BG2: SoA Questions from a first time player
Posted: Sun Mar 23, 2008 1:17 pm
Hi everyone
Playing BG2: SoA for the first time and I had a few questions - hopefully you can provide some tips on. Thanks
My party consists of:
me (kensai/mage) level 9/13
Minsc
Jaheira
Aerie
Mazzy
and now
Imoen (just rescued her from spellhold - going through the asylum dungeon at the moment)
Aerie - has all the good mage gear (staff of the magi, rings of acuity, robes of V, amulet of power etc) - and I like her as my major spell caster (with me as both mage and melee destroyer depending on who I am fighting)
With me and Aerie playing the major spell casters - the question is how to play Imoen - now that I have rescued her? I don't have a ton of extra spell scrolls to make her catch up with me and Aerie and besides that the both of us manage very well along with Jaheira doing all the arcane stuff.
How to better use Imoen? (she was at level 11/7 mage/thief - when I rescued her) Tips/Ideas - thanks.
Right now Imoen is being used in this way:
I gave Imoen - all the good wands (I like to use wands extensively to make room for other spells - wand of fire, fear, cloudkill, lightning, paralyzation, monster summoning and assorted summoning staffs and equipment).
Also using her as a mage that blinds, holds, charms, dominates, grease and distracts all the monsters - with fear, confusion, stinking cloud etc (does stinking cloud effect the entire party or just enemies?) - web spell, and to make her the information mage with farsight, wizard eye, as well as the mage to dispell illusion - with glitterdust, oracle etc and in a pinch a few area spells.
I was also thinking of using her as a scout (being a thief) but she has a horrible THACO - so I can't make use of her back-stabbing ability really.
Had Jan in Chp 2 - and he was fun to have around - great thief - played him to the fullest with him pickpocketing lots of people - even got the ring of Gaax by stealing it (and just left the lich in the basement - can't seem to kill him - it says 'near death' and he can't cast spells anymore) - - BUT I sadly dropped Jan - as I knew I would get Imoen back once I rescued her - and now that I have her back - kinda of stuck with how to play her - not a great thief (like Jan) not a great mage (like me or Aerie) and her dialogue so far is not as amusing/interesting as Jan's was but she is my 'sister' and I did come all this way to rescue her.
On a side note - I wanted to try to create an all female party - but sadly there are not enough NPC women warriors in SoA - no one can take the place of Misnc (already have Mazzy as my archer) - and none have amusing dialgues as Jan. And yes I like Aerie - although Jaheria is a bit annoying with the "balance speech" she makes once in awhile), could not really stand Nalia (so got rid of her) and Viconia was fun but in a good party with high rep it was hard to keep her (always threatening to leave and when I tried the Paladin (kheldon) he eventually killed her -I was SO SHOCKED when they started to fight and I could not stop it -- so no getting her back.)
On another note:
Cool - found a Bag of Holding - I was wondering if the game had one. Too late now (sort of) - I left all unnecessary stuff back at the sphere - only carried the needed essentials - but it should be cool having one now to stuff things in.
(My scroll cases are full of protection scrolls (green ones), restoration and heal scrolls and the odd (greater)summoning spell and pierce magic scroll).
Question about weapons:
I've read some of the posts in the forums about weapons - I have celestial fury - although I can not make the most of it ( I have only 1 point in it compared to 4 points for longswords). I have the holy avenger (carsomyr) - but no one can use it, could not get Belm (since I killed the mercenaries before getting the wish quest or even the wish spell), got the staff of the magi (very lucky - battled each individually and the fiend killed the lady mage for me). No one in the group can use flail of ages effectively (I use it to fight golems when needed) - I do have the mace of disruption, kundane and daystar. The Defender of E flail - have it as off hand weapon for Misnc. How useful are the power weapons that are available - do i really need them?
Question about Armor class versus two-handed fighting. Misnc - right now has a choice between -11 AC or -9AC (while fighting with 2 weapons) - is it better to have a lower AC or to fight with both hands to get more attacks ( he has 7/2 when fighting with both hands.)
Another question - this one concerning Mazzy - love the halfling - she is the best archer in the game - what would you have for her melee weapon - the short sword is okay - but what do you think of a secondary melee weapon that does a bit more damage - staff, halberds, mace, hammer, flails, hammers and or spear? She has the staff of striking at the moment to fight monsters that require blunt weapons to hit.
A question about spells - contingency - is it possible to change how the contingency spell should be activated after setting it already - I set it for 50% of HP - but with Improved invisibility, spirit armour, stone skin, improved haste (gives me 8 attacks) and other clerical and druid buffs and everyone fighting - I never reach a point of 50% so it never activates. And with the duration at 1 day/ level - that is a long time before it ends.
A question about resistance - for example its says 20% resistance to slashing - does that mean that 20% of the damage from slashing weapons is negated automatically?
One last one - any tips on using a familiar effectively - most of the time it just sits in my bag.
Thanks in advance.
Playing BG2: SoA for the first time and I had a few questions - hopefully you can provide some tips on. Thanks
My party consists of:
me (kensai/mage) level 9/13
Minsc
Jaheira
Aerie
Mazzy
and now
Imoen (just rescued her from spellhold - going through the asylum dungeon at the moment)
Aerie - has all the good mage gear (staff of the magi, rings of acuity, robes of V, amulet of power etc) - and I like her as my major spell caster (with me as both mage and melee destroyer depending on who I am fighting)
With me and Aerie playing the major spell casters - the question is how to play Imoen - now that I have rescued her? I don't have a ton of extra spell scrolls to make her catch up with me and Aerie and besides that the both of us manage very well along with Jaheira doing all the arcane stuff.
How to better use Imoen? (she was at level 11/7 mage/thief - when I rescued her) Tips/Ideas - thanks.
Right now Imoen is being used in this way:
I gave Imoen - all the good wands (I like to use wands extensively to make room for other spells - wand of fire, fear, cloudkill, lightning, paralyzation, monster summoning and assorted summoning staffs and equipment).
Also using her as a mage that blinds, holds, charms, dominates, grease and distracts all the monsters - with fear, confusion, stinking cloud etc (does stinking cloud effect the entire party or just enemies?) - web spell, and to make her the information mage with farsight, wizard eye, as well as the mage to dispell illusion - with glitterdust, oracle etc and in a pinch a few area spells.
I was also thinking of using her as a scout (being a thief) but she has a horrible THACO - so I can't make use of her back-stabbing ability really.
Had Jan in Chp 2 - and he was fun to have around - great thief - played him to the fullest with him pickpocketing lots of people - even got the ring of Gaax by stealing it (and just left the lich in the basement - can't seem to kill him - it says 'near death' and he can't cast spells anymore) - - BUT I sadly dropped Jan - as I knew I would get Imoen back once I rescued her - and now that I have her back - kinda of stuck with how to play her - not a great thief (like Jan) not a great mage (like me or Aerie) and her dialogue so far is not as amusing/interesting as Jan's was but she is my 'sister' and I did come all this way to rescue her.
On a side note - I wanted to try to create an all female party - but sadly there are not enough NPC women warriors in SoA - no one can take the place of Misnc (already have Mazzy as my archer) - and none have amusing dialgues as Jan. And yes I like Aerie - although Jaheria is a bit annoying with the "balance speech" she makes once in awhile), could not really stand Nalia (so got rid of her) and Viconia was fun but in a good party with high rep it was hard to keep her (always threatening to leave and when I tried the Paladin (kheldon) he eventually killed her -I was SO SHOCKED when they started to fight and I could not stop it -- so no getting her back.)
On another note:
Cool - found a Bag of Holding - I was wondering if the game had one. Too late now (sort of) - I left all unnecessary stuff back at the sphere - only carried the needed essentials - but it should be cool having one now to stuff things in.
(My scroll cases are full of protection scrolls (green ones), restoration and heal scrolls and the odd (greater)summoning spell and pierce magic scroll).
Question about weapons:
I've read some of the posts in the forums about weapons - I have celestial fury - although I can not make the most of it ( I have only 1 point in it compared to 4 points for longswords). I have the holy avenger (carsomyr) - but no one can use it, could not get Belm (since I killed the mercenaries before getting the wish quest or even the wish spell), got the staff of the magi (very lucky - battled each individually and the fiend killed the lady mage for me). No one in the group can use flail of ages effectively (I use it to fight golems when needed) - I do have the mace of disruption, kundane and daystar. The Defender of E flail - have it as off hand weapon for Misnc. How useful are the power weapons that are available - do i really need them?
Question about Armor class versus two-handed fighting. Misnc - right now has a choice between -11 AC or -9AC (while fighting with 2 weapons) - is it better to have a lower AC or to fight with both hands to get more attacks ( he has 7/2 when fighting with both hands.)
Another question - this one concerning Mazzy - love the halfling - she is the best archer in the game - what would you have for her melee weapon - the short sword is okay - but what do you think of a secondary melee weapon that does a bit more damage - staff, halberds, mace, hammer, flails, hammers and or spear? She has the staff of striking at the moment to fight monsters that require blunt weapons to hit.
A question about spells - contingency - is it possible to change how the contingency spell should be activated after setting it already - I set it for 50% of HP - but with Improved invisibility, spirit armour, stone skin, improved haste (gives me 8 attacks) and other clerical and druid buffs and everyone fighting - I never reach a point of 50% so it never activates. And with the duration at 1 day/ level - that is a long time before it ends.
A question about resistance - for example its says 20% resistance to slashing - does that mean that 20% of the damage from slashing weapons is negated automatically?
One last one - any tips on using a familiar effectively - most of the time it just sits in my bag.
Thanks in advance.