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Scripting help

Posted: Thu Apr 05, 2007 7:54 pm
by wing
i'm working on a dungeon mod, and i was wondering about adding a script to the cell itself. i was wondering if there's a way to set the cell so that when you enter the cell, their magicka goes to zero, and all of your inventory gets sent to a chest at the end of the dungeon. and then i wanted the inventory to be replaced with a common shirt, and a messagebox that asks what type of weapon you use, and then gives you a silver version of whatever weapon you choose. this seems a little ambitious, i know, but it would make it a fun dungeon. anyone know what the script would be for something like this, or even if its possible? and im a noob at the construction set, so where would i put in the code if it existed?
edit: oh yeah, pants... those should probably be added to the inventory too. forgot about that.

Posted: Thu Apr 05, 2007 8:02 pm
by fable
Might try posting this in the Elder Scrolls modding forum. Lots of helpful foks, there. I've gotten their assistance, before.

Posted: Thu Apr 05, 2007 8:06 pm
by BlueSky
don't know about the inventory part, might be a little harder, I've never to my memory seen any that manipulate it in that way.

Posted: Thu Apr 05, 2007 8:25 pm
by wing
who knows, people have done some weird scripting stuff before. i'll take fable's advice and put this into the elder scrolls forums.

Posted: Fri Apr 06, 2007 2:35 am
by Magelord648
For the magicka you'll need a start script or an activator. For the start script you'll need a dependency on either Tribunal or Bloodmoon and for the activator you can just use morrrowind alone but tweaking the script might prove difficult. For the items you'll need a very long script including every item in the game, Morrowind script extender, or a similar script as a bag of holding. I would recommend the bag of holding that sits at the entrance and you cannot enter the door until you have nothing on you. (That might take a few scripts though but most will be pretty basic.)

Posted: Fri Apr 06, 2007 8:40 pm
by galraen
You might get some help here: MADMAX WORLD OF SCRIPTING MAGIC

Posted: Sun Apr 08, 2007 5:18 pm
by wing
i dont think the official elder scrolls page is going to help... my post is on page 6 and theres no replies so far.
@galraen:
where do i go in that website to find scripting? all i can find is mods

Posted: Mon Apr 09, 2007 2:00 am
by galraen
wing wrote:i dont think the official elder scrolls page is going to help... my post is on page 6 and theres no replies so far.
@galraen:
where do i go in that website to find scripting? all i can find is mods
Apologies, I never checked the site to see if it had changed since I used it some time ago. I recall getting scripting help from there way back, and assumed it would still be there. Having just had a look after reading your post, it now offers no help at all. So apologies once again, I guess I should have checked befor posting.

PS OK, try this site Morrowind Mods & Modder's Resources: Morrowind Tutorials there's a lot of help with making mods for Morrowind, scroll down for the script specific tutorials.