Magic bag / box
Posted: Wed Sep 11, 2002 8:01 am
I am aware of the bug for these objects if you want to loop through their inventory and see the items.
I have been told that they do not have inventories, which would explain why the toolset doesn't have a checkbox for that.
However, you can call the CreateObjectOn (is that the right name) and give it one of these objects, and it adds it to the contents. How in the world can you loop through their contents? Someone has to have come up with a work around, but I cannot seem to find it.
I have been told that they do not have inventories, which would explain why the toolset doesn't have a checkbox for that.
However, you can call the CreateObjectOn (is that the right name) and give it one of these objects, and it adds it to the contents. How in the world can you loop through their contents? Someone has to have come up with a work around, but I cannot seem to find it.