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Stuck..literaly

Posted: Mon Oct 24, 2005 4:55 pm
by VaShaunt
Ok here goes, as my party was running, I was actualy out running my graphics card, the comp had not yet drawn the camp that I had run in to. So to make a long story short, when I stopped running, a camp ground wagon was drawn OVER three of my party members, and I have no saved files before this happened. Is there a way, or command to get them out of it?

Posted: Mon Oct 24, 2005 10:19 pm
by tom the terribl
Try Running

Just try running somewhere. They should drop from you.

Posted: Tue Oct 25, 2005 4:03 pm
by VaShaunt
Nope, it's like they are stuck inside the wagon. I tried the -xrayvision command, but it just removes the textures, and leaves the wire frame, and so the 3 are still stuck, and can'twalk any where. I even tried the -minjooky to see if they could fit underneth, but no joy. Are there any teleportation or recall type commands?

Posted: Sun Apr 08, 2007 4:23 pm
by icelus
Apologies for digging up an old thread, but I've run into a similar problem and could use some advice...

My pack-lizard is stuck near a bridge in LOA, but I can't figure out why. There's nothing really blocking its path, but nothing I try will cause it to budge. I even tried saving/reloading, hoping it'd "jar" it a bit, but nope. I suppose I could just go back to a previous save, but I am a bit paranoid that it'll happen again...

Posted: Mon Apr 09, 2007 12:06 pm
by kathycf
icelus wrote:Apologies for digging up an old thread, but I've run into a similar problem and could use some advice...

My pack-lizard is stuck near a bridge in LOA, but I can't figure out why. There's nothing really blocking its path, but nothing I try will cause it to budge. I even tried saving/reloading, hoping it'd "jar" it a bit, but nope. I suppose I could just go back to a previous save, but I am a bit paranoid that it'll happen again...
It might not be something that would happen again. My best advice would be to go back to the previous save and when you approach the area, you could try walking each individual party member over the bridge to avoid the same trap. Not really sure why it happened in the first place, but it sounds like a very random thing.

Posted: Mon Apr 09, 2007 5:28 pm
by icelus
That's what I ended up ding (hooray for compulsive saving!). I just wasn't sure if there was any sort of pseudo-CLUA Console for DS, or a hotkey that would "transport" the character to another location. Oh, well, problem solved somewhat. Thank you for your assistance, though. :)

Posted: Mon Apr 09, 2007 7:07 pm
by kathycf
icelus wrote:That's what I ended up ding (hooray for compulsive saving!). I just wasn't sure if there was any sort of pseudo-CLUA Console for DS, or a hotkey that would "transport" the character to another location. Oh, well, problem solved somewhat. Thank you for your assistance, though. :)
Glad it worked out for you. I tend to save alot as well. As far as "transporting" yourself via hotkey, that is not possible in normal game play. It is my understanding that you can do it on a limited basis with the executable included with the DS toolkit. It is something involving "bookmarks" or some such thing. I guess it is obvious I have never tried it. ;)