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Graphic issues...

Posted: Sat May 06, 2006 6:17 am
by Virus
I have a problem with the effects in the game when I reach 249hours and 10 minutes real-time. Yeah kind of strange and I've experimented on it in several places too...you know what's going on? I have a GeForce 6800 gt 256mb and 78.01 forceware, is there any prob in this?
Any answers appreciated!

Posted: Sun May 07, 2006 3:39 am
by Virus
Ok maybe indeed the prob is too alien (as my pc is :/) so I ask for smthing else.
Does anyone from you or some hacker friends of yours know how to reset the real-time timer? Just to show that I've completed 0 hours in the game cause I think its time-connected glitch.

Posted: Sun May 07, 2006 4:09 am
by Ashen
I'll ask around, I have a few computer savvy friends, but I don't promise a thing.

Meh, funny enough, I am having graphic problems since last night as well, but only in the interiors, it became very choppy. That was not there before. Strange. I'll ask around.

Posted: Mon May 08, 2006 6:19 pm
by yrthwyndandfyre
[QUOTE=Virus]Ok maybe indeed the prob is too alien (as my pc is :/) so I ask for smthing else. Does anyone from you or some hacker friends of yours know how to reset the real-time timer? Just to show that I've completed 0 hours in the game cause I think its time-connected glitch.[/QUOTE]

It is time-related. Your tick counter is over-flowing, and obviously the game designers didn't account for that. When the tick counter overflows, it goes back to zero, and if the game designers didn't account for that possibility, their code is probably crashing.

It's the same as if you are counting milliseconds in the day. If you don't account for the fact that at the end of the day the count will roll over from 85,399,999 back to 0, something is going to break.

Simple solution: Before that time, save your game, shut your computer down, and restart it. The tick counter runs continuously from boot-up.