Watchers Keep ending ?spoiler?
Posted: Mon Mar 27, 2006 6:30 am
I started WK early on in BG2 and took my time over it - I did up to the machine, got the improvements, went back to the city quests for a while and went back to the keep where I completed it as far as the final seal. I went away without resolving the final issue with Odrin running to Demagorgon. I went off and did Underdark (except where Umber Hulks were unavoidable) - which incidentally involved wholescale slaughter in Us Natha - as I couldn't do the quests without fighting hulks (which crashes my system) - so, I spoke to the dragon and then walked through the drow city - grabbed the eggs and slaughtered everything that crossed my path - the dual-wielding CF/Hindo's doom katanas slicing and dicing everything in my path. not as much fun as the quests and less XP, but I got through, back to Andalon and up and out.
bumped into Drizzt and recruited his party, same with the shadow thieves and the Order of the Radiant Heart. then I decided to get the XP for concluding Watchers Keep. I thought Bodhi's crew might stretch my party so an extra level or two for negative plane protections etc.
anyhow - that's the point of where my party were at, stage wise - level 23 fighter plus clerics mages in late teens - so level 9 spells available to Nalia.
anyhow, go back to chat to Demagorgon and he goes ape - no conversation, just summons up mariliths - not just one or two but 3/4 at a time - I had around 8 around me at one time - so legged it to the level above - thank goodness they don't follow.
patched up the party - which involved raising Aerie without her equipment and got her re-provisioned by taking bits form other party members. handy having elven chain as well as bracers - Nalia doesn't get spells disabled with it, although Aerie did. go back down and all is quiet. the mariliths and whatever else was summoned has gone and I use wizard-eye to find Demagorgon who is lurking in the bottom arena.
now I admit that I had tried to take on demagorgon before from a saved game and got slaughtered every time - did manage to cause him damage with combination of breach/bolt of glory, but blew it in the end. so I knew his MR was very high.
he also never failed to save against the silver sword insta-kill, which seemed unfair when I had to be brave enough to send the fighter one on one with it in the hope of a quick kill.
I had some hope because no monsters were being summoned to chase me down unlike when I first attacked - I thought he was weakening and that a breach plus 10 attacks with the silver sword would work - yet it didn't and I had to run away time after time with almost no damage being done - 1 point at a time when I hit. I decided that would never do and that I should return the silver sword under its guarantee for failing to vorpal.
I decided to be a bit more chaotic and fight fire with fire or rather magic with magic.
I decided to lay a combination of area effect spells - sphere of chaos, death fog & cloudkill and then make sure Demagorgon was tempted into the killing zone by sending summoned creatures to fight him. protected and hasted undead warriors were best because the magic Demagorgon used often didn't work on them and they could survive for a while on the killing floor.
adding breaching got more damage done quicker. at least using breach, some damage was done. having lost the casters who breached, I went away without their kit and up a level where I raised them and rested them. back down, I sent hasted undead warriors to draw Demagorgon away from the equipment and sent hasted characters to collect the most important kit. back with more normal protections, I then decided to saturate the area with area effects spells again.
THE POINT
whilst I was laying the barrage of area effects, I noticed that Demagorgon sometimes took damage even before breach had been cast - so I tried my old 'cheese' tactic of 25 firing cloudlkills into the area - eventually it was bye-bye Demagorgon. now the anti-cheese brigade may say that was cheating in some way because I didn't stand toe ot toe with Demagorgon in my underwear trying to hit it with a +1 Kipper-tie, but the I think it was a fair tactic - it was limited space, I used protected undead warriors to keep demagorgon in the area I wanted to barrage and I did not simply set out to barrage him to death without him knowing he was being attacked. I lost all 5 party members at one time and the casters more than once, but I feinted with summoned attackers to get their equipment back so they could fight on.
Minsc naturally ran straight at Demagorgon when he killed Aerie who was breaching him as he fought my undead and Anomen actually lost his nerve and ran straight into danger. I had rod of resurrection to use to bring back Anomen who then raised the Aerie and then they raised the rest. my bag of holding had spare armour etc for the forays back to reclaim the best equipment.
it took about 2 hours of trying various combinations of attacks before I tried the massive barrage but the way that I did it - losing party members and taking massive damage along the way didn't make it feel like the 'cheese' some posters will argue it was.
anyhow, Demagorgon is a pretty tough opponent and even level 20 plus fighters do about zero damage in a fight, so if anybody is going to try to take him on, some patience and ingenuity will be required as well as magic.
It does make one wonder how some solo'd characters could succeed with such a quest.
bumped into Drizzt and recruited his party, same with the shadow thieves and the Order of the Radiant Heart. then I decided to get the XP for concluding Watchers Keep. I thought Bodhi's crew might stretch my party so an extra level or two for negative plane protections etc.
anyhow - that's the point of where my party were at, stage wise - level 23 fighter plus clerics mages in late teens - so level 9 spells available to Nalia.
anyhow, go back to chat to Demagorgon and he goes ape - no conversation, just summons up mariliths - not just one or two but 3/4 at a time - I had around 8 around me at one time - so legged it to the level above - thank goodness they don't follow.
patched up the party - which involved raising Aerie without her equipment and got her re-provisioned by taking bits form other party members. handy having elven chain as well as bracers - Nalia doesn't get spells disabled with it, although Aerie did. go back down and all is quiet. the mariliths and whatever else was summoned has gone and I use wizard-eye to find Demagorgon who is lurking in the bottom arena.
now I admit that I had tried to take on demagorgon before from a saved game and got slaughtered every time - did manage to cause him damage with combination of breach/bolt of glory, but blew it in the end. so I knew his MR was very high.
he also never failed to save against the silver sword insta-kill, which seemed unfair when I had to be brave enough to send the fighter one on one with it in the hope of a quick kill.
I had some hope because no monsters were being summoned to chase me down unlike when I first attacked - I thought he was weakening and that a breach plus 10 attacks with the silver sword would work - yet it didn't and I had to run away time after time with almost no damage being done - 1 point at a time when I hit. I decided that would never do and that I should return the silver sword under its guarantee for failing to vorpal.
I decided to be a bit more chaotic and fight fire with fire or rather magic with magic.
I decided to lay a combination of area effect spells - sphere of chaos, death fog & cloudkill and then make sure Demagorgon was tempted into the killing zone by sending summoned creatures to fight him. protected and hasted undead warriors were best because the magic Demagorgon used often didn't work on them and they could survive for a while on the killing floor.
adding breaching got more damage done quicker. at least using breach, some damage was done. having lost the casters who breached, I went away without their kit and up a level where I raised them and rested them. back down, I sent hasted undead warriors to draw Demagorgon away from the equipment and sent hasted characters to collect the most important kit. back with more normal protections, I then decided to saturate the area with area effects spells again.
THE POINT
whilst I was laying the barrage of area effects, I noticed that Demagorgon sometimes took damage even before breach had been cast - so I tried my old 'cheese' tactic of 25 firing cloudlkills into the area - eventually it was bye-bye Demagorgon. now the anti-cheese brigade may say that was cheating in some way because I didn't stand toe ot toe with Demagorgon in my underwear trying to hit it with a +1 Kipper-tie, but the I think it was a fair tactic - it was limited space, I used protected undead warriors to keep demagorgon in the area I wanted to barrage and I did not simply set out to barrage him to death without him knowing he was being attacked. I lost all 5 party members at one time and the casters more than once, but I feinted with summoned attackers to get their equipment back so they could fight on.
Minsc naturally ran straight at Demagorgon when he killed Aerie who was breaching him as he fought my undead and Anomen actually lost his nerve and ran straight into danger. I had rod of resurrection to use to bring back Anomen who then raised the Aerie and then they raised the rest. my bag of holding had spare armour etc for the forays back to reclaim the best equipment.
it took about 2 hours of trying various combinations of attacks before I tried the massive barrage but the way that I did it - losing party members and taking massive damage along the way didn't make it feel like the 'cheese' some posters will argue it was.
anyhow, Demagorgon is a pretty tough opponent and even level 20 plus fighters do about zero damage in a fight, so if anybody is going to try to take him on, some patience and ingenuity will be required as well as magic.
It does make one wonder how some solo'd characters could succeed with such a quest.