Anomalies (minor spoilers)
Posted: Sun Aug 03, 2003 7:39 am
I've sometimes noticed in battle that while I can select feats for my lead party character, the others I'm running have no such options. This is odd, because 1) if the game isn't paused, they're firing or hitting things, 2) they're right in the thick of the fight, and 3) they certainly do have feats, and the right weapons in hand to use 'em.
For example, towards the beginning of the game, I had only my scout and Carth in a party. It was the incident with the bounty hunters. My scout was blasting away merrily, and so was Carth, but only the scout had a series of attack options available. Carth did have grenades, and I think he has rapid shot; in any case, as he was firing, I should have had attack options showing in the options menu. I didn't. It only displayed an adrenal booster and "open."
Any idea why those attack options weren't displaying? (And while we're on the subject, how do you switch the Targeted Enemy bullseye? Too often, swinging a party PC around hasn't changed a thing.) Thanks.
For example, towards the beginning of the game, I had only my scout and Carth in a party. It was the incident with the bounty hunters. My scout was blasting away merrily, and so was Carth, but only the scout had a series of attack options available. Carth did have grenades, and I think he has rapid shot; in any case, as he was firing, I should have had attack options showing in the options menu. I didn't. It only displayed an adrenal booster and "open."
Any idea why those attack options weren't displaying? (And while we're on the subject, how do you switch the Targeted Enemy bullseye? Too often, swinging a party PC around hasn't changed a thing.) Thanks.