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Am i being dumb
Posted: Mon Mar 08, 2004 8:32 am
by BUBBAH
Just got a 2nd hand copy of xbox knights of... and i on;y got one instruction book. Is that all you get. Found it quite hard to figure out hit points and class etc with just this one manual. and is there anywhere i can download a more precise manual
Posted: Mon Mar 08, 2004 9:06 am
by fable
No, that's all you get. It's pretty thorough, IMO.
Posted: Thu Mar 11, 2004 5:30 am
by Stilgar
Welcome to Gamebanshee!
If you have any specific questions about classes or toher things in the game, feel free to post them here.
Posted: Mon Mar 15, 2004 3:23 pm
by Rem Nac
I think its much easier if you've played a few role playing games before(pen n paper, etc).
I'd never played anything of the sort, so just had to muddle my way through. You'll pick it up after you've gone through the game once.
You don't HAVE to understand it all to play it, you can just treat it like an FPS....but, er, without the aiming

Posted: Tue Mar 16, 2004 8:43 am
by BUBBAH
but i don't seem to be able to find out my enemies hit points/class etc.
Posted: Tue Mar 16, 2004 9:14 am
by Aremah
But why would you really want to? It's like if two guys jumped you, you would look at them and say "Ah, the small one is a piece of cake, only 50HP and no weapon feats. The big one is gonna be a problem, though, - 250 HP, 30 AC, dual-wielding a Prototype Vibroblade and a regular vibrosword, not to mention the 30 FP and the Stasis level 1 and Force Push lvl 2 he's going to use on me". Where's the fun in that?
The more surprising the better the first time around. I don't think I've seen any RPG manual that would give exact stats of enemies.
Posted: Tue Mar 16, 2004 2:23 pm
by Rem Nac
There is a little bit of point to seeing each enemies stats, I suppose, but only if they're vastly different. For example, fighting a really difficult enemy and 2 of his underlings, you might want to go for the difficult one first, or get the underlings out of the way. But you can really make that decision by seeing that the difficult guy has a name, and the other guy is just a description like "bounty hunter" or "smuggler"
Posted: Tue Mar 16, 2004 6:10 pm
by Aremah
And even then, if it so happens that you die, you can reload and try another way. More challenging and definitely more fun that if you knew everything beforehand.
Posted: Tue Mar 16, 2004 8:15 pm
by Armisael
You can't just bring up detailed files on anyone you want, you're not a Terminator. You can get an indication of how many hit points they have left by the little coloured bar next to their name.
Posted: Fri Mar 19, 2004 1:38 pm
by Malta Soron
Compare the floating numbers of lost hitpoints with the amount of bar disapearing.
If you're looking for info check the KotOR section on Gamebanshee.