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Crash After Griffith Park

Posted: Tue Sep 15, 2009 3:59 am
by Resheph606
Hello,
I happened to encounter crash after getting away from Griffith park and fight with the werewolf, the crash happens ( or i should say idle game state with looped sound ) after i talk to jack and i have loading screen to next level, i see the hud coming visible and my character in the middle but then my game stops and i can't move on. I run fully patched game with clanadddon mod, though i use one of standard ones. I also tried to bring game back to 800X600 resolution and shut down all effects, without any results.

Posted: Tue Sep 15, 2009 11:44 am
by Sir Twist
You should make a save shortly after killing the werewolf, but before you talk to Jack. If the game freezes, then exit out, reboot, then go right to that save game and try again. Sometimes playing the game for hours, and hitting something like that does happen.

Posted: Tue Sep 15, 2009 2:30 pm
by Resheph606
The thing is, i have the save just before exiting the building where jacks waiting for me, and each time i try, the same thing happens. The game even manages sometimes to AUTOSAVE game when im already in my haven, but when i try to load it, same thing, freeze.
I think i had same issue back in times when i played first time but i solved it, dunno how now. I'll try as you tell me tho, thanks for the reply :)

Posted: Tue Sep 15, 2009 9:47 pm
by Sir Twist
Did you open some of the sound files? That could be another problem, as well. Also, you probably have posted this before, what version of the game are you running? There could be a conflict in the game, as well, with a mod, so check that as well. At least you've tried what you thought was possibly wrong. Isn't there a cutscene there as well, with the Prince calling a blood hunt, or some such? Or am I too far ahead for that?

Posted: Wed Sep 16, 2009 1:12 am
by Resheph606
I'm running version updated max to current un-official patches, that is to 6.4. Mods i run are: P&P with clan add-on mod, SilentMasquMod and resolution patcher. I think there is cutscene indeed where PC is getting knowledge that he/she has been accused of attack on Nines and caling a blood hunt on PC

Posted: Wed Sep 16, 2009 11:15 am
by Sir Twist
Ok, doesn't sound like a conflict. I do have an idea here for you to try. Go to a previous to the safe house save, maybe even just before you go up to Griffin Park, then just before going up in the thing, I can't remember the name of it, make a save. When you get up there, run through that part. Then just after the werewolf, save the game, drop out of the game, wait a minute or two, then start it again, from there. Sometimes the game needs to cool off, sometimes the cd needs to be restarted, as it's not getting to that point. Sometimes it can be something else.

Posted: Wed Sep 16, 2009 12:10 pm
by Resheph606
From this point i know my mods collide as i dont have blood heal and i can't see version of patch in my character sheet, that's caused propobly by clan&PnP mod, which i install after the patches (masqumod at very end).
Despite the collisions they shouldnt affect the quest line (well indeed i had lil problem with one) but will try.

EDIT
Ok i tried, but it seems that it still can't go on, now i'll install patch only, maybe with MasquMod, which doesnt collide ASAIK. Before patching and everything i made a backup copy of Vampire folder, just in case :) seems like it'll be of use :)