Battling the big boss
Posted: Sat May 29, 2004 3:17 pm
This post contains SPOILERS.
I just finished playing Icewind Dale for the first time. Just the original game and the final patch, that's all. I didn't use any spoilers or any guides, so I probably missed a lot. (I'll see what I missed the next time I play, if ever.) I just have some questions about Belhifet.
I managed to defeat him on my fourth try. My party consisted of an 11th Level Paladin, a 10th Level Fighter/Cleric, a 12th Level Cleric, a 14th Level Thief, a 12th Level Conjurer, and a 12th Level Illusionist. My Thief had maximum points in Find Traps, but he still couldn't disarm any of the traps. My Paladin, Fighter/Cleric, and Cleric were all equipped with +4 weapons, and they dispatched the Iron Golems without any trouble; however, they couldn't even hit Belhifet. My Thief did some damage with his Arrows of Piercing, which confuses me because in Baldur's Gate, they only count as +1 weapons as far what they're able to hit (even though they have a +4 THAC0 bonus). At some point, even the Arrows of Piercing stopped hitting Belhifet. What sort of immunity against weapons does he have?
I defeated him by using lots of Flame Arrow spells and Magic Missile spells. Nothing else seemed to work. I was lucky that I had made frequent use of the Jester's Bag of Holding, which produced a few Magic Missile scrolls and Flame Arrow scrolls that I held onto. Burning Hands, Melf's Acid Arrow, Shroud of Flame, and Flame Strike, etc. were all useless because of Belhifet's magic resistance. Magic Missile hit him about half of the time, so I figure that his magic resistance is about 50%. I would have assumed that he's resistant to fire damage, but obviously, that isn't the case.
Is there anything else that will hurt him besides Arrows of Piercing, Magic Missile, and Flame Arrow? As it was, the final battle in my game was very inelegant. I spent most of the time running around to avoid traps and fiery clouds and melee attacks while I pelted Belhifet with small stones, so to speak. My Paladin, Fighter/Cleric, and Cleric, who couldn't seem to inflict any damage, served merely as cannon fodder, decoys, and healers, which I really felt was beneath them.
I just finished playing Icewind Dale for the first time. Just the original game and the final patch, that's all. I didn't use any spoilers or any guides, so I probably missed a lot. (I'll see what I missed the next time I play, if ever.) I just have some questions about Belhifet.
I managed to defeat him on my fourth try. My party consisted of an 11th Level Paladin, a 10th Level Fighter/Cleric, a 12th Level Cleric, a 14th Level Thief, a 12th Level Conjurer, and a 12th Level Illusionist. My Thief had maximum points in Find Traps, but he still couldn't disarm any of the traps. My Paladin, Fighter/Cleric, and Cleric were all equipped with +4 weapons, and they dispatched the Iron Golems without any trouble; however, they couldn't even hit Belhifet. My Thief did some damage with his Arrows of Piercing, which confuses me because in Baldur's Gate, they only count as +1 weapons as far what they're able to hit (even though they have a +4 THAC0 bonus). At some point, even the Arrows of Piercing stopped hitting Belhifet. What sort of immunity against weapons does he have?
I defeated him by using lots of Flame Arrow spells and Magic Missile spells. Nothing else seemed to work. I was lucky that I had made frequent use of the Jester's Bag of Holding, which produced a few Magic Missile scrolls and Flame Arrow scrolls that I held onto. Burning Hands, Melf's Acid Arrow, Shroud of Flame, and Flame Strike, etc. were all useless because of Belhifet's magic resistance. Magic Missile hit him about half of the time, so I figure that his magic resistance is about 50%. I would have assumed that he's resistant to fire damage, but obviously, that isn't the case.
Is there anything else that will hurt him besides Arrows of Piercing, Magic Missile, and Flame Arrow? As it was, the final battle in my game was very inelegant. I spent most of the time running around to avoid traps and fiery clouds and melee attacks while I pelted Belhifet with small stones, so to speak. My Paladin, Fighter/Cleric, and Cleric, who couldn't seem to inflict any damage, served merely as cannon fodder, decoys, and healers, which I really felt was beneath them.