The point of a strength rogue is to multiclass and use other classes that benefit from strength. The main one is fighter which is the ticket to high AB. In MoTB dex rogues are generally better with the intro of PTWF and Epic Dodge. Before MoTB in the OC strength rogues were actually a little bit better. More versatile against sneak immunes and not dependent on UMD to fight sneak immunes (again MoTB now theres epic precision). I designed a strengther in MoTB for roleplaying fun. Kind of a Conan style thief.
Smash 'Em Rogue (Fighter 12/Rogue 2/Assassin 8/FB 8)
Race:
Alignment: Non Lawful Evil
OC 1-30
God: No god
Advantages
4d6 Death Attack 1d6 sneak 3/2/2 attacks during frenzy so 3 DAs in first segment
Frenzy and Supreme Cleave
Full Stealth and HIPs
Rogue Lock and Traps Handling
Decent (but not tops) AB via fighter
Damage Sneak Immunes via Enhanced/Improved Power attack + Epic Weapon Specialization
Disadvantages
Frenzy is not so great with the +12 cap to str boosts (does stack with bulls strength/belt)
Not greatest saves
AC could be better
Missing some useful skills but you can drop the lock/traps and get em
Base Attributes
STR 18 (option 18 int 16 str 14 con = -1 AB/damage, +30 HP fort save, 1 more skill and 1 DC death attack)
DEX 16
CON 12
INT 16
WIS 8
CHA 6
Final Level Distribution
Rogue 3
Fighter 14
Assassin 8
Frenzied Berserker 5 (take 2 more level of fighter for more epic feats 1 more rogue for sills + sneak attack and lose great frenzy)
Attribute Bonuses
4, 8, 12, 16, 20, 24, 28 increase STR
Leveling Guide and Feat Distribution
Level 1: Rogue 1: Bully, Able Learner
Level 2: Fighter 1: Weapon Focus (Scimitar)*, {Tower Shield}
Level 3: Fighter 2: Power Attack, Cleave*
Level 4: Fighter 3
Level 5: Fighter 4: Weapon Specialization (Scimitar)*
Level 6: Assassin 1: Blindfight, {Use Poison}
Level 7: Assassin 2: {Uncanny Dodge, Ghostly Visage, Poison Save I}
Level 8: Assassin 3
Level 9: Assassin 4: Great Cleave, {Poison Save II}
Level 10: FB 1: {Toughness, Frenzy}
Level 11: Assassin 5: {Improved Uncanny Dodge, Darkness}
Level 12: Assassin 6: Extra Rage, {Poison Save III}
Level 13: Assassin 7: {Invisibility}
Level 14: Assassin 8: {HIPS, Poison Save IV}
Level 15: FB 2: Extended Rage, {Supreme Cleave}
Level 16: FB 3: {Frenzy 2}
Level 17: FB 4: {Deathless Frenzy}
Level 18: FB 5: Improved Power Attack, {Frenzy 3, Enhanced Power Attack}
Level 19: Rogue 2: {Evasion}
Level 20: Fighter 5
Level 21: Fighter 6: Epic Prowess*, Expose Weakness
Level 22: Fighter 7
Level 23: Fighter 8: Greater Weapon Focus (Scimitar)*, Great Strength 1
Level 24: Fighter 9
Level 25: Fighter 10: Epic Weapon Focus (Scimitar)*, Great Strength 2
Level 26: Fighter 11
Level 27: Fighter 12: Greater Weapon Specialization (Scimitar)*, GS 3
Level 28: Fighter 13:
Level 29: Fighter 14: Epic Weapon Specialization (Scimitar)*, armor skin
Level 30: Rogue 3
Final Attributes
STR 28 or 26
DEX 16
CON 12 or 14
INT 16 or 18
WIS 8
CHA 6
BAB 27
40/35/30/25/20/15 (mundane scimitar) [based on 26 str...my preference is more skills]
* +7 scimitar with elemental, keen, holy, whatever
* +8 str belt for another 4 AB
* frenzy if no access to str belt for 1 extra attack, +10 str, and damage to him each round (6)
Damage (presenting mundane stats) crit 17-20 x2
1d6 + 14 scimitar and shield
1d6 + 18 scimitar
1d6 + 19 scimitar and shield PA
1d6 + 28 scimitar PA
1d6 + 24 scimitar and shield IPA
1d6 + 38 scimitar IPA
*+7 scimitar with keen, element, holy, whatever
* +8 str belt
* total +12 str while frenzying (or 10 if no belt/bulls)
* additional damage due to death- (4d6) and sneak- (1d6) attacks: avg damage 17.5 per hit
AC 15 naked
18 studded leather
19 studded leather and small shield
20 mithril breastplate
22 mithril breastplate and mithril heavy shield
Other potential bonuses: +7 dodge boots (if available to class), +7 deflection ring, +8 dex for a bonus of 2 AC wearing mithril breastplate, +7 armor, +7 nat ammy, +7 shield
Top AC (with all that): 59
Also a HIPster if in a mess.
Final Saves
Fortitude 18
Reflex 17
Will 7
+1 from Spellcraft Vs Spells
Hitpoints: 366
Skillpoints: 211 (* 33 more skillpoints if you take int 18)
Disable Device 33, Hide 33, Move Silently 33, Open Lock 33, Spellcraft 5, Search 33, Spot 21, Set Trap 4, Tumble 10, Use Magic Device 4
Skillpoint Distribution
Level 1: Dd 4, Hi 4, Ms 4, Ol 4, Sc 2[xclass], Se 4, Sp 4, St 4, Tu 4, UMD 4, save 4
Level 2: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 1, Tu 1, save 2
Level 3: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 1, Tu 1
Level 4: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 5: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 6: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Tu 2
Level 7: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Tu 2
Level 8: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sc 2
Level 9: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sc 1, Sp 1
Level 10: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 11: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 2
Level 12: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 2
Level 13: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 2
Level 14: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 2
Level 15: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 16: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 17: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 18: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 19: Dd 1, Hi 1, Ms 1, Ol 1, Se 1, Sp 6
Level 20: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 21: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 22: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 23: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 24: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 25: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 26: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 27: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 28: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 29: Dd 1, Hi 1, Ms 1, Ol 1, Se 1
Level 30: Dd 1, Hi 1, Ms 1, Ol 1, Se 1