I'm afraid too many players are too concerned with having the game go perfectly, exactly the way they've planned it. Difficulties, surprises, and imperfections should be part of the game. No character is perfect, and no character is played perfectly. We should stumble some along the way. We should have to work to recover from our mistakes. Paladins especially, since living by the dictates of his god is the hardest thing a man can do. Look at the Bible. In a whole book about holy men, how many of God's chosen were able to live perfect lives?
Sorry for the sermon, these are all thoughts I had this morning. I'm probably going to play a paladin for my second Argyle character, just so I can role-play the spiritual struggle. The holy man who wants to know, "Lord, why me? Why is it so hard to do what you tell me?" I want him to live by my belief that he should do the best he can, err on the side of good when necessary, and atone for his inevitable mistakes.