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What's a good spec for a dps non-blood mage?

Posted: Thu Jan 20, 2011 8:20 pm
by ushsta
Mages have a ton of skills but most dps skills are neatly packaged in one group. What other skills to pick up to make for an interesting game.

Posted: Fri Jan 21, 2011 12:31 am
by Xandax
I find the Spirit line to bring most bang for it's buck.

The crowd control aspect, the anti-mage aspect and the bombs are pretty nasty.

Posted: Fri Jan 21, 2011 2:21 pm
by GoldDragon
If you personally don't want in the fighting directly, try playing with only the Creation line. One or two spells for Offensive purposes, a few more that could be used as such, but you keep your party alive longer. Merged with Spirit Healer (Group heal and Revive spells) can be potent.

Those as study the Creation school exclusively are said to be in high demand, War- OR Peace-time....

Posted: Sun Jan 23, 2011 2:39 pm
by MrTrampek
I agree with Xandax. Spirit spells are powerfull, especially Mana Clash (which seems to be overpowered) cast on mages - one shot and half or full health is gone... marvelous and effective. :o