Disciples III: Renaissance v1.06.2 Patch Released

A bevy of fixes have been introduced in Kalypso Media and .dat's new v1.06.2 patch for the English, French, and German retail versions of Disciples III: Renaissance. Here's the changelog:
Unfortunately, a small number of retail copies sold in the US are suffering from a disc detection error resulting in an "Original Disc not Found" error message during the game load sequence. If you are affected by this error, please contact support at kalypsomedia dot com for assistance and a solution to the problem.

Changes in Disciples III 1.06.2

'¢ Fixed issue with arena interface skill icons unintentionally disappearing
'¢ "Extra Attack" skill no longer grants a second attack or action while covering
'¢ The game is now saved into the user's folder My Documents/My Games/Disciples III, allowing for users without Administrator rights to more easily save their games. Current saves will automatically be moved to the new folder
'¢ Dexterity boosting potions now work correctly
'¢ Pressing the "Quick Combat" button again allows players to halt a current Quick Combat battle
'¢ Unit information during auto-combat will no longer be displayed
'¢ Removed the ability to use skills, defenses or engage in combat while currently moving on the battle arena
'¢ Issue fixed: melee units that approach targets but did not attack
'¢ Issue fixed: on the hero management screen, the hero properties button was blocked, but not grayed out
'¢ Issue fixed: in the "Hire" interface, the unit skills were not displayed in the unit information window
'¢ Button "Disband Unit" now works similarly to the "Heal" button first the unit is selected, and then the Disband button can be pressed
'¢ Fixed: player can no longer control enemy cities
'¢ Fixed: player can no longer enter neutral cities in tutorial mission
'¢ Resolved various achievement issues
'¢ Fixed: loading screen not displaying properly on monitors with 16:10 aspect ratio
'¢ Corrected several skills descriptions
'¢ Corrected text spills from info boxes

Hotseat Mode Fixes

'¢ Issue fixed: inventory of the defending party could not be opened in Hotseat mode.
'¢ Issue fixed: In Hotseat mode, when the defending party is victorious, "Defeat" is mistakenly displayed, and "Victory" is displayed if the attacker has won
'¢ The Hotseat options have been fixed
'¢ Fixed: defending side could not use skills in hotseat mode.
'¢ Issue Fixed: The display of fog of war after using Alt+Tab
'¢ Fixed: if one player has researched a spell, no other players could research spells during the same turn
'¢ Fixed: if a map is restarted in hotseat mode, spell research is unavailable during the first turn
'¢ Units will no longer gain experience while moving on the map
'¢ The city guardian in a town can no longer be swapped with a unit in the visiting hero's party
You can also grab the patch from AtomicGamer, among other places.
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