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Posted: Tue Jun 21, 2005 11:31 pm
by Magrus
Awesome. In case you haven't noticed, that's a favorite word of mine. Got into the habit saying it to irritate someone at work annnnd can't stop.
Well then when I have gold again, I'll have to see if you're still up for it. I got a robe that blocks spells now.
OH. We still need to do the treasure with potions and the stuff Dosker left us! Need to find that.
Ok heres the stuff we need to divide up:
POTION OF BULLS STRENGTH 300
POTION OF CATS GRACE 300
POTION OF CURE MODERATE WOUNDS X2 600
POTION OF CURE LIGHT WOUNDS X2 100
POTION OF HASTE 750
Ring of protect +1
Ring of sustenance- 2500
Hat of Disguise- 1800
2 potions of cat's grace
2 potions of haste
1 potion of heroism
3 potions of imbue item (1500 each)
Posted: Tue Jun 21, 2005 11:33 pm
by Darth Zenemij
One question, what is a jp worth, like how much American Dollars would that be?
Posted: Tue Jun 21, 2005 11:34 pm
by Siberys
Frost hinderer-
Requirements-
-Knowledge Arcana 8 ranks
-Knowledge Planes 8 ranks
Able to cast Mind frost(Will explain)
Frozen magic feat
Must have survived a blizzard for 24 hours unprotected.
Skills-
Craft
Concentration
Knowledge (all skills taken individually)
Spellcraft
Skills per level- 2+ intelligence modifier
Level---Base attack-Saves-------Class---------------Spells
1-------------0-----0/0/2----Ice Armor (+1)--+1 Existing Spell casting level
2-------------1-----0/0/3----Slipperyness----+1 Existing Spell casting level
3-------------1-----1/1/3----Resist Cold 10--+1 Existing Spell casting level
4-------------2-----1/1/4----Ice armor (+2)--+1 Existing Spell casting level
5-------------2-----1/1/4----Cold Strike-----+1 Existing Spell casting level
6-------------3-----2/2/5----Resist Cold 15--+1 Existing Spell casting level
7-------------3-----2/2/5----Ice armor (+3)--+1 Existing Spell casting level
8-------------4-----2/2/5----Frostburn-------+1 Existing Spell casting level
9-------------4-----2/2/6----Resist Cold 20--+1 Existing Spell casting level
10------------5-----3/3/6----Ice armor (+4)--+1 Existing Spell casting level
---------------------------Improved Cold strike---------------------------
Ice armor-
Gives you a bonus to your natural armor. This is a bonus to armor that stacks with magic items such
as amulet of natural armor.
Slipperyness-
This let's you twice per day cast an ice spell that does normal damage and freezes the ground making it
slippery and unstable to walk on. The DC for walking is =to 10 + level in Frost hinderer + intelligence.
Cold Strike-
This gives you the ability once per day to attack an opponent with a maximized and empowered Ice spell.
This ability does NOt benifit from any other abilities mentioned in this class.
Frost Burn-
This lets you slow your enemies by casting an ice spell once per day. The effect is 1d6 Dexterity damage
and the DC is = Level In frost hinderer + intelligence + 10
Improved Cold Strike-
This lets you pierce Resistance of enemies cold resistance. It let's you bypass 15 resistance points.
Posted: Tue Jun 21, 2005 11:36 pm
by Darth Zenemij
Sweet, let me right that down.
Posted: Tue Jun 21, 2005 11:36 pm
by Siberys
Dude, copy it onto a notepad or something.
Posted: Tue Jun 21, 2005 11:37 pm
by Siberys
Now, other than the spell mentioned, are there any questions?
(Note: I will wait for you to look over it)
Posted: Tue Jun 21, 2005 11:38 pm
by Darth Zenemij
Erm, how? I've written most of the stuff down, beacuse I don't know how to just copy single posts.
Posted: Tue Jun 21, 2005 11:39 pm
by Siberys
Just drag your mouse over the post (It should come up blue with white letters)
Hold control and hit C
Go to notepad and Hold control and hit V
Posted: Tue Jun 21, 2005 11:39 pm
by Magrus
One question, what is a jp worth, like how much American Dollars would that be?
Where'd you get "jp"? Do you mean "gp"? I think the Gold Piece (gp) be something like the US dollar, the Silver Piece (sp) like a dime, the Copper Piece(cp) like a Penny, and the Platinum Piece (pp) like a $100 bill.
That is pretty cool. Now you've got the necro specialty and the cold specialty.

Posted: Tue Jun 21, 2005 11:40 pm
by Siberys
Actual values-
Copper- 10 cents
Silver- 1 dollar
Gold- 10 dollars
Platinum- 100 dollars.
Posted: Tue Jun 21, 2005 11:42 pm
by Darth Zenemij
I ment gp yeah, I don't know what I was thinking.
@Syb, o.k, I never knew how to do that.
That was a hell of a lot easier.
Posted: Tue Jun 21, 2005 11:43 pm
by Siberys
Now, for the 6th level feat you get, your gonna have to choose Frozen Magic. Then at seventh level, you have to get that spell. Finally, at eighth, you can go into the class.
Posted: Tue Jun 21, 2005 11:43 pm
by Magrus
DZ, if it's easier, you can bookmark single posts. See the top right corner of each post? Has "#2013" or something like that? Click that. It opens JUST that post. Then you can book mark it. That's what I did.
Posted: Tue Jun 21, 2005 11:44 pm
by Darth Zenemij
Oh, yeah thats what I ment.
Posted: Tue Jun 21, 2005 11:46 pm
by Siberys
The spell Mindfrost let's you touch a creature and deal 5d6 points of damage and 1d4 intelligence damage. If they make there save, it is still half damage.
Posted: Tue Jun 21, 2005 11:48 pm
by Darth Zenemij
Wow.
Posted: Tue Jun 21, 2005 11:48 pm
by Siberys
The feat, Frozen Magic lets you increase the DC of cold spells by 1 (If 40 or below) or 2 (If -20 or below)
Posted: Tue Jun 21, 2005 11:49 pm
by Darth Zenemij
Sweet, but just asking, is there a another element with the same effect? I don't want to switch, just curious.
Posted: Tue Jun 21, 2005 11:50 pm
by Siberys
Yeah, it is in the sandstorm book. I am using the frostburn book.
Sandstone- Fire, deserts, heat
Frostburn- Cold, blizzards, Frost
Posted: Tue Jun 21, 2005 11:51 pm
by Darth Zenemij
Well, come to think of it, If it isn't a bother, could you post some of the Sandstone stuff?