Questions on Cheese (bugs) as compared to NWN
Posted: Thu Nov 30, 2006 2:23 pm
I haven't seen any postings on cheese yet in NWN2. I haven't bought NWN2 yet (hoping to get it for Christmas, otherwise I'll buy it), but have a few questions I hope someone can help me with.
So now that we can use 4 classes let's say we build a human Monk 3, Sorc 2 (req'd for RDD), RDD 8(extra stats & AC), WM 7 (better crits) specializing in the Kama. Note: Under NWN rules this character acheives a BAB of 16.
In NWN, this character would be subject to the following bits of cheese:
-You would use the Monks attack per round with the Kama even though we only have 3 levels in Monk.
-The Monk actually gets a 6th attack per round upon reaching BAB 16, which can only be done by multiclassing with a warrior class. (add in 1 for flurry of blows, 1 for being hasted, and 2 more if dual weilding, and you can acheive 10 attacks per round!)
The character is also subject to a "quirk" (some say bug, but with the above cheese can we really complain?). A human's favoured class is the highest level class, even if that class is prestige. In the build above the RDD is the highest level class, so the character has to keep Monk & Sorc within one level of each other or get an experience penalty. If this is not the case, then the character would be Monk 4, Sorc 1 (just to meet the RDD requirement).
So my question is, are both bits of cheese still there? And is the human 'quirk' still there as well? Thanks in advance for the responses. If the cheese is still there, I think I know the first character I'll play.
So now that we can use 4 classes let's say we build a human Monk 3, Sorc 2 (req'd for RDD), RDD 8(extra stats & AC), WM 7 (better crits) specializing in the Kama. Note: Under NWN rules this character acheives a BAB of 16.
In NWN, this character would be subject to the following bits of cheese:
-You would use the Monks attack per round with the Kama even though we only have 3 levels in Monk.
-The Monk actually gets a 6th attack per round upon reaching BAB 16, which can only be done by multiclassing with a warrior class. (add in 1 for flurry of blows, 1 for being hasted, and 2 more if dual weilding, and you can acheive 10 attacks per round!)
The character is also subject to a "quirk" (some say bug, but with the above cheese can we really complain?). A human's favoured class is the highest level class, even if that class is prestige. In the build above the RDD is the highest level class, so the character has to keep Monk & Sorc within one level of each other or get an experience penalty. If this is not the case, then the character would be Monk 4, Sorc 1 (just to meet the RDD requirement).
So my question is, are both bits of cheese still there? And is the human 'quirk' still there as well? Thanks in advance for the responses. If the cheese is still there, I think I know the first character I'll play.