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Posted: Fri Apr 22, 2005 12:05 pm
by Aegis
[QUOTE=Locke Da'averan]although i might have a chance i'd also like sit the first fight out.. and tingle aint the champ the match ended in a draw ;)

i did participate in the world cup but at that time i didn't realize that creativity/intelligence goes over strength and uber power.. i got disqualified in my first match..[/QUOTE]
I'm not seeing golem walking around, now am I. There are things that happen outside the ring ;)

As for creativity, I was rather fond of my little goalie add-on packs. A lot of fun... :D

Posted: Fri Apr 22, 2005 12:25 pm
by Rob-hin
Without pre-notice, the areana and public stands fall dark...

When the lights go back on, a man is visible in the middle of the ring. It's a tall gray thin man with pointy ears. He is dressed in robes covered with stutted leather, in machenical hand he hold a rapier. He raises his rapier into the air and his loud voice thunders through the air.

Tingle! *cough what kind of a name is that for a dwarf cough* ;) TINGLE!!
You may have survived my golum last tournament, but you could not defeat it. Today, I'll finish what it started.

Get over here and... let's finish this! He swings his rapier downwards in a slashing motion.

I'm waiting.


Nibor - returning for vegeance
Strength: 14
Dexterity: 16
Constitution: 14
Inteligence: 16
Charisma: 8
Wisdom: 8
Cheating: 10

Wizard / Fighter (dualist)

Weapons wielded: Rapier of Pain and a hidden dagger in his belt. The rapier causes stinging pain after a hit; the more hits the more stinging pain. First damage is little but it increases; he goes for a lot of small hits that increase in pain.

Armor wielded: Robe with stutted leather on it and mithral shirt under it.

Moves:
- Flurry of blows, a series of piercing attacks, many quick attacks. Only 5-foot step possible with this attack.
- Called shot, with a sudden attack, Nibor can pierce a sudden part of the opponents body.
- Magic in the sword, magic and sword can be combined by casting a spell via the sword; tough attack for the magic to work.

Defensive shield- as a last resort, Nibor can cast defencive hield once per fight and be surrounded by a magical vortex that protects his from attacks. He is disorientated afterwards
- Invisibility, as the spell; twice a day
- Evasion, by quickly withdrawing (running away :p ) he can also evade attacks quickly due to his speed

Inventory:
Berduskian Dark Ale: Recovers your strenghts. Healing potion, stronger than the normal healing potion but with a drawback: you'll see dizzy, so it gives your enemy the same as a Blur spell.

Iridur Morningblade (TM) Tequila Bottle throws both the fighters in an alcoholic drunken stupour state. Dont ask.

C Elegans (TM) Ale :D istilled from her own flock of brains, this potion raises the inteligence and makes the user immune to spells.

Posted: Fri Apr 22, 2005 12:29 pm
by Aegis
Hey Luis, I think I see who Tingle should fight first. It'll be a good fight, especially with how Tingle fights ;)

Posted: Fri Apr 22, 2005 4:22 pm
by Rob-hin
HAH, you are afraid.
I can see it in your eyes!

Posted: Fri Apr 22, 2005 4:40 pm
by Nasuke
:D but you cant actually SEE him. :p

Posted: Sat Apr 23, 2005 9:51 am
by Luis Antonio
Ok, Boys and girls, all editing from now on must be aproved by the judges. The judges are:

Brynn

Demortis

Locke

Also, CM will be a specie of Jester, joking and helping or destroying your player strategies. He will be the Avacalhator.

Now I want your opinion:

Shall the fights be posted here or on a separate thread? Because we could post the strategies here and fight them in a clean thread, without spam.

I'll be posting the first fights and the players in no time...

Posted: Sat Apr 23, 2005 11:13 am
by Magrus
Updated Character Sheet

Mag
Human
Level 5 Drunken Monk

This strange monk stands before you, topped with a helmet with strangely shaped bottles strapped to it and straws running down towards his mouth. Large gloves, dripping with a strange smelling substance cover his hands and he's wrapped in a dark blue robe. Suddenly, he wobbles, and takes a long pull on one of his straws and sighs contentedly. Glaring into the bright lights, he pulls his helmet down and takes a nap in the corner waiting for the fights to begin.

Strength: 14
Dexterity: 15
Constitution: 16
Inteligence: 12
Charisma: 10
Wisdom: 14
Cheating: 5

Equipment: Magrus' (TM) booze soaked gloves: Each successful hit has a 25% chance to reduce to reduce targets intelligence by 2 and lasts until they have rested. Also, 25% chance to cause 1 round of dizziness as booze soaks into targets skin.

Magrus' (TM) Booze helmet: Filled with random booze, complete with straws. Constant drinking and the wearing of said helmet protects from critical hits, highly susceptable to fire (double damage), half bludgeoning damage, half cold damage, 50% resistance to mind control

Magrus' (TM) Vodka with Gummy Bears, Horseroot Mead, Magrus' Fruit and Rum Smoothie (TM) {Drunken stupor, impervious to all attacks, but passed out while invulnerable, medium duration, slight healing from rest}

Offensive Moves:

Booze Spray: Takes a strong pull from his helmet and sprays a stream of booze into the face of his opponent, blinding and staggering them for 2 rounds.

Roundhouse Uppercut: Roundhouse kick to the side of the head, followed up by a spinning punch under the chin of the opponent.

Knee buster: Playing off a stagger and fall to his knees as an attack, he pummels his oppenents knee cap in frustration.

Defensive Moves:

Drunken Stagger: The intense blurred vision leaves this drunken monk staggering in confusion of where the attacks thrown at him are coming from. Automatic 20% chance to miss applied to all incoming attacks from such erratic movements.

Amazing swatting deflection: While drinking from his helmet, nothing must be allowed to disturb him! Constantly swatting and kicking anything that comes within reach, he is able to deflect 70% of incoming attacks when choosing to take a pull off his helmet.

Magic Resistance: Years of training as a monk has gifted him with magic resistance from sheer discipline. Unfortunately, this has been lessened by constant drunkeness, to only 30% effectiveness.

Posted: Sat Apr 23, 2005 12:01 pm
by Rob-hin
[QUOTE=Luis Antonio]
Shall the fights be posted here or on a separate thread? Because we could post the strategies here and fight them in a clean thread, without spam.
[/QUOTE]

I think the current title is a bit too long so...

Posted: Sat Apr 23, 2005 12:01 pm
by Demortis
are judges more powerful then normal combatants? i need to know so i can make my char. and are we using normal races? i was thinkin maybe a warforged. its from the MM3 book. it would put a new spin on fights.

Posted: Sat Apr 23, 2005 12:36 pm
by Demortis
A large cloaked figure stands in the entrance to the area. He carries a greatsword on his back, moves towards the judges podeom(sp?) and takes his seat. He removes the hood and reveals a metalic face. "My name is D, i shall be judging this tourniment." He says.

Race: Warforged
Class: Fighter
Strength: 18
Dexterity: 14
Constitution: 16
Inteligence: 14
Charisma:12
Wisdom: 12
Cheating: 8


ill need some help with what he should be able to do, and yes his atributes are correct, all were 14's till racial ajustment.

Posted: Sun Apr 24, 2005 9:17 am
by Locke Da'averan
WHAT? a judge? does that mean i can't participate or that i have to be a judge in every match and give my opinion which one should win??

Posted: Sun Apr 24, 2005 10:25 am
by Luis Antonio
[QUOTE=Locke Da'averan]WHAT? a judge? does that mean i can't participate or that i have to be a judge in every match and give my opinion which one should win??[/QUOTE]

You just wont judge your battles ;) So you fight, brynn or Demo are the judges. You're not fighting, you may judge too.

Posted: Sun Apr 24, 2005 10:46 am
by Locke Da'averan
[QUOTE=Luis Antonio]You just wont judge your battles ;) So you fight, brynn or Demo are the judges. You're not fighting, you may judge too.[/QUOTE]

that's what i thought.. very well.. i'm accepting bribes :p ;)

Posted: Sun Apr 24, 2005 12:46 pm
by ik911
*Ikarus succesfully bribes Locke* (I can do that... Look at my cheatingstats! ;) )

Posted: Sun Apr 24, 2005 2:06 pm
by giles337
*counter-bribes* look at MINE!

Posted: Sun Apr 24, 2005 2:39 pm
by ik911
Take that bribe back or I will use long words on you! :mad:
(hehehe, I did have a little peek into your stats... Intelligence 3 as opposed to my guy's 17. Man, I'm so cunning)

Posted: Sun Apr 24, 2005 2:47 pm
by Demortis
so judges can fight in the tournement?

Posted: Mon Apr 25, 2005 11:19 am
by Locke Da'averan
yes.. and i'm only taking on bribes that will get my assassin in better position in his fights(interferences/aid) by your guys.. ;) ;)

Posted: Mon Apr 25, 2005 11:38 am
by giles337
[QUOTE=ik911]Take that bribe back or I will use long words on you! :mad:
(hehehe, I did have a little peek into your stats... Intelligence 3 as opposed to my guy's 17. Man, I'm so cunning)[/QUOTE]

Make me :p

Posted: Mon Apr 25, 2005 12:53 pm
by ik911
[QUOTE=giles337]Make me :p [/QUOTE]Argh! Thou villainous dizzy-eyed fustilarian! ... :D