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Posted: Tue Jan 11, 2005 3:58 pm
by Adahn
[QUOTE=Rob-hin]So the player will play Araa through the games soulless?[/QUOTE]
Basically yeah

Posted: Tue Jan 11, 2005 4:36 pm
by The Great Hairy
If she is soulless, then she should do some really horrible things... I mean, the idea is that it is the soul which holds the PC's morals and the like. Having her do some stuff which even Aenur goes "oh, that's bad" at will offer some real roleplaying gems.
And I'd definitely put the choice on the table of sword or Araa. One or the other, not both and no compromises. But I like conflicts of that level - builds character and makes roleplaying.
Cheers,
TGHO
Posted: Wed Jan 12, 2005 4:27 am
by Rob-hin
Yes, having no soul should have concequences.
For example:
- She doesn't care about things she used to care for (PC1?)
- She is no longer good but is now neutral (as she doesn't care for anything anymore)
- Spells won't work on her is she is no really humaniod anymore (outsider?)
You can talk about this beforehand or tell her in game that she feels that way. Also she can find some of it out for herself.
I'd suggest ingame, but in a way that the rest don't know something is going on. Write it on a paper or something.
Posted: Thu Jan 13, 2005 9:17 am
by Adahn
Well the campaign is going really well ^^ I took all of what you guys said in consideration, and so far all my players are really exited. It's turning out to be a tough little battle, since I used Planewalker.com for my main resources on Demogorgon and the like. The demons are difficult to kill but this is a pretty high level party 17-20 so far no one has died, so it's ok. Though there have been some close calls ^^
Posted: Thu Jan 13, 2005 11:04 am
by jopperm2
This is the perfect example of the type of roleplaying that should be used in a very high level camp..
Posted: Thu Jan 13, 2005 12:44 pm
by Adahn
You guys have been really great really ^^ Hey maybe we should work on campaigns together, from what I see everyone of us brings something to the game, if only there was some way to play Dungeons and Dragons online.
Posted: Thu Jan 13, 2005 1:36 pm
by Rob-hin
Check out the stories / campaigns we wrote here in the past.
A good example is the latest (unfinished) story called
Lost Souls. It's one way of 'playing' d&d online.
Posted: Thu Jan 13, 2005 2:01 pm
by Adahn
Isn't that more like praragraph descriptive role play? I do that every day for three hours ^^ What I meant was a dice system online and stuff.
Posted: Thu Jan 13, 2005 3:10 pm
by Rob-hin
Yes, it's different indeed. No dice involved, just writing a story togeterh, each from his own character's viewpoint.
I guess dice are possible but it would be nearly as fun as writing a story together.
Posted: Thu Jan 13, 2005 6:33 pm
by Magrus
@ Adahn
There used to be a program called "WebRPG", almost an editor/server all in one where you could host games through it and throw together all sorts of different things with the in program editor. I'm not sure whats going on with that now. I tried it years ago to make my own RPG, but it was just clumsy to something that large scale and a lot of people using it were really uptight about people not in their little groups. It had a thing where you could create a chat room and roll die and all of that sort of stuff though, is that kind of what your looking for?
Posted: Fri Jan 14, 2005 3:14 am
by Rob-hin
Perhaps a new thread is in order if you want to discuss this further.
