for that house, everything will be gone once you complete the quest.
by qizatch
Thu Aug 03, 2006 9:49 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Your characters' armor
Replies: 8
Views: 761

Glass armour with two pieces of Elven until I find replacements. All have +10 int and one have +50 fort magicka enchantments. Also using two random rings with resists that I found and carrying additional Feather and Nighteye rings around.
by qizatch
Wed Aug 02, 2006 11:33 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Horses - why bother?
Replies: 9
Views: 943

[QUOTE=Orfinn](...) I map travel with my horse to another city at the stable, I leave the horse and go into town (...)[/QUOTE] Why bother? Map travel wherever you want to go and you'll see "Your horse has been stabled outside the city"! I've never travelled to a stable as I don't care about my horse...
by qizatch
Wed Aug 02, 2006 11:25 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Imperial City: Thoronir (SPOILERS)
Replies: 40
Views: 20054

In case you picked up the shovel in Agramir's basement, that won't do. You need the shovel found in the crypt.
by qizatch
Tue Aug 01, 2006 6:46 pm
Forum: General RPG Discussion
Topic: What Oblivion might have been
Replies: 18
Views: 1513

Moreover, they seem to be stating implementation facts, rather than implementation qualities such as "Non-combat quests resolutions (...)" instead of "Great and intriguing quest system". In the end, factual implementation details are so much easier to actually implement than vague qualitative goals....
by qizatch
Tue Aug 01, 2006 6:33 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Construction Set Settings
Replies: 2
Views: 1262

I hope I understood your question... Open up explorer and locate the folder containing Oblivion (the with the file "Oblivion.exe". Select the folder, then rclick the right hand window, select new->text document. Name the file "ConstructionsetNetwork.ini" without the quotes. Double click the newly cr...
by qizatch
Tue Aug 01, 2006 6:03 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: mercantile skill (spoilers maybe)
Replies: 2
Views: 508

The only thing that seems to affect the mercantile skill is the actual value of the transaction(s). This means that selling a sword (value 100g) for 50g gives less skill increase than selling it for 60g. Furthermore, selling 3 swords at once, or selling one sword a piece three times amounts to the s...
by qizatch
Tue Aug 01, 2006 5:38 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Horses - why bother?
Replies: 9
Views: 943

Manually, I've used horses twice. First time around I stole a horse outside the Imperial City, Water District if I remember correctly. It probably took me about 3 minutes before I dismounted and continued on foot... Second time around was when I was given Shadowmere, and I actually rode all the way ...
by qizatch
Mon Jul 31, 2006 5:24 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: castle?
Replies: 1
Views: 469

There are various forts scattered in the wilderness all over Cyrodiil. They usually house a bunch of bandits and you may enter them to get loot. As far as I know though, the only structures actually called castles are those you find in the cities. There are various quests involving those, both rando...
by qizatch
Sun Jul 30, 2006 6:33 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Gaurds are always persuing me?(spoiler)
Replies: 5
Views: 525

I once commited some crime and got the guards after me. I ran to the closest doyen and paid my fines. After that I could not fast travel or rest. So, I simply waited til the "pursuing" gard showed up and told me to have a nice day before he walked off. After that I could once again rest and fast tra...
by qizatch
Sun Jul 30, 2006 6:26 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: What would you like to see in an Expansion?
Replies: 29
Views: 1521

[QUOTE=yrthwyndandfyre] At least it's better now than it used to be, when in an RPG you would simply elect to attack and from there on in the computer had control until you won or lost. Maybe someday we'll come to the best of both worlds, where you can have an RPG with a true FPS combat interface.[/...
by qizatch
Sat Jul 29, 2006 2:30 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Chorrol Recommendation
Replies: 11
Views: 4778

In this case, it does pretty much the same as activating the recommendation quest. Detect Life let's you see anything alive within the range of the spell even if it's behind doors etc.
by qizatch
Fri Jul 28, 2006 2:50 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: The primary issues with oblivion - lets discuss...
Replies: 87
Views: 9546

Graphics becomes very unimportant after a minimum level has been reached. That level depends highly on the game world interface as well as the personal preferences of the gamer. This minimum level is clearly higher for a 360 degree first person world exploration type of game such as oblivion than it...
by qizatch
Fri Jul 28, 2006 1:59 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Where is falcar?? *spoiler*
Replies: 17
Views: 10817

You do have a quest about Mage Recommendations though (uncertain of exact quest name) which shows markers to ALL REMAINING local guild leaders. In other words, those leaders you have yet to get recommendation quests from.
by qizatch
Fri Jul 28, 2006 1:57 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: I need help!!!!!
Replies: 2
Views: 556

First off, include something with "spoiler" in the thread info (and go read all the stickies, especially the one about spoiler info)

It's been a while since I did the cure quest, but could it be you need to talk to the witch first?
by qizatch
Fri Jul 28, 2006 2:05 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Where is falcar?? *spoiler*
Replies: 17
Views: 10817

Falcar will from time to time shut himself up in his room, which you will not be able to enter until later along the quest line. Also, from what I've seen he's out and about now and then during daytime (never at night), but at irregular times and with highly varying frequency. So, easiest way to fin...