New Ranger Kit - Need opinion
Posted: Fri Sep 21, 2001 9:22 am
Here's the description of a new kit I'm planning to make. I would like your opinion on the abilities and restrictions.
SCOUT: Scouts live on the edge of civilization. They dedicate their life to protecting the wilderness settlements against the raids of evil creatures.
Because a scout's task takes him deep into hostile territory, he develops a few skills that aid in his survival.
ADVANTAGES:
- Permanent Non-detection at 12th level
- Can cast Find Traps once per day per 4 levels (starts with one use at 1st level)
DISADVANTAGES:
- Cannot wear plate or full plate armor.
Thanks,
Geert
SCOUT: Scouts live on the edge of civilization. They dedicate their life to protecting the wilderness settlements against the raids of evil creatures.
Because a scout's task takes him deep into hostile territory, he develops a few skills that aid in his survival.
ADVANTAGES:
- Permanent Non-detection at 12th level
- Can cast Find Traps once per day per 4 levels (starts with one use at 1st level)
DISADVANTAGES:
- Cannot wear plate or full plate armor.
Thanks,
Geert