Paladin/Enchanter help please
Posted: Thu May 02, 2002 7:07 am
Hi guys, I'm totally new to the Elder Scrolls games and need some advice. I originally wanted to play a Paladin type character, (Heavy Armor, Longsword, Restoration) but after looking at some of the Dev Q&As I realize that if I didn't have some magic I'd be missing out on a lot of the complex and interesting systems the game can offer.
So, I've been narrowing down the field of skills to see what I can throw out, and I've got it almost done, but I need some help from people more experienced with the creation system to help me maximize my skill choices. Just a few notes though, I either want to play Imperian or Berton, and the character must be male. Also, I was first going to make a Paladin type with Sneak and Security for some Rogue type functionality, but instead now want to go with Illusion and Alteration for the same purpose. Is this viable?
Here are the primary skills I have chosen:
Long Blade - Strength
Heavy Armor - Endurance
Enchant - Intelligence
Athletics - Speed
Alteration - Alteration
Here are my secondary skills:
Restoration - Will Power
Alchemy - Intelligence
Speechcraft - Personality
Mysticism - Alteration
Illusion - Personality
Ii'm assuming that Speechcraft is a very important skill so I included it, I dropped Mercantile because I can survive without the best prices if I can do more of the fun things like Soul Trapping and Enchanting. I added Alchemy to supplement my healing with Restoration, but I can throw that out, I'm not really attached to it. I'd like to add Block, but not sure if I'll be using 1H weapons enough to warrant doing so. I have little interest in Conjuration or Destruction, and see no need to choose any other armor or weapon skills, except maybe Marksman. Do you need a ranged attack in this game, or can I survive in Heavy Plate and Longsword?
The main things I want are to be a Paladin type character, but also to have enough skill to play around with the Enchanted items. I believe I also need Mysticism to do the soultrapping needed for the Enchantments, which is why I added that skill. Alteration is mainly in there to open doors/chests that are locked, and Illusion for invisibility for traveling. I chose those over Sneak/Security because they seemed more well rounded and interesting.
Please comment and advise me, I don't really want to be a jack of all trades master of none, but I do want to experience a lot of the variety this game seems to offer. Thanks in advance!.
So, I've been narrowing down the field of skills to see what I can throw out, and I've got it almost done, but I need some help from people more experienced with the creation system to help me maximize my skill choices. Just a few notes though, I either want to play Imperian or Berton, and the character must be male. Also, I was first going to make a Paladin type with Sneak and Security for some Rogue type functionality, but instead now want to go with Illusion and Alteration for the same purpose. Is this viable?
Here are the primary skills I have chosen:
Long Blade - Strength
Heavy Armor - Endurance
Enchant - Intelligence
Athletics - Speed
Alteration - Alteration
Here are my secondary skills:
Restoration - Will Power
Alchemy - Intelligence
Speechcraft - Personality
Mysticism - Alteration
Illusion - Personality
Ii'm assuming that Speechcraft is a very important skill so I included it, I dropped Mercantile because I can survive without the best prices if I can do more of the fun things like Soul Trapping and Enchanting. I added Alchemy to supplement my healing with Restoration, but I can throw that out, I'm not really attached to it. I'd like to add Block, but not sure if I'll be using 1H weapons enough to warrant doing so. I have little interest in Conjuration or Destruction, and see no need to choose any other armor or weapon skills, except maybe Marksman. Do you need a ranged attack in this game, or can I survive in Heavy Plate and Longsword?
The main things I want are to be a Paladin type character, but also to have enough skill to play around with the Enchanted items. I believe I also need Mysticism to do the soultrapping needed for the Enchantments, which is why I added that skill. Alteration is mainly in there to open doors/chests that are locked, and Illusion for invisibility for traveling. I chose those over Sneak/Security because they seemed more well rounded and interesting.
Please comment and advise me, I don't really want to be a jack of all trades master of none, but I do want to experience a lot of the variety this game seems to offer. Thanks in advance!.