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Improved De'Arnise - Wich Mod?
Posted: Sun Aug 15, 2004 10:03 am
by SP101
I've installed a bunch of mods about 3 months ago. I don't always do De'Arnise Hold quest, but this time I'm working on it. My party is really low level (A PC Thief, Jaheira, Aerie & Nalia). Everyone is arround lvl 9-10-11 and the De'Arnise hold trolls kick my ass even when they are alone.
So, here's my question : What's the mod that contain Improved De'Arnise Hold. Is it inclued within the Improved TorGal of Tactics component.
Posted: Sun Aug 15, 2004 10:27 am
by fable
I'm not trying to be critical, here, but those trolls are relatively easy to defeat without any mods. What you need to remember are their weaknesses: fire and acid. Put a tank or two on 'em, and use Melf's Acid Arrow and Melf's Minute Meteors--obviously, Melf had to deal with trolls a great deal.

Be sure to advance slowly, and draw one troll away at a time. They're stupid creatures, and will tend to go for whomever is in the front lines. Use your cleric essentially to boost your party's throws.
Posted: Sun Aug 15, 2004 11:09 am
by Koveras
yes, luring them out one by one is easy because trolls dont tend to follow. plus the spirit trolls are a whopping 12,000xp...
Posted: Sun Aug 15, 2004 11:46 am
by SP101
Well, they ALWAYS do 30+ dmg, and hit every time. They are in group of 4-5 so I can't bring them 1 by 1. I don't remember wich mod it was...
Posted: Sun Aug 15, 2004 12:22 pm
by Numinor
It's the Improved Tor'gal component from tactics. And with that mod installed the keep is really no longer suited for a low level party

Posted: Sun Aug 15, 2004 12:54 pm
by SP101
I'll try uninstalling it. Those improved trolls are powerful.