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Additional stuff in main dialogue window?

Posted: Sun Aug 09, 2009 6:58 am
by Kaenz
Greetings!

Is there a way to include hits/spellcasts/even hit rolls/poison+buff+debuff effects to main dialogue window like in BG or ID series? When there are multiple enemies around I can't fully understand what is going on if I don't pause every 2 seconds.

Thanks in advance!

Posted: Mon Aug 10, 2009 3:30 am
by GawainBS
Check your game option in the option menu. If it exists, it's there.

Posted: Mon Aug 10, 2009 4:14 pm
by Kaenz
Unfortunately, there are no options about this in the gameplay options :l meh..

Edit: I am gonna go ahead and add one more question. I am having a weird bug with morte, his strength didn't increase after I had done the talking with him about Pillar of Skulls etc. His dexterity and cons. are increased but he still got 16 str. any opinions about this one ?