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Running and jumping

Posted: Tue Mar 28, 2006 11:12 am
by MordorMan
Am I the only one that can't jump while running? If I remember it correctly, I used to do it all the time in Morrowind. But in Oblivion, I am only able to jump when I'm standing still. :confused:

Posted: Tue Mar 28, 2006 11:26 am
by jdougan1
[QUOTE=MordorMan]Am I the only one that can't jump while running? If I remember it correctly, I used to do it all the time in Morrowind. But in Oblivion, I am only able to jump when I'm standing still. :confused: [/QUOTE]


I can do it just fine - in fact, I think that jumping is one of the easiest skills to improve - all you need to do is jump repeatedly as you run from place to place.

Posted: Tue Mar 28, 2006 11:44 am
by Ragin Cajun
I too can run and jump at the same time (not to mention chew gum lol). Just kidding of course. No problems doing that here.

Posted: Wed Mar 29, 2006 1:03 am
by MordorMan
Oh no! I have a personal bug! How terrible!

To be a bit more precise than in my first post: I can jump while I am walking but not when I am running. So my character keeps on running when I press the 'jump' key when the 'forward' and 'run' keys are already down.

I think I will have to do some experimenting to see what the cause of the problem is...

Thanks!

Posted: Wed Mar 29, 2006 1:11 am
by RUFFINATOR
not sure if this helps any but try using the capslock key to always run and jump...i get strange problems with my keys for many games when i am pushing too many of them at once....hope that helps

Posted: Wed Mar 29, 2006 5:21 am
by mordib
there is an alledged problem with using the shift key to run but i'm afraid i've never really investigated as I havent had any problems (and always user capslock perma run). unless you have a particular desire not to it would probably be easiest for you to permarun?

Posted: Wed Mar 29, 2006 7:16 am
by Ashen
I use shift in battle for moving around and no issues there. It could be indeed that while running there is a problem for him so hitting caps lock and then trying to jump is not a bad idea. Resetting the controls too, who knows.

Posted: Thu Mar 30, 2006 1:10 am
by MordorMan
Problem solved

:) Using the 'always run' (permarun) switch solved the problem. I think I must have been the victim of the keyboard behaviour StevXtream posted, because the 'jump', 'forward' and 'run' buttons were next to each other on my keyboard.

Thanks again!