Playing through
Posted: Sun Feb 22, 2009 12:19 pm
I've never played through Baldur's Gate, BG2, and TOB before, though I've done them all individually (BG as a dwarf fighter/cleric, BG2+TOB as an Undead Hunter). I could use the dwarf who I like from Baldur's Gate, but I want to do this with with a mage.
The reason is when I played BG2 and TOB especially I didn't really use NPC mages to their full potential and I was kind of jealous of the enemy mages who could have contingency skins and shields and illusions and then stop time and rip apart my guys while I slowly hacked them to death.
I'm wondering, however, how you'd recommend I do this. My first thought was an elf fighter/mage, but then I thought I wouldn't really get to focus on the magic as much. I could also just do an elf mage, but do mages really do that much for you in Baldur's Gate 1?
My next thought was playing BG1 as a human fighter (Kensai at import, maybe?) and dualing to mage kind of early in SOA. I imagine I'd end up a much better mage than the elf fighter/mage. Is that correct?
With either dual or multi class I'd be able to switch to a bow and be pretty good with it once I ran out of spells. At what level do you find that your mage no longer needs to resort to weapons much or at all?
So in summary:
Playing: All three games, want to focus on magic but not suck. Will have a full party.
Which class?:
Elf fighter/mage [longsword+bow->longsword/staff of magi+bow]
Elf mage [quarterstaff+sling/dart/throwingdagger->staff of mage+unlimited sling/dart/throwingdagger]
Human fighter/mage (maybe special fighter/mage, dualing in SOA) [twohandedsword/longsword+bow/crossbow->sword/katana/staff of magi+bow/crossbow]
The reason is when I played BG2 and TOB especially I didn't really use NPC mages to their full potential and I was kind of jealous of the enemy mages who could have contingency skins and shields and illusions and then stop time and rip apart my guys while I slowly hacked them to death.
I'm wondering, however, how you'd recommend I do this. My first thought was an elf fighter/mage, but then I thought I wouldn't really get to focus on the magic as much. I could also just do an elf mage, but do mages really do that much for you in Baldur's Gate 1?
My next thought was playing BG1 as a human fighter (Kensai at import, maybe?) and dualing to mage kind of early in SOA. I imagine I'd end up a much better mage than the elf fighter/mage. Is that correct?
With either dual or multi class I'd be able to switch to a bow and be pretty good with it once I ran out of spells. At what level do you find that your mage no longer needs to resort to weapons much or at all?
So in summary:
Playing: All three games, want to focus on magic but not suck. Will have a full party.
Which class?:
Elf fighter/mage [longsword+bow->longsword/staff of magi+bow]
Elf mage [quarterstaff+sling/dart/throwingdagger->staff of mage+unlimited sling/dart/throwingdagger]
Human fighter/mage (maybe special fighter/mage, dualing in SOA) [twohandedsword/longsword+bow/crossbow->sword/katana/staff of magi+bow/crossbow]