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Thieves Guild/Criminal Fee Reduction

Posted: Wed Oct 18, 2006 7:16 pm
by RetributorJr
I don't know about you guys, but when i've just spent a long day murdering people in the "Ultimate Heist" quest, when I get out, I dont feel much like paying a few thousand gold fee from the guards. So what I found that works is, if you go to the waterfront, where the thieves guild members hang out (while the guards are chasing you because you "resisted arrest") if you walk back around Mr.Christoph's house and the guards follow you, then let the guards get a hit on you and all of your thieve buddies will attack them and if you let them kill the guards then not only do you not have to do with the guilt (and the fee of murder on the job) but you get to loot the guard bodies and sell the stolen item's through a fence ;)

Posted: Wed Oct 18, 2006 7:18 pm
by RetributorJr
Hey

Post any thing like this so that I can try it out

Posted: Wed Oct 18, 2006 10:15 pm
by Belthan
If you've completed the ultimate heist, avoiding a bounty is easy (SPOILER: just do all your murdering while wearing the Grey Cowl of Nocturnal, and remove it when any guards come toward you. If they've already attacked, you might have to yield to them, but they'll eventually go away).

If you rack up bounty before you finish the TG questline, you can go for a long swim in Lake Rumare until the guards get bored and wander off. This will happen quicker if you have water breathing magic and stay underwater. Then sneak up to the garden and pay your fines to Armand at half price.