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Civilization III
Posted: Thu Nov 01, 2001 8:05 am
by Vicsun
Yay!! I finally got it. Havn't even installed it yet, decided I should post first (NO I AM NOT AN ADDICT)... If anyone here has it, what do you think? If not - are you gonna buy it? If not (

) - why?
And if you don't know what Civilization III is then... I can't think of anything horrible enough that should be done to you

...
[ 11-01-2001: Message edited by: Vicsun ]
Posted: Thu Nov 01, 2001 8:07 am
by Vicsun
oops I quoted rather than edited.
Sorry.
[ 11-01-2001: Message edited by: Vicsun ]
Posted: Thu Nov 01, 2001 8:40 am
by Bloodstalker
Cool, someone has it! Let me know how it is dude.

Posted: Thu Nov 01, 2001 9:06 am
by fable
Originally posted by Vicsun:
<STRONG>oops I quoted rather than edited.
Sorry.
[ 11-01-2001: Message edited by: Vicsun ]</STRONG>
Folks, notice the trembling in the extremeties, the glazed expression in all three eyes, the drool dripping onto the keyboard. A good thing our subject under observation isn't an addict, right?

Posted: Thu Nov 01, 2001 9:11 pm
by fable
Got it today. It looks good, and the interface is better constructed. I like the additional diplomatc and trade options, and I'm glad they, um, "discovered" (after Civ: TOT by Activision did it) culture as a means of adding larger perimeters to your cities. Can't say I got that much further, yet. Since Sid's pictured as the Science Advisor, has anybody else noticed how much he looks like a very young Jack Benny?
Posted: Thu Nov 01, 2001 9:15 pm
by Georgi
Originally posted by fable:
<STRONG>Folks, notice the trembling in the extremeties, the glazed expression in all three eyes, the drool dripping onto the keyboard. A good thing our subject under observation isn't an addict, right? </STRONG>
One might say something like that was on a par with accidentally editing someone's post instead of quoting it, wouldn't you say, Fable?

Posted: Thu Nov 01, 2001 11:36 pm
by Recoba
I am really looking forward to it, it promises to be Civ 2 but bigger and better, a winning combo if ever I heard one. Has anyone got any idea of a UK release date?
Posted: Fri Nov 02, 2001 12:32 am
by fable
Originally posted by Georgi:
<STRONG>One might say something like that was on a par with accidentally editing someone's post instead of quoting it, wouldn't you say, Fable?

</STRONG>
Vicsun's fault is due to addiction. Mine, I'll have you know, comes honestly from a lack of intelligence. So there.

Posted: Fri Nov 02, 2001 12:57 am
by Xandax
Originally posted by Recoba:
<STRONG>I am really looking forward to it, it promises to be Civ 2 but bigger and better, a winning combo if ever I heard one.</STRONG>
I hope so - I tried CIV:CTP and was dissapointed, so I've been toying with the idea often to load CIV2 in again, but now I'll just wait for CIV3

Posted: Fri Nov 02, 2001 7:48 am
by Vicsun
As a matter of fact is isn't released here (in Denmark) yet. I got a hold of it by
other methods

.
As for the game, it doesn't seem much different than civ1 or civ2... But we didn't expect anything new did we?
P.S. No one wants to admit that he doesn't know what Civ is, eh?

Posted: Fri Nov 02, 2001 8:06 am
by Tom
does anyone know the recommended spec to run it?
I only have a AMD 200 with 32 mb.
That wont do i guess

Posted: Fri Nov 02, 2001 8:37 am
by Xandax
Pentium II 300mhz
32 megs of ram
400 megs hd
4X CD-Rom
DirectX 8.0a vid. card
1024x768 Req.
Windows
Posted: Fri Nov 02, 2001 8:58 am
by Tom
Thanks alot.
sigh. maybe it will still run but probably sloooow.
Hope its good - hope its complicated. What bugged me with number two was that there was not that much more to control than in number 1.
Posted: Fri Nov 02, 2001 9:49 am
by fable
Originally posted by Tom:
<STRONG>Thanks alot.
sigh. maybe it will still run but probably sloooow.
Hope its good - hope its complicated. What bugged me with number two was that there was not that much more to control than in number 1.</STRONG>
I agree with you about the "complication." I *do* want a good interface so I can easily navigate micromanagement, but I'm the kind of strategy player who enjoys every last one of a myriad of options. (Check out Patrician II if you want this, BTW, in a merchant game. I was tremendously impressed.) Civ III does add the following to the mix:
* Culture points, which you get for some buildings, like temples. Once you top out a certain number, the range of your city tiles increases. This was clearly taken from Civ: Test of Time.
* Leaders, who can spontaneously appear when elite fighting units win battles for you. A leader can only be used for one of two things, after which it is consumed: you can use it to instantly finish a Wonder, or you can use it to create batallions, in which many troops fight as a unit. (The advantage is that when one troop is down to a single hit point in battle, the next moves up in line.)
* Wonders are now great and small. Small wonders can have copies in all civilizations.
* You can trade just about anything, now.
* More diplomatic options, like mutual protection agreements. And all such options last only for 20 turns, and must be renewed. (Also from Civ: TOT.)
* No spies. You can perform espionage merely after setting up an embassy, which just costs money. If you're caught in an espionage activity, you suffer a major loss of trust with all civs, not just the victim.
* Each civ has its own small advantages. For example, India is Religious, and Commercial: religious buildings are cheaper to erect, extra commerce for large populations, less corruption. (Sort of like Alpha Centauri's factions, but less unbalancing.) Each civ also has a special unit that is slightly better than similar ones other civs can produce.
* Much improved graphics. Somebody who wasn't color blind and who knew the advantages of higher resolutions obviously got to Sid.
There's a lot more, but that will do for starters. Hope it helps.

Posted: Wed Nov 28, 2001 2:25 pm
by McBane
Is it just me, or is this game tough? I never played Civ 1 or 2

, so maybe it is just me.
I finally lowered the number of opponents to 5, and have at least started down the path to respectability.

I am playing on the easiest level also.

Posted: Wed Nov 28, 2001 2:49 pm
by fable
No, it's you.
Actually, Civ 3 is pretty tough. The AI is much better at building and battling, and Meier has closed several loopholes that let human players cheese AIs over.
Posted: Wed Nov 28, 2001 6:27 pm
by HighLordDave
I picked up Civ3 and Stronghold last week, although I have yet to play either. My wife and I like to play strategy/city-building games together (Alpha Centauri, Pharoah and Rollercoaster Tycoon for example), but we just haven't had time this year around the holidays to begin either game.
Some of my roommates used to play Civilization in college (when it first came out and 60 MHz Pentium chips were all the rage). At least one of them disappeared for an entire month; when he emerged from his room his hair was down to his shoulders, his skin had turned pasty-white, the muscles in his legs had atrophied so bad he couldn't even run to the window to watch the girl from B216 jogging in the rain, and he'd lost 20 pounds because a diet of Fritos, penicillin-laden pizza and Jolt simply doesn't have any nutritional value. We tried to smoke him out by playing a bootleg recording of William Shatner's The Transformed Man over and over, but it didn't work. I'm hoping that Civ3 is just as good, but full of reminders to do things like eat and go to work.
Posted: Wed Nov 28, 2001 11:04 pm
by Xandax
Originally posted by McBane:
<STRONG>Is it just me, or is this game tough? I never played Civ 1 or 2

, so maybe it is just me.
I finally lowered the number of opponents to 5, and have at least started down the path to respectability.

I am playing on the easiest level also.

</STRONG>
This game is actually very difficult IMO.
I've gotten it some 10 days ago, and beeing very good at Civ2 I thought this would just pose more of the same gameplay...... boy was I wrong.
I have difficulty in beating the computer at "regent" level (IIRC prince/king in Civ2).
But this game is great.
Although I think I've found a bug.
It seems I can't make "precision(sp?) bombing" - I only seem to be able to select my own cities/units for this.
Normal bombing works great - but I'd like to target what I bomb.
Has anybode else found this?
Posted: Thu Nov 29, 2001 5:33 am
by Aegnor
Haven't got the game yet but when I do i will be trying out this fan-supported "game of the month thing", where you can download a saved game and do your best with it. Provides a level playing field for people who want to measure their CIVIII skills against other fans:
[url="http://www.civfanatics.com/civ3gotm/"]http://www.civfanatics.com/civ3gotm/[/url]
Posted: Thu Nov 29, 2001 7:35 am
by Delacroix
I think the game is fine, if a few personal restrictions:
1) IMO The game could step a little bit more to the future, the last combat units are the stealths planes, a little more to the future should be interesting, Genome project...
2)The AI is not that inteligent. Sometimes you have to repeat 1000 times to some unit leave your territory.
3)The map edditor don't have a miniature map to visualization.
4)IMO there is few governments and their are not in equality. Meaning that in the final of the game almost every civ is in the same way of government.
5)Steal a technology is much more expensive than buy it. So there is no purpose for stealing and the risk about stealing.
6)Deity mode is too much dificult, you can only win with diplomatic strats and if don't have arrogance at all!(not my case in civ)
7)Tax-men and Cientist should give a better bonus.
8)For balance purpose, maybe, they commit lots of historical-power mistakes. An bowman can beat a mariner. One ancient boat can beat a submarine. A modern unit caled Radar Artilhery walk the same squares of the ancient catapult.
9)Democracy is too much strong and is imune to propaganda. Why?
10)I'm missing the spy-dilomat-lawyer unit.
11) They put Aztecs, Uroquois, and Zulus ; but Spain and Italy are out. Why?
------------------------
Extrmely good points:
1) The CPU can fool you. I was playing, the Chinese enter in my territory. I say they must get out. They say the troops were only training. We agree in a free passing pact. Two turn after that they attack me and cacth one of my cities.
2) You can get some oponents cities by your culture. And this is not considered a declaration of war. If the oponent get one of your cities and you have a better culture ratting, the population throw them away and join you.
3) The AI have good memory. If you broke one pact cowardly, other civilization don't make that pact if you since you can betray them.
Hint:
If you are playing against lots of other civilizations(10-16), Wait someone get a new technology. Them buy it from him, and sell it for all others civilizations(for gold-per-turn price). You will make rivers of money. Last game I play, I was if 30000 gold in cash, and receiving 1700 per turn.