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Posted: Wed Oct 20, 2004 2:01 am
by Yeltsu
oooOOOooo! I'm already sensing a conflict between my character and Stanislav

This is great! But we really need some form of thief now (unless Stanislav can just bash alle the doors, and trip all the traps and later be resurected by kitty

)
btw: added Duncan's stats
Posted: Wed Oct 20, 2004 7:08 am
by Golden Lion 86
[QUOTE=Asriel]oooOOOooo! I'm already sensing a conflict between my character and Stanislav

This is great! But we really need some form of thief now (unless Stanislav can just bash alle the doors, and trip all the traps and later be resurected by kitty

)
btw: added Duncan's stats[/QUOTE]
To be frank, at this hour, I don't mind being a pincushion tank, and I probably can bash most of the non-magical doors, but a thief would come in handy. Also, why do you think there will be conflict? If it's something obvious that I've missed, please forgive me, I'm a little dim in the morning.
Oh! It's because you're a Kensai, isn't it? Well, as I said, the Sword
is my life. Kensai get to do stuff like read and eat at leisure, and sleep when they want to, but Gladiators don't have the luxury, so they find solace in training. In general, a good gladiator was much stronger and more skilled than a professional soldier. Hence, he was also stronger than the Kensai.
You'll still be a Wolf of a fighter, it's just that I'll be a Lion(except for the intelligence component, which I decided to deprive my guy of

)!
Posted: Wed Oct 20, 2004 7:33 am
by Yeltsu
About the conflict, you have a character who relies (

) on brute strenght, anger and equipment. All the things my character does not rely on. that's what the conflict is about. both of them trying to prove that their way is the best, Your character exceling in 1on1 armed combat, and my character exceling when caught flat footed, as in an ambush, or a sneak attack while he sleeps.
However, it would be hilarious seeing your huge muscleman, banging his head against a door he cannot open

Posted: Wed Oct 20, 2004 10:32 am
by Golden Lion 86
My guy does rely on Strength and Equipment, but also on skill, and not so much on anger. My guy isn't just a brute but a skilled warrior.
Also, everyone posted levels, mine is level 8, 120 HP. The reason it's so high is that I have been doing nothing but fight day in day out for 10 years. In Faerun, that's 3600 days, and at 125,000 XP, that's a mere 35 XP per day, so If I kill a Kobold every day for 10 years, that's level 8. Since I have killed other men, worth more than 35 XP, I think that covers it for my level.
Posted: Wed Oct 20, 2004 11:30 am
by Yeltsu
[QUOTE=Golden Lion 86]My guy does rely on Strength and Equipment, but also on skill, and not so much on anger. My guy isn't just a brute but a skilled warrior.
[/QUOTE]
Of course not, but you do have enrage don't you?
However, this isn't powergaming, we are just writing a story, no need for your character to be way more experienced than us others. I think it would be more fair if all the characters started around the same lvl. Since your character class is extremly powerful, itwould be obvious that he should advance slower than other class, to compansate for all his powerful abilities, just a suggesition.
Let's see what cipher means. (I think he is in another timezone than we are)
after all, it was his idea.
Posted: Wed Oct 20, 2004 1:38 pm
by Golden Lion 86
[QUOTE=Asriel]Of course not, but you do have enrage don't you?
However, this isn't powergaming, we are just writing a story, no need for your character to be way more experienced than us others. I think it would be more fair if all the characters started around the same lvl. Since your character class is extremly powerful, itwould be obvious that he should advance slower than other class, to compansate for all his powerful abilities, just a suggesition.
Let's see what cipher means. (I think he is in another timezone than we are)
after all, it was his idea.[/QUOTE]
OK, let him be level 6, 90 HP. He is not so powerful as to upset the entire story, but being a better fighter than everyone else is a given if you've spent all your life fighting.
Posted: Wed Oct 20, 2004 4:42 pm
by cipher
So far:
cipher - sorcerer (Salem Val'dor)
werebeargoddess - druid (Kitty Johannson)
arsiel - wild mage/kensia (Duncan E'alith)
golden lion 86 - slave-gladiator (Stanislav)
welcome golden lion, although your fighter kit does appear to be abit over powering you have no objection from me. A powerful ally is always welcome, just don't be designing any new enemys for us to fight!
ps- lowering your level to 6 instead of having in at 8 was probably for the best.

Posted: Wed Oct 20, 2004 5:26 pm
by Golden Lion 86
[QUOTE=cipher]So far:
cipher - sorcerer (Salem Val'dor)
werebeargoddess - druid (Kitty Johannson)
arsiel - wild mage/kensia (Duncan E'alith)
golden lion 86 - slave-gladiator (Stanislav)
welcome golden lion, although your fighter kit does appear to be abit over powering you have no objection from me. A powerful ally is always welcome, just don't be designing any new enemys for us to fight!
ps- lowering your level to 6 instead of having in at 8 was probably for the best.

[/QUOTE]
Hmmm.... New enemies, you say? Thanks for the idea!

Posted: Wed Oct 20, 2004 5:38 pm
by Golden Lion 86
My full Battle-Stats
With 2 Gladii:
Hit-Points
Base HP: 60
Bonus Per Level: +5
Total HP: 90
Enraged HP: 105
THAC0
Base THAC0: 15 (lvl 6 warrior table)
Actual THAC0: 6 (-3 STR, -3 Class, -1 lvl 5, -2 Proficiency)
Off-Hand THAC0: 8 (-3 STR, -3 Class, -1 lvl 5, -2 Proficiency, +2 TWS)
Enraged THAC0: 4 / 6
Damage
Damage Bonus: +11 (+7 STR, +1 lvl 5, +3 Proficiency)
Enraged Damage Bonus: +13
Speed Factor
Speed Factor Adjustment: -1 (Proficiency)
Attacks
Attacks: 7/2 (1 Standard, +1/2 **, +1 *****, +1 Off-Hand)
Armor Class
Base AC: 10
Armored AC: 7 (8 Armor, -1 Bracers)
AC Adjustment: -6 (-4 DEX, -2 Class)
Total AC: 1
Proficiencies
Short Sword: *****
Two-Weapon Style: ***
Note: I am about to learn how to start the Gladiator off with ** in SS. This was part of my original design, but I acquired the skill to code it only today.

Posted: Thu Oct 21, 2004 1:40 am
by Yeltsu
Look Golden Lion 86, I don't think we need to know ALL your stats, we are just writing a story, we're not going to play it. I think you should spend your time pondering on the story instead of calculating your stats. After all, we won't write it like:
"Stanislav closed in on the ogre shaman, he could see it was at full health with 93\93 hp. Stan prepared himself to thrust his gladius into the beast's abdomen. he checked his thac0. Oh yeah, with a main hand thac0 of 6, there was no way he could miss. as he struck the ogre, he rolled a d10 +2 +11 to determine how much dmg he had just done. Bo Ya! He made a roll of 7+2+11=20
now that he had done 20 dmg the ogre was down to 73 hp, this creature was no match for stan as he instantly prepared himself for another thrust..."
No offence meant in any way, I just think we should come up with a story insted of stats.
Posted: Thu Oct 21, 2004 7:09 am
by Golden Lion 86
[QUOTE=Asriel]Look Golden Lion 86, I don't think we need to know ALL your stats, we are just writing a story, we're not going to play it. I think you should spend your time pondering on the story instead of calculating your stats. After all, we won't write it like:
"Stanislav closed in on the ogre shaman, he could see it was at full health with 93\93 hp. Stan prepared himself to thrust his gladius into the beast's abdomen. he checked his thac0. Oh yeah, with a main hand thac0 of 6, there was no way he could miss. as he struck the ogre, he rolled a d10 +2 +11 to determine how much dmg he had just done. Bo Ya! He made a roll of 7+2+11=20
now that he had done 20 dmg the ogre was down to 73 hp, this creature was no match for stan as he instantly prepared himself for another thrust..."
No offence meant in any way, I just think we should come up with a story insted of stats.[/QUOTE]
I suppose you're right. I am just obsessed with numbers, that's all. You should see the character profiles I put up on the BioWare Forums!

Posted: Thu Oct 21, 2004 3:52 pm
by cipher
Yea you can be very number oriented, I've seen the stuff you put up in the BioWare forums and they are monsterously long. So detailed its beyond detail; to much of a good thing is not so good anymore. I understand your means to stylize your character but after all as Ariel said its just a story not a game.
But of course your always free to post as you desire.
Posted: Thu Oct 21, 2004 4:56 pm
by cipher
[QUOTE=cipher]So far:
cipher - sorcerer (Salem Val'dor)
werebeargoddess - druid (Kitty Johannson)
arsiel - wild mage/kensia (Duncan E'alith)
golden lion 86 - slave-gladiator (Stanislav)
welcome golden lion, although your fighter kit does appear to be abit over powering you have no objection from me. A powerful ally is always welcome, just don't be designing any new enemys for us to fight!
ps- lowering your level to 6 instead of having in at 8 was probably for the best.

[/QUOTE]
I think its about time we get this story started if anyone would be willing to post the first part, the first person who claims it can have it.
Posted: Thu Oct 21, 2004 8:14 pm
by Golden Lion 86
I think Cipher, the originator of the idea, needs to set some parameters: where we are, who the starting party is, where we pick people up, and what the objective of our story is.
Posted: Fri Oct 22, 2004 1:14 am
by Yeltsu
Well, we can just write it in chapters, e.g, I write about how my character got to <insert location name here> Werebeargodess will write about how her character got there and so on. And once they are all there, then we can write the story about the group. as we planned. This way, all the authors will be able to introduce their characters the way they planned.
Any comments people?
Posted: Fri Oct 22, 2004 7:20 am
by Golden Lion 86
[QUOTE=Asriel]Well, we can just write it in chapters, e.g, I write about how my character got to <insert location name here> Werebeargodess will write about how her character got there and so on. And once they are all there, then we can write the story about the group. as we planned. This way, all the authors will be able to introduce their characters the way they planned.
Any comments people?[/QUOTE]
Agreed. Will we be sending Cipher the parts for evaluation and integration into th story, considering he is the DM?
Posted: Fri Oct 22, 2004 7:50 am
by Yeltsu
Sounds good, but we'll still need some info (as you said) about where we should meet and so on. I guess we'll find out tonight (seeing as how cipher only posts at night, maybe he is a vampire

) I'll start working on some ideas anyway though, and see later how they will fit with ciphers plot.
Posted: Fri Oct 22, 2004 4:01 pm
by Golden Lion 86
I can post my character's strating point, and you can do the same, and we can converge in a few posts to one location. With the Permission of the DM, I will post my starting story later today.
Posted: Sat Oct 23, 2004 5:06 am
by cipher
Every thing can be based in faerun but the writers will be allowed to create places (ie. forest, ruins, towns etc.)
For the starting plot of the story I have been contemplateing a couple ideas and I came up with one that might work for everyone.
The group starting point of the story would be a fighting arena where Stanislav has been organising a slave revolt or just a slave revolt has been brewing.(If that doesn't work for you golden lion plz tell me)
As for my character, he will be hunting orcs in the area and has heard some rumurs of the revolt from the nearby town. Likeing a good adventure he goes to investigate.
Asriel and werebear goddess, if you don't think this storyline fits with the ideas you had about your character introduction it can be changed to incorperate your character into the group at a later time.
Posted: Sat Oct 23, 2004 5:53 am
by Yeltsu
sounds good

but do we just mail our stories to you, or do we post them here? (I'm up for either one)