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Posted: Fri Aug 31, 2007 4:24 pm
by kostaskaz
Darth Mason wrote:- SPOILERS -

1) The Canon for Revan is LS Male ( and the Exile is LS Female, which makes me think that th PC in KotOR III will be canon DS)
2) Mandalore was Canderous Ordo
3) In Ludo Kressh's tomb he is duel wielding ( a red and a violet?)
4) Malachor is a bit of a stupid planet and the whole dead planet got reall pld real quick. However there were many battles in the Mandalorian Wars such as at Serrocco, Dxun and Duro ( these are mentioned by Atton if you have the conversation with him after meeting the Twi'leks in the Refugee Sector.)
5) Yes Bao-Dur can be jedified, it can be done as both LS and DS but i always find the influece possibilities for him somehat limited as DS.
6) No the HK Factory was on the droid planet M4-78 before it was cut :( I think this is where Master Lonna Vash was originally intended to be, or so i was led to believe.


Hope that was helpful :D

Darth Mase


Thank u Darth Mase


U were very helpfull but some of your answers created some more questions

Hey man do you remember to video in kotor 1 when bastila came to capture darth revan he was holding just a one handed red lightsaber and had some strange fighting style ,and in that tomb it was just a vision i think they were just 2 lazy to create new animations just 4 1 fight

I know that there were many battles in the mandalorian wars but that whole Malackor thing got me pissed

Bao-Dur can be jedified(thats a weird word)but do i need a spesial situation (like the twileks with atton) or i need to drag him with me the whole game(i would hate to do that)

as for number 6 i thought i was on telos because of the HK unit we found inside the mercenary camp and the door tha led to another place and couldnt be opened

nevermind thanks again

May the force be with U
WannaBe Revan:angel:

Posted: Fri Aug 31, 2007 7:28 pm
by look!username!
Answers and stuff.
kostaskaz wrote:Thank u Darth Mase


U were very helpfull but some of your answers created some more questions

Hey man do you remember to video in kotor 1 when bastila came to capture darth revan he was holding just a one handed red lightsaber and had some strange fighting style ,and in that tomb it was just a vision i think they were just 2 lazy to create new animations just 4 1 fight

I know that there were many battles in the mandalorian wars but that whole Malackor thing got me pissed

Bao-Dur can be jedified(thats a weird word)but do i need a spesial situation (like the twileks with atton) or i need to drag him with me the whole game(i would hate to do that)

as for number 6 i thought i was on telos because of the HK unit we found inside the mercenary camp and the door tha led to another place and couldnt be opened

nevermind thanks again

May the force be with U
WannaBe Revan:angel:
Well, an answer anyway.

Bao-Dur can be Jedified after you gain or lose enough influence with him (Although I've only ever done it by gaining influence I'm told if you get lower than 10 influence with him he becomes a jedi the opposite of you. So if you're a light jedi he becomes dark and vice versa) But you can only really gain influence with him through certain events in game. I advise taking him with you and helping the refugees on Nar Shadaa and definitely have him with you when you find the atmospheric sensors for Saedhe (sp?) on Dantooine.

Oh yeah, what I want:

Characters (NPCs):

Visas,
Atton,
Handmaiden,
&
Bao-Dur

As the new masters of the new Jedi order maybe? I can just see Handmaiden being the new Master Dorak and Atton as Zhar Lestin.

Characters Playable:

I don't know, hopefully a whole new crew of misfits for us to toy with.

New bad guys. Obviously.

Oh and a minor thing, I like the whole flowing robes thing you have in KOTOR II but they always flow in a loop, in the exact same way, over and over. I dunno if it's possible but maybe having them flow randomly? And flapping everywhere when you're standing somewhere windy...

Hoods, as everyone's been saying.

Crystals to have an effect on the shape and size of a lightsaber.

New ship.

New force powers.

And I read somewhere here someone had the idea of a jet black lightsaber, I've never read the books so I dunno if it'd be defiling hallowed ground but it sounds bloody great!

Posted: Sat Sep 01, 2007 8:15 am
by Jazz.z
..SPOILERS..

No more Kreia, please. She was slained, murdered and destroyed at Malachor V. She definitly didn't survive.

And in response to the Bao-Dur question, you need to gain influence over him at least three or four times. I don't know how it goes for dark side characters, but Bao-Dur tends to appreciate charity and compassion, so if you go light side and you help others you will easily gain influence upon him. when you've gained enough influence he will talk to you speaking about how horrible the war was and the hatred he had for the Mandalorians, and then he will bring up all this conversation about the Force. Just make sure you answer the right answers.

Posted: Sun Sep 02, 2007 8:13 pm
by look!username!
Darth Mason wrote:- SPOILERS -

1) The Canon for Revan is LS Male ( and the Exile is LS Female, which makes me think that th PC in KotOR III will be canon DS)
2) Mandalore was Canderous Ordo
3) In Ludo Kressh's tomb he is duel wielding ( a red and a violet?)
4) Malachor is a bit of a stupid planet and the whole dead planet got reall pld real quick. However there were many battles in the Mandalorian Wars such as at Serrocco, Dxun and Duro ( these are mentioned by Atton if you have the conversation with him after meeting the Twi'leks in the Refugee Sector.)
5) Yes Bao-Dur can be jedified, it can be done as both LS and DS but i always find the influece possibilities for him somehat limited as DS.
6) No the HK Factory was on the droid planet M4-78 before it was cut :( I think this is where Master Lonna Vash was originally intended to be, or so i was led to believe.

Hope that was helpful :D

Darth Mase
Actually, from team-gizka's script thingies of HK-47 torturing a HK-50 for the location of the factory it says telos, in fact, here's the script thingy:

HK is torturing an HK-50 unit to make him confess the location of the HK Factory]

47: Command: You will talk.

50: Defiant Statement: There is nothing you can do to me. Do your worst.

{Being electrocuted}Agonized Exclamation: Ah, my photoreceptors! My photoreceptors!

47: Statement: I shall up the charge to your circuits next time. Now answer the question.

50: {Just electrocuted, a little weak}Posturing Statement: I will never talk.

47: Statement: Then I will have to settle for your screams.

Atton: {Watching HK torture the droid, shaking his head, disturbed}That is one sick droid.

{The HK-50 unit screams in a most comical way}

47: Statement: My prisoner has revealed something of interest. Allow me to share it with you.

Statement: The facility that is creating these cruder, unsophisticated versions of me is located on Telos. I propose we go there and turn it into a smoldering crater.

Posted: Mon Sep 03, 2007 7:33 am
by Darth Valthri
look!username! wrote:Actually, from team-gizka's script thingies of HK-47 torturing a HK-50 for the location of the factory it says telos, in fact, here's the script thingy:

HK is torturing an HK-50 unit to make him confess the location of the HK Factory]

47: Command: You will talk.

50: Defiant Statement: There is nothing you can do to me. Do your worst.

{Being electrocuted}Agonized Exclamation: Ah, my photoreceptors! My photoreceptors!

47: Statement: I shall up the charge to your circuits next time. Now answer the question.

50: {Just electrocuted, a little weak}Posturing Statement: I will never talk.

47: Statement: Then I will have to settle for your screams.

Atton: {Watching HK torture the droid, shaking his head, disturbed}That is one sick droid.

{The HK-50 unit screams in a most comical way}

47: Statement: My prisoner has revealed something of interest. Allow me to share it with you.

Statement: The facility that is creating these cruder, unsophisticated versions of me is located on Telos. I propose we go there and turn it into a smoldering crater.
whether it's true or you made that all up (props to your creativity if you did :p ), that sounds like it would have been very amusing if it was actually in game. especially Atton's statement

Posted: Mon Sep 03, 2007 1:05 pm
by look!username!
Nope! Nothing made up, here's the link to a site full of cut content where I got it from:

tubertarian.com; scurvacious and delicious

That's only the interrogation, but type Kotor cut content into google and you should get a link to the same site somewhere on the page.

Posted: Mon Sep 03, 2007 9:07 pm
by Vincent Kane
I agree with many of he ideas but i dont know it any one has said this one. When playing KoTOR 2 as a sith or jedi i found it very annoying when you found no jedi or sith robes during the whole game. You should get robes no matter what acording to your alignment. And it should be enough for all of your party that turn jedi of sith. You should also pick which type of lightsabers you receve after your first one, not just randoms. duing one of my games the only lightsabers i got were sort ones. So they should do something about that.

Posted: Mon Sep 03, 2007 11:03 pm
by UltimateSeafood
This is a great thread for a first post !.

What would I want for kotor III. Hmmm.

(1) More of the same writing in kotor 2 . I definately found the sharpness or "self awarness" of Kotor 2 ceratinly favorable over the original. Prehaps a little less of the word "wound" though.

POSSIBLE SPOILER ?

(2) A Plot that converges the exile and revan's path . I'd love to see how that play's out. Also to reveal just what this sith threat that revan was supposed to be hunting in the first place.

(3) A less on rails graphics engine. I'm not keen on invisible walls and the inability to step over anything above ten centimetres.

(4) A dynamic combat system. Possibly based on a non D&D system .

(5) More chunky blaster weapons. While i'm sure the force and lightsaber is all powerful, no one says you cant perform fancy tricks with a blaster either.
How about the ability to use three floating blasters at once. Kreia did it with lightsabers......

Just a few misguided wishes. :D

Posted: Tue Sep 04, 2007 1:05 am
by DesR85
Vincent Kane wrote:I agree with many of he ideas but i dont know it any one has said this one. When playing KoTOR 2 as a sith or jedi i found it very annoying when you found no jedi or sith robes during the whole game. You should get robes no matter what acording to your alignment. And it should be enough for all of your party that turn jedi of sith. You should also pick which type of lightsabers you receve after your first one, not just randoms. duing one of my games the only lightsabers i got were sort ones. So they should do something about that.
More likely, the devs should ditch the random item mechanic altogether. This is what I find annoying in KOTOR 2. Sometimes, you get the powerful stuff at the beginning of the game while you get the lousy stuff at the end of the game and the reverse will happen. I'd prefer if the items are set to give the game some sense of balance (like low level items during the beginning and you get better stuff as you progress).

Posted: Tue Sep 04, 2007 5:34 am
by bigredpanda
DesR85 wrote:More likely, the devs should ditch the random item mechanic altogether. This is what I find annoying in KOTOR 2. Sometimes, you get the powerful stuff at the beginning of the game while you get the lousy stuff at the end of the game and the reverse will happen. I'd prefer if the items are set to give the game some sense of balance (like low level items during the beginning and you get better stuff as you progress).
I know you don't like replaying games Des, but I kind of like the random drops, as frustrating as they can be, because it adds that extra bit of variety to replaying.
I like your idea about setting item levels, but its possible that you could end up with the problems that a game like Oblivion tends to suffer from (like you fight a really hard enemy only to get something really inane at the end of it). That's not to say its not fixable, of course...

Posted: Tue Sep 04, 2007 7:47 pm
by Vincent Kane
Somthing else they could do is to stop people from calling you jedi when you choose to be a sith.

Posted: Wed Sep 05, 2007 1:06 am
by DesR85
bigredpanda wrote: I like your idea about setting item levels, but its possible that you could end up with the problems that a game like Oblivion tends to suffer from (like you fight a really hard enemy only to get something really inane at the end of it). That's not to say its not fixable, of course...
That's more a balance problem than the result of a fixed item, if you ask me. I remember playing Final Fantasy VII that after defeating a boss, you'll always get powerful weapons and items (but that's for the part of the story you're in). Sure, the items are fixed, but usually the boss always have better gear and equipment than yours after being defeated.

Posted: Fri Sep 07, 2007 3:25 pm
by Darth dude...
DarthFletcher wrote:Character Creation class from Jedi Academy
*Kel Dorr, Zabrak, Rodian, Human, etc...

Customised Light Sabre Hilt!
*instead of lookin like silver pipes.

Planets:
*Tatooine
*Dantooine
*Kashyyyk
*Yavin IV
*Korriban
*Telos
*Courscent

Character Returning
Carth Ornasi - Republic Admiral (Non Controlled)
Bastilla - Jedi Master -(Council Member)
Revan - Jedi Master - (Council Member)
Canderous
HK-47
T3
Atton
Mira
HandMaiden

StoryLine

After the settled down threat of the Sith returning from parts unknown your character is set on the course of becomming a Jedi Knight - thus meaning you take the role of being a student to a master which is assigned to you,

during an epic cut scene you see the rise of the sith with a new menacing proclaiming title of Sith Lord. During the cut-scene you get injured and pass out and your master is slain - the dark lord put you in a comatosed state and jetisuns you from his vessel to let you roam freely. eventually your caught by a republic freighter on the way back to courscent and you are brought before the jedi order.

im sure the story writer can make summat from that - Just make sure at the end the 3 ending!

LightSide: You choose to sit on the council
Nuetral: You leave the order and you decide thats for the best
DarkSide: You become the new menace of the Sith - all your party are your servants and any jedi dorn the Sith Robes!

Game Note

*Take longer and FIX bugs and tiny flaws
*Research the vessel types available -(the Star Destroyer!)
*More Out Fits to choose from - Colouring Changes (Work Bench)
*Usable Land Speeders (optional class points required)
*Better options (if you play light side most answer are geared to get a slap!)
*Less Mathmatical sums on puzzles! my head hurts with them
*12man Jedi Council
*Introduce Old Faces BACK into the game - even if it means them only appearin in the back ground.
I like your style bro!!! :cool:

Posted: Fri Sep 07, 2007 3:44 pm
by Darth dude...
What I want in kotor 3 is to meet some of the ancestors of characters from the George lucas star wars films. It would be awesome to see (or better yet to have as a party member!!!) Cassus Fett and an ansestor of mace windu. That would be kick ass. Also I want a lightsaber at the beginning of the game, not later on. Thats always so annoying. P.s if any of you guys already mentioned the things above then im sorry fellas. Im new here! :D

Posted: Fri Sep 07, 2007 3:48 pm
by Darth dude...
And P.s... they should make better endings!!! The endings from the last 2 games sucked!!! :mad:

Posted: Fri Sep 07, 2007 3:55 pm
by Darth dude...
EbonSlippery wrote:What about Jolee Bindo from the first game? personally I thought he was a great character and I liked the story he told about his wife turning against him to join Exar Kun.

Definitely Bastila should return if only because Jennifer Hale has such a sexy voice :p
It would be nice to reveal the jolee bindo is actually a ancestor of mace windu, like somewhere in the middle or end of kotor 3 jolee changes his name to Jolee windu. It would be so great and yea, Jennifer Hale has one of the most sexiest voices EVER!!!!!! :p

Posted: Fri Sep 07, 2007 4:14 pm
by Darth dude...
DarthRage wrote:I'm hoping with a new graphics engine, I would like to see the random npc's be more reactive. Seeing a big ugly dark lord walking down the street, pull out his light saber and slash an innocent in half, the rest in the area should react in some way. Either flee in horror or walk over to see whats going on. Something like what happens in GTA:SA.

That and a complete story this time. This was a good game...the ending left much to be desired.
Yea. It would make sense... alot... I mean in kotor 2, you kill a person and the non-controlled AI just have the habit to move around and stand there like "what the heck is going on?". And people should act scared when they see your darkside character and get out of the big ugly dark lords way.

Posted: Sat Sep 08, 2007 3:37 am
by Chanak
@Darth dude: Please avoid consecutive back-to-back posting as you have done here in this thread. A post has an "edit" button found at the lower right-hand corner which you may use to change or add content after it is originally submitted to a thread. That way you can add replies to others, expand content, etc., thereby avoiding multiple postings.

Posted: Sun Sep 09, 2007 6:20 am
by DesR85
Darth dude... wrote:What I want in kotor 3 is to meet some of the ancestors of characters from the George lucas star wars films. It would be awesome to see (or better yet to have as a party member!!!) Cassus Fett and an ansestor of mace windu. That would be kick ass.
That is an interesting idea, especially the Casus Fett part. It would be a nice touch to have him appear in person after being mentioned a lot in the KOTOR series. :)

Posted: Mon Sep 10, 2007 4:46 am
by czone
DesR85 wrote:That is an interesting idea, especially the Casus Fett part. It would be a nice touch to have him appear in person after being mentioned a lot in the KOTOR series. :)
never heard anyone say anything about Cassus Feet but...