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Imoen & Sarevok Banters (spoilers)

Posted: Fri Sep 16, 2005 2:43 pm
by the_limey
I've just discovered the Ctrl-I command and with it I've now seen the Sarevok redemption banters and Imoen's Bhaal powers/attribute increases. Bear in mind that this will be the *fourth* time I've played ToB and I've never seen these before- why?

It could be down to the fact that I've always done WK in SoA before and rushed the rest of the expansion. I've also heard there are a number of bugs in the scripting for ToB could this be responsible? Or could it be that there are pre-requisites for both banters that Ctrl-I bypasses?

So, what I'm really asking is if I simply take it slowly through ToB will I see these in proper course or should I use Ctrl-I at various points? And if the latter is it safe to do so?

Posted: Fri Sep 16, 2005 3:44 pm
by Luis Antonio
I use banter accelerator, because often the game-built timer is too slow for our gameplay...

Posted: Fri Sep 16, 2005 4:52 pm
by Sononara
Whats crt+i do?
i know that crtl+r is heal or something

Posted: Fri Sep 16, 2005 5:02 pm
by SP101
Trigger the next banter on the "list".

Posted: Fri Sep 16, 2005 10:47 pm
by VonDondu
Some of Imoen's dialogues don't occur like they should because her name is misspelled in critical places. The Ease of Use Mod Pack can fix it.

Posted: Sat Sep 17, 2005 3:10 am
by Ravager
I believe the Ascension mod also helps, bringing some of that dialogue forward in the game.

Posted: Sun Sep 18, 2005 6:23 am
by the_limey
Thanks guys. I may very well be pressing Ctrl-I from now on whenever I get bored!

@VonDondu- have always used EoU in my games (well, as long as it's been available) but I've still not seen Immys dialogues- again this could be because I rush though. :rolleyes:

@Ravager- Never used Ascension though after a recent 'accident' I'm wary about using too many mods.