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How do you "consider" an enemy?

Posted: Mon Sep 18, 2006 9:34 pm
by Gramp
Do enemies adjust their level to you? If not, how can you tell their level relative to yours? Is it just trial and error? Thanks!

Posted: Mon Sep 18, 2006 9:47 pm
by Siberys
that's one of the downsides to Oblivion, all the enemies level with you meaning none are too strong or too weak, they are just an average challenge.

Posted: Tue Sep 19, 2006 12:15 pm
by Xandax
Siberys wrote:that's one of the downsides to Oblivion, all the enemies level with you meaning none are too strong or too weak, they are just an average challenge.
Well - in theory at least, because the game can't tell the difference when you level non combat skills or combat skills, so if leveling to much non-combat you can quickly run into combat you can't handle.

Posted: Thu Sep 21, 2006 10:24 am
by Belthan
Xandax wrote:Well - in theory at least, because the game can't tell the difference when you level non combat skills or combat skills, so if leveling to much non-combat you can quickly run into combat you can't handle.
Conversely, if you have a lot of non-combat skills as major skills because you thought you wanted to specialize in, oh say, magic, but you ended up ignoring your spells and increasing all your minor combat skills because you're really a fighter at heart, then you wouldn't level up very often and would eventually out-class all the still-low-level enemies you encounter. Or so I hear... :)