Page 1 of 1

Good to Evil?

Posted: Sat Feb 02, 2008 8:10 pm
by Threadnought
Hello, I'm new here and I have a question for Fable:TLC. I've started my characted as a good or "light" one and l am nearly at the end of the game. However, I have been seized by a sudden urge to become and evil-doer and l was wondering if it is possible to go from a 100% good character to one of pure malice? (that would be evil)

Ty in advance.

Posted: Sat Feb 02, 2008 10:32 pm
by swcarter
You can zigzag through the alignments all you want. Just make donations at the right temple, kill the right people, and eat the right things.

SWC

Posted: Sun Feb 03, 2008 3:19 am
by badboyd22
Threadnought wrote:Hello, I'm new here and I have a question for Fable:TLC. I've started my characted as a good or "light" one and l am nearly at the end of the game. However, I have been seized by a sudden urge to become and evil-doer and l was wondering if it is possible to go from a 100% good character to one of pure malice? (that would be evil)

Ty in advance.
Sure, you can hop aligments as many times as you want.
But getting fully good is harder than getting fully evil.

*spoilers, highlight so see*
To get good:
Spoiler
-Donate at the temple of Avo. (lots and lots of money)
-Kill monsters, bandits, and anything hostile. (even the bandits in Twinblades camp will get you good points)
-Do good quests. (But this way of getting good runs out quite quickly)
-It even seems that you can get a tiny bit of good points by ussing good skills like Heal.
-Eat tofu.
To get evil:
Spoiler
-Kill non-hostile NPC's. (like the citizens of a town or random traders)
-Steal stuff.
-Breake stuff. (like doors and windows)
-Eat crunchy chickens.
-Do evil quests. (They run out fast)
-Sacrifise at the temple of Skorm.
-Maybe even if you use evil skills, but im not sure. (like berserk)
*MAJOR SPOILER ABOUT THE END OF TLC!!!*
Highlight:
Spoiler
If you have TLC, and beat jack, and dicide to wear the mask, you will be max evil for ever (it seems however that by donating at the temple of avo, or doing other things to get good, your appearence does change, so horns disappear and an auriol starts appearing. Your aligment srays full evil)
Cheers,
badboyd22

Posted: Sun Feb 03, 2008 2:18 pm
by Threadnought
This may be kinda irrevelant but since l started with a good character l only bought a Bright Plate set at the arena. Is it possible to get a full Dark Plate set from anywhere else? :(

Posted: Sun Feb 03, 2008 9:54 pm
by Loki[D.d.G]
You can buy the dark plate set from the traders in the Bandits Camp.

Posted: Mon Feb 04, 2008 11:32 am
by Loredweller
badboyd22 wrote:...
But getting fully good is harder than getting fully evil.
...
To me it seems just the other way :D

Posted: Mon Feb 04, 2008 2:14 pm
by badboyd22
Loredweller wrote:To me it seems just the other way :D
How come?
I find it so much easier to get evil..
For every murder you get like 16 evil points (2 for hitting, 14 for killing)
for every monster kill you get 2 good points...

1 killing spree in town equals 8 times as many monster killing..

Posted: Mon Feb 04, 2008 3:16 pm
by Fire Monkey
Environment Makes a Difference

I think it depends on where you do your killing. If you're in town, then the people you kill will most likely get you evil points.

If you're outside of a town (except Necropolis), what you kill will get you good points (unless it's a wandering trader or guard). And places like Cliffside Path will happily spawn creatures for you to kill.

What it comes down to is what your preferred playing style is and how that affects your alignment. I personally find it easier to accrue good points with my playing style.

Posted: Tue Feb 05, 2008 11:26 am
by badboyd22
but what I mean is:
Getting evil takes me 1 hour, I just kill and destroy eveything in every town.. done.. I leave when guards start spawning.

Getting good takes like 4 hours of mindless slashing on cliffside path.. all those zombies.. 2 good points each.. takes soooo long..

Posted: Wed Feb 06, 2008 8:38 am
by Loredweller
Well, it may depend on the way you approach the game :) I do like RP, so i see no reason for just unmotivated killing. Few choices what are in quests seem just dumb ... All what attacks you give good points on kill, if you're not going for townsfolk killing i see no reason for. The only really effective thing to lessen your goodness is to bring somebody to that Chapel of Skorm.

Posted: Wed Feb 06, 2008 9:16 am
by badboyd22
ah, you mean going to good way, not switching between sides.
You are right tough. Going good is easier in the game than going evil.

But switching from evil --> good is harder than switching good --> evil.

Posted: Wed Feb 06, 2008 12:30 pm
by Loredweller
Well, i'm rather about how difficult is to keep somewhere around zero. Chaotic, if it's a proper term. :D

Posted: Fri Feb 08, 2008 12:08 am
by Fire Monkey
Chaos (or balanced alignment)

I find that the Chapel of Skorm and Avo's Temple make it easy to make large adjustments away from good/evil without spending "much." For the Chapel of Skorm, it's so easy to pick up a couple of mercenaries. By the time I get to Avo's Temple, I have enough gems to quickly acquire more money whenever I need it.

The tricky thing was when I wanted a Sorcerer named Necromancer. I really didn't want to acquire the Paladin title for that character (a sorcerer called Paladin :eek: ).