Dungeons & Dragons Online: Eberron Unlimited Interview

Article Index

Eschalon: Book II

Publisher:Atari
Developer:Turbine
Release Date:2006-02-28
Genre:
  • Massively Multiplayer,Role-Playing
Platforms: Theme: Perspective:
  • Third-Person
Buy this Game: Amazon ebay
As demonstrated by the six updates they've released in the past year, Turbine has made good on their promise to deliver plenty of new Dungeons & Dragons Online content following the game's switch from a purely subscription-based to a free-to-play hybrid business model. A seventh update is just around the corner, and based on what we know about it so far, it looks to be the most ambitious content patch they've released to date.

To get a better idea of the changes and additions the U7 patch brings to the game, as well as how the team intends to handle some of the game's current issues, I chatted up design director Ian Currie:


GB: You're getting ready to release the seventh update since Dungeons & Dragons Online went free-to-play. For those who haven't been following the content being added with this patch, can you give us an overview of what's to come?

Ian: Update 7 is our biggest update yet. We're releasing two new races - the Half-Orc and Half-Elf, which players have been requesting for some time now. We're also releasing our second free adventure pack that includes 3 new adventures for level 12 characters and a new raid that supports levels 6 through 10 as well as epic difficulty. We've put a brand new coat of paint on our UI, spiced up the auction house and have added an spiffy new view of the inventory panel that allow players to be more organized and quickly find items . Also in Update 7 is our most ambitious live event to date. It features a preview of a new barter system that we'll be seeing more of in the future. In addition, Update 7 contains new prestige enhancements and all sorts of tweaks such as hireling AI improvements and many bug fixes.


GB: What new enhancements will you be adding with the addition of the Half-Elf and Half-Orc? What will make these races unique, particularly in the case of the Half-Elf?

Ian: Most people know the Half-Orc is all about an extra +2 strength, making him the strongest race. But it doesn't stop there. In addition to that, the Half-Orc gets an interesting line of enhancements called Orcish Fury. The first version gives the character a +2 morale bonus to strength when below 50% hit points. With Orcish Flury II you get an additional +2 when below 50% hit points and Orcish Flury III provides an additional +4 (for a total of +8) when below 10% hit points. It's a pretty cool concept that can allow a nearly defeated Half-Orc to make an incredible comeback.

The main attraction of Half-Elf is the Dilettente feats. This allows Half-Elves to choose a '˜splash' of another class without having to truly multi-class. Some examples of this are that a melee character could use scrolls and wands like a first level caster, or a Wizard could gain proficiency with martial weapons. In the future we plan on adding enhancement lines to further improve these 'semi-multiclasses'. Of course Half-Elves get access to all Elf and Human feats and enhancement lines by default, allowing for a lot of flexibility.



GB: At the moment, most classes don't have access to all of their intended prestige enhancements, and others - like the sorcerer and favored soul - have none at all. When might we expect more prestige enhancements? Do you intend to add race-specific prestige enhancements, too, such as the Dwarven Defender and Warforged Juggernaut?

Ian: We intend to release new prestige enhancements regularly. Update 7 contains more prestige enhancements than any previous update and if all goes well, we will add a nice batch in Update 9. Our to-do list in this respect is rather long and while I can't say when it will happen, I can confirm that the Dwarven Defender and Warforged Juggernaut are on the list.


GB: Where do we stand on the Druid? Do you still plan on adding the class in a not-too-distant update? Have you considered the addition of any other classes?

Ian: The Druid has always been on our to-do list, but various reasons have prevented us from introducing it in the past. We are now revisiting it and it's right up there near the top of our wish list. We also have a number of other classes we are seriously considering but nothing is set in stone at this time.


GB: Why did you decide to add a lower level raid in Update 7 rather than more high level content? We haven't seen the addition of a new high level raid since Tower of Despair was added in Module 9 (pre-Eberron Unlimited).

Ian: Players have been asking for a low level raid for some time and we felt it was a great idea to get players earlier exposure to one of DDO's greatest strengths. We had a concept that we thought was a fantastic match for such a raid and we went for it. We're very happy with the results. We realize that many players have been hoping for another high level raid so we did add an epic difficulty mode (epic is restricted to level 20 characters) for those who enjoy those types of challenges. Our next raid will be high level.
Grim Dawn Grim Misadventure #172 - Celestial Portents
Grim Dawn Grim Misadventure #172 - Celestial Portents

This month’s “Grim Misadventure” development update for Crate Entertainment’s action-RPG Grim Dawn


World of Darkness and the Digital Future of Tabletop RPGs
World of Darkness and the Digital Future of Tabletop RPGs

Paradox Interactive recently expanded their World of Darkness team with a couple


Mount & Blade II: Bannerlord Development Update - UI and Multiplayer
Mount & Blade II: Bannerlord Development Update - UI and Multiplayer

Following last week’s early access patch for Mount & Blade II: Bannerlord,


Remnant: From the Ashes - Subject 2923 DLC Gameplay
Remnant: From the Ashes - Subject 2923 DLC Gameplay

Gunfire Games will be launching Subject 2923, the final story DLC for


Gamedec Update #39 - Backer Build and Special Deal
Gamedec Update #39 - Backer Build and Special Deal

Anshar Studios will be launching the backer beta for their cyberpunk detective


Path of Exile - 3.12 Expansion Timeline and Developer Interview
Path of Exile - 3.12 Expansion Timeline and Developer Interview

If you’d like to know when the next challenge league expansion for


Torchlight III State of the Game - Relic Subclass Update Preview
Torchlight III State of the Game - Relic Subclass Update Preview

Echtra Games’ action-RPG Torchlight III is going through early access on Steam


Fallout 76 Update - Fortifying ATLAS and QuakeCon Details
Fallout 76 Update - Fortifying ATLAS and QuakeCon Details

Fortifying ATLAS is the new community event coming to Bethesda’s multiplayer survival


Anthem Development Update - Loot & Equipment Goals
Anthem Development Update - Loot & Equipment Goals

BioWare keeps tinkering with their co-operative shooter with RPG elements Anthem behind


Necromunda: Underhive Wars - Environments Preview
Necromunda: Underhive Wars - Environments Preview

The latest developer blog for Rogue Factor’s Necromunda: Underhive Wars focuses entirely


SKALD: Against the Black Priory Project Update - Beta 1.1.0
SKALD: Against the Black Priory Project Update - Beta 1.1.0

With Scape-IT’s old-school RPG SKALD: Against the Black Priory set to launch


Starpoint Gemini 3 - Summer News and Price Change
Starpoint Gemini 3 - Summer News and Price Change

Little Green Men Games is currently working on a big early access


Battle Brothers Blazing Deserts Developer Preview, Part 2
Battle Brothers Blazing Deserts Developer Preview, Part 2

Following last week’s developer preview that showcased some of the new features


Cyberpunk 2077 - Fake Beta Scam Warning
Cyberpunk 2077 - Fake Beta Scam Warning

I think it should go without saying that you should never expect


The Elder Scrolls: Blades Update 1.8 Live
The Elder Scrolls: Blades Update 1.8 Live

Last week, we had a chance to check out this official preview