All the small thing (not blink 182)
Posted: Mon Jul 30, 2001 1:25 am
The feature that you can choose your alignment is pretty cool. You act from the alignment that you have chosen, if evil you sometimes kill even though you don't have to and as good you are nice and kind to mostly all. (Roughly)
But did any of you notice the little differences in the game between choosing good or evil?
For instance if you have a familiar if you are good and you talk to your pet you can pet it....if evil you can slap it...nice detail.
if evil and in the dock d. you will have a very mean dialog option when meeting a little girl begging for money that you do not as good.
do you know more?
But did any of you notice the little differences in the game between choosing good or evil?
For instance if you have a familiar if you are good and you talk to your pet you can pet it....if evil you can slap it...nice detail.
if evil and in the dock d. you will have a very mean dialog option when meeting a little girl begging for money that you do not as good.
do you know more?