Dungeon Lords Collector's Edition Interview

Eschalon: Book II

Publisher:DreamCatcher Interactive
Developer:Heuristic Park
Release Date:2005-05-05
Genre:
  • Role-Playing
Platforms: Theme: Perspective:
  • Third-Person
Buy this Game: Amazon ebay
As most of you probably already know, Heuristic Park and DreamCatcher Interactive released a Collector's Edition of Dungeon Lords last week.  In addition to the content already available in the standard edition, the new CE promises "new quests, new spells, new heraldries, new monsters, and much more."  To get a better idea of what exactly this new content has to offer, we fired several questions over to Heuristic's D.W. Bradley and DreamCatcher's Robert Stevenson.  Our questions and their answers to follow:

GB: The announcement of a Dungeon Lords Collector's Edition caught a lot of fans by surprise.  Is this something you've wanted to do since the game's original release?

D.W. Bradley: Yes, the Collector's Edition represents my original design and intentions for the game, and I want to thank DreamCatcher for giving me a chance to do it!


GB: What exactly are "character customizations"?  What options are available during character creation that were not available in the original version?

D.W. Bradley: The Human, Elf, and Dwarf races now have options for choosing skin color, hair style, and hair color, the Demigoth Races, Wylvan, Urgoth, Zaur, and Thrall can choose fur color, and any character can choose to be either left-handed or right-handed.


GB: How much is the Collector's Edition retailing for?  Also, do you plan on releasing the extra content in a free patch or possibly even as a mini-expansion that owners of the original version can purchase at a lesser price?

Robert: The Collector's Edition is at $39.99.  We are currently looking into options down the road for users that would like to play the Collector's Edition.  However, most of the core issues surrounding the game lacking features have been addressed as free content and updates even beyond the original design.  Obviously it would be ideal for existing owners to be able to upgrade in some fashion though.


GB: Aside from the software updates and limited edition case, will we see anything else included in the Collector's Edition?  For example, will we see any changes to the manual or map?

D.W. Bradley: The manual has been updated to include information on new features included since the original release, and makes some helpful corrections and clarifications. Although the map is unchanged, there are many new elements in the wilderness not present in the original edition.


GB: The original version of Dungeon Lords shipped with several major bugs, including broken spells, missing character customization options, and various multiplayer issues.  With the release of the Collector's Edition, do you feel that these problems have been addressed?

D.W. Bradley: I certainly hope so! We combed the web and tech support reports for any problems, issues and suggestions from gamers, and tried to make certain that everything of significance was addressed. Multiplayer and character customization were major items, so we spent quite a bit of time working on these in addition to other improvements. But there are many other things we've added or changed in the Collector's Edition to make the game an even more rewarding and enjoyable experience for the player - new monsters, new scenes that were a bit barren in the original edition have been completely revised and filled with new content, the towns and shops have been overhauled and stocked, there are new npc characters and quests, new rare and special items, a special new class, and a number of other surprises.


GB: Do you have any plans for Dungeon Lords beyond the Collector's Edition?  Any chance we might see an expansion pack or even a sequel?

D.W. Bradley: I have the storyline for the next adventure already planned, if that's what you're asking, so it's certainly in the realm of possibility.


GB: What's up next for Heuristic Park?  Might we see another RPG created by D.W. Bradley sometime in the future?

D.W. Bradley: In addition to Dungeon Lords, there is another new game design that I'm working on - both have RPG under their skin although the latter offers some really unusual and out-of-this-world departures - makes me excited just thinking about getting started!


We'd like to issue our thanks to David and Steven for taking the time to address our questions!
Diablo III - Trials of Tempests Season Live
Diablo III - Trials of Tempests Season Live

Trials of Tempests, the latest Diablo III Season, is now live. As


The Witcher 3: Wild Hunt - How CD Projekt Red Designs Meaningful Choices
The Witcher 3: Wild Hunt - How CD Projekt Red Designs Meaningful Choices

As part of their “Icons Month,” the folks over at IGN chatted


The Lord of the Rings Online Update 27 and Producer Interview
The Lord of the Rings Online Update 27 and Producer Interview

Apart from fixing a good number of quest-related issues and rebalancing some


Horizon Zero Dawn: Complete Edition - PC Release Date and Features Revealed
Horizon Zero Dawn: Complete Edition - PC Release Date and Features Revealed

For a while now, we’ve known that Guerrilla Games’ tribal-futuristic action-RPG Horizon


King’s Bounty II Developer Diary #3 - Battle System
King’s Bounty II Developer Diary #3 - Battle System

The latest developer diary video for 1C Entertainment’s upcoming turn-based RPG King’s


Colony Ship: A Post-Earth Role-playing Game Update - The Armory
Colony Ship: A Post-Earth Role-playing Game Update - The Armory

The Armory is the second location you’ll be exploring in Iron Tower


Battle Brothers: Blazing Deserts DLC Release Date Announced
Battle Brothers: Blazing Deserts DLC Release Date Announced

Blazing Deserts, the "largest and most ambitious" DLC for Overhype Studios’ strategy


The Dungeon of Naheulbeuk: The Amulet of Chaos Release Date Revealed
The Dungeon of Naheulbeuk: The Amulet of Chaos Release Date Revealed

Artefacts Studio and Dear Villagers’ humorous, yet challenging tactical RPG The Dungeon


Pathfinder: Wrath of the Righteous Update #58 - Playable Race Poll Results
Pathfinder: Wrath of the Righteous Update #58 - Playable Race Poll Results

As a result of a recent backer poll, Owlcat Games’ upcoming CRPG


Magic: Legends - Tazeem Environments and Monetization Details
Magic: Legends - Tazeem Environments and Monetization Details

Cryptic Studios and Perfect World Entertainment’s upcoming free to play MMORPG Magic:


Knights of the Chalice II Kickstarter Campaign Successfully Completed
Knights of the Chalice II Kickstarter Campaign Successfully Completed

With a total of $50,222 pledged, Heroic Fantasy Games’ Kickstarter campaign for


Fallout TV Series in the Works
Fallout TV Series in the Works

The recent success of The Witcher TV series looks to be the


Wolcen: Lords of Mayhem Team Status Update
Wolcen: Lords of Mayhem Team Status Update

Wolcen Studio’s aptly-named hack ‘n’ slash action-RPG Wolcen: Lords of Mayhem was


Black Geyser: Couriers of Darkness Update #37 - Backer Beta is Ready
Black Geyser: Couriers of Darkness Update #37 - Backer Beta is Ready

GrapeOcean Technologies’ isometric party-based RPG Black Geyser: Couriers of Darkness is just


Solasta: Crown of the Magister Summer Q&A Recap
Solasta: Crown of the Magister Summer Q&A Recap

During this year’s Steam Summer Festival, the developers behind Solasta: Crown of